Player Matchup

Raijin
Raijin
Evve013
Raijin
Level 129
God Stats
0W - 2L
1,298 SR
Queue Stats
152W - 159L
1,420 Elo+
Solo
Jing Wei
Jing Wei
HoPe Killz
Jing Wei
Level 158
God Stats
3W - 1L
1,729 SR
Queue Stats
215W - 224L
1,419 Elo+
Solo
Mulan
Mulan
Orkuuss
Mulan
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 14L
1,494 Elo+
Solo
He Bo
He Bo
milomarino11
He Bo
Level 30
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
santdavid
Tsukuyomi
Level 149
God Stats
6W - 5L
1,597 SR
Queue Stats
105W - 106L
1,534 Elo+
Solo
Team Averages
Level 102
1,525 SR
1,474 Elo+

VS

Team Averages
Level 81
1,448 SR
1,451 Elo+
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angel DKO
Neith
Level 96
God Stats
303W - 228L
1,586 SR
Queue Stats
433W - 398L
1,431 Elo+
Solo
Atlas
Atlas
Jeager36
Atlas
Level 44
God Stats
12W - 13L
1,478 SR
Queue Stats
110W - 130L
1,463 Elo+
Solo
Hera
Hera
Scar_face1900
Hera
Level 45
God Stats
8W - 8L
1,397 SR
Queue Stats
52W - 59L
1,450 Elo+
Solo
Thanatos
Thanatos
Triniary
Thanatos
Level 68
God Stats
2W - 1L
1,281 SR
Queue Stats
34W - 41L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Evve013
Raijin
11
1 / 8 / 4
7,049
542
5,905
10,792
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
HoPe Killz
Jing Wei
11
2 / 6 / 3
7,001
539
6,869
12,354
3,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Orkuuss
Mulan
14
6 / 2 / 0
8,785
676
8,859
12,213
8,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 7 / 2
6,194
476
5,504
10,525
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
santdavid
Tsukuyomi
11
4 / 8 / 0
6,882
529
8,987
13,739
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 3 / 13
8,399
646
9,833
10,993
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Angel DKO
Neith
13
6 / 3 / 6
7,759
597
11,667
10,317
3,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Jeager36
Atlas
13
6 / 2 / 9
8,288
638
9,533
13,282
11,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

14
3 / 4 / 0
8,556
658
7,246
8,946
4,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Triniary
Thanatos
13
12 / 2 / 1
8,198
631
8,272
13,310
4,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
13
Kills
31
31
Deaths
14
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
3
13
3.5
W
Neith
Angel DKO
Neith
6
3
6
3
L
Raijin
Evve013
Raijin
1
8
4
0.38
L
Jing Wei
HoPe Killz
Jing Wei
2
6
3
0.58
W
Atlas
Jeager36
Atlas
6
2
9
5.25
L
Mulan
Orkuuss
Mulan
6
2
0
3
W
3
4
0
0.75
W
Thanatos
Triniary
Thanatos
12
2
1
6.25
L
0
7
2
0.14
L
Tsukuyomi
santdavid
Tsukuyomi
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
46,551
59,623
Taken
56,848
21,563
Mitigated
28,160
14,145
Healing
23,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,833
198
1,073
4,256
10,993
3,722
260
3,431
7,408
43,690
2,361
W
Neith
Angel DKO
Neith
11,667
5,198
0
4,904
10,317
3,627
864
1,994
8,033
0
48,276
L
Raijin
Evve013
Raijin
5,905
1,065
0
2,680
10,792
2,636
344
4,807
5,985
31,646
385
L
Jing Wei
HoPe Killz
Jing Wei
6,869
5,403
0
3,051
12,354
3,157
704
3,479
8,875
0
33,692
W
Atlas
Jeager36
Atlas
9,533
4,128
0
3,270
13,282
11,019
0
2,344
10,330
29,064
1,715
L
Mulan
Orkuuss
Mulan
8,859
1,536
0
5,039
12,213
8,645
0
6,873
5,340
0
52,393
W
7,246
2,650
0
853
8,946
4,854
492
0
8,563
56,789
967
W
Thanatos
Triniary
Thanatos
8,272
2,490
0
8,655
13,310
4,938
158
2,613
10,581
0
43,709
L
5,504
261
0
884
10,525
3,119
184
4,623
5,902
25,728
0
L
Tsukuyomi
santdavid
Tsukuyomi
8,987
2,667
0
2,491
13,739
4,006
0
5,982
7,757
0
38,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,911
Gold Earned
41,200
313
Minions Killed
340
0
Camps Cleared
0
1,342,968
Distance Traveled
1,411,764
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,399
646
80
6
0
294,044
0
W
Neith
7,759
597
74
6
0
253,615
0
L
Raijin
7,049
542
46
4
0
222,136
3
L
Jing Wei
7,001
539
57
4
0
289,756
0
W
Atlas
8,288
638
30
2
0
293,425
5
L
Mulan
8,785
676
99
8
0
292,248
0
W
Hera
8,556
658
99
8
0
251,593
0
W
Thanatos
8,198
631
57
4
0
319,087
3
L
He Bo
6,194
476
48
4
0
257,691
7
L
Tsukuyomi
6,882
529
63
5
0
281,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role