Player Matchup

Fafnir
Fafnir
Diamond V
 
Fafnir
Diamond V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Platinum I
QuaronToCrazy15
Loki
Platinum I
Level 170
God Stats
0W - 2L
1,331 SR
Queue Stats
420W - 382L
1,847 MMR
Party 1
Scylla
Scylla
Diamond IV
Reverser8630
Scylla
Diamond IV
Level 149
God Stats
103W - 109L
1,540 SR
Queue Stats
395W - 376L
2,042 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,457 SR
1,796 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,684 SR
1,929 MMR
Hel
Hel
Platinum I
DanielMdArc
Hel
Platinum I
Level 181
God Stats
7W - 5L
1,618 SR
Queue Stats
106W - 102L
2,004 MMR
Party 2
Horus
Horus
Platinum I
DissoIve
Horus
Platinum I
Level 157
God Stats
5W - 3L
1,580 SR
Queue Stats
106W - 102L
2,004 MMR
Party 2
Danzaburou
Danzaburou
Gold III
xBuττΒuffet
Danzaburou
Gold III
Level 69
God Stats
1W - 0L
1,854 SR
Queue Stats
4W - 0L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 6 / 1
8,222
685
7,287
16,483
17,618
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 3 / 1
8,273
689
8,663
10,269
4,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Scylla
15
1 / 2 / 0
9,393
783
13,921
9,440
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KumbhakarnaCthulhuCerberusAchillesSerqet

VS

Bans
Ne ZhaMedusaHerculesXbalanqueMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 6
10,840
903
10,055
11,760
7,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
DissoIve
Horus
17
3 / 0 / 6
10,100
842
7,216
17,898
11,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
xBuττΒuffet
Danzaburou
17
3 / 1 / 7
10,844
904
14,560
11,333
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
11
11
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
1
0.08
W
5
0
6
8
W
Horus
DissoIve
Horus
3
0
6
6
L
0
3
1
0.17
L
Scylla
1
2
0
0.5
W
Danzaburou
xBuττΒuffet
Danzaburou
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,871
Damage
31,831
36,192
Taken
40,991
25,176
Mitigated
23,342
3,115
Healing
24,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,287
1,044
0
2,235
16,483
17,618
0
4,311
11,929
11,473
0
W
10,055
551
8,367
6,889
11,760
7,725
628
6,153
4,985
35,589
515
W
Horus
DissoIve
Horus
7,216
2,584
1,790
4,052
17,898
11,162
340
7,107
10,031
0
18,616
L
8,663
910
0
470
10,269
4,419
81
2,198
7,913
0
29,554
L
Scylla
13,921
1,187
0
410
9,440
3,139
171
3,042
6,293
41,600
0
W
Danzaburou
xBuττΒuffet
Danzaburou
14,560
5,594
0
3,064
11,333
4,455
2,688
6,018
4,756
0
51,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,888
Gold Earned
31,784
136
Minions Killed
164
0
Camps Cleared
0
688,622
Distance Traveled
768,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,222
685
17
1
0
200,613
0
W
Hel
10,840
903
65
5
0
252,761
0
W
Horus
10,100
842
29
2
0
267,939
0
L
Loki
8,273
689
42
4
0
251,133
0
L
Scylla
9,393
783
77
6
0
236,876
0
W
Danzaburou
10,844
904
70
6
0
247,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role