Player Matchup

Xbalanque
Xbalanque
Guizma
Xbalanque
Level 190
God Stats
58W - 73L
1,505 SR
Queue Stats
525W - 536L
1,364 Elo+
Solo
Discordia
Discordia
SHERSAK
Discordia
Level 123
God Stats
4W - 2L
1,564 SR
Queue Stats
301W - 294L
1,485 Elo+
Solo
Kali
Kali
WestIronSmith
Kali
Level 118
God Stats
165W - 147L
1,556 SR
Queue Stats
786W - 775L
1,476 Elo+
Solo
Horus
Horus
YourMumsBigToe1
Horus
Level 43
God Stats
4W - 2L
1,160 SR
Queue Stats
69W - 67L
1,544 Elo+
Solo
Jing Wei
Jing Wei
pablorodred
Jing Wei
Level 104
God Stats
5W - 8L
1,398 SR
Queue Stats
150W - 150L
1,468 Elo+
Solo
Team Averages
Level 116
1,437 SR
1,467 Elo+

VS

Team Averages
Level 67
1,443 SR
1,393 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Abubakes
Bacchus
Level 49
God Stats
1W - 1L
1,502 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 1
Ravana
Ravana
TH3 PR3D4T0R 97
Ravana
Level 33
God Stats
2W - 4L
1,327 SR
Queue Stats
45W - 75L
1,341 Elo+
Solo
Odin
Odin
huyandock
Odin
Level 21
God Stats
1W - 1L
1,388 SR
Queue Stats
3W - 5L
1,331 Elo+
Party 1
Artemis
Artemis
meharet797
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 200L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Guizma
Xbalanque
12
5 / 0 / 0
6,596
660
5,767
4,983
1,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SHERSAK
Discordia
10
0 / 2 / 4
5,369
537
3,652
3,191
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
5 / 1 / 0
6,453
645
5,084
9,185
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 4
5,983
598
2,319
3,911
1,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
pablorodred
Jing Wei
10
2 / 1 / 1
5,910
591
1,707
4,166
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
3 / 3 / 0
5,050
505
3,142
5,065
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Abubakes
Bacchus
8
0 / 3 / 0
4,687
469
1,899
7,949
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 1
4,981
498
4,585
6,554
2,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
10
0 / 2 / 1
5,154
515
1,077
5,525
4,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
meharet797
Artemis
8
0 / 2 / 0
4,845
485
2,158
5,114
1,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
12
Kills
4
4
Deaths
13
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
0
1
L
Bacchus
Abubakes
Bacchus
0
3
0
0
W
Xbalanque
Guizma
Xbalanque
5
0
0
5
W
Discordia
SHERSAK
Discordia
0
2
4
1
L
1
3
1
0.5
W
5
1
0
5
W
0
0
4
2
L
Odin
0
2
1
0.25
L
Artemis
meharet797
Artemis
0
2
0
0
W
Jing Wei
pablorodred
Jing Wei
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,529
Damage
12,861
25,436
Taken
30,207
8,551
Mitigated
15,304
10,591
Healing
6,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,142
138
0
1,212
5,065
1,317
0
1,035
3,772
19,715
935
L
Bacchus
Abubakes
Bacchus
1,899
703
0
2,225
7,949
6,269
0
0
7,949
12,410
0
W
Xbalanque
Guizma
Xbalanque
5,767
3,125
0
1,961
4,983
1,664
469
1,626
3,357
0
50,640
W
Discordia
SHERSAK
Discordia
3,652
302
0
689
3,191
771
0
1,177
2,014
22,430
0
L
4,585
1,049
0
705
6,554
2,248
11
1,373
5,026
0
27,011
W
5,084
2,585
0
4,610
9,185
3,236
0
1,716
7,469
0
42,920
W
2,319
911
268
1,769
3,911
1,825
51
273
3,638
0
17,305
L
Odin
1,077
305
0
423
5,525
4,122
30
465
5,002
0
15,548
L
Artemis
meharet797
Artemis
2,158
244
0
1,583
5,114
1,348
0
188
4,806
0
26,497
W
Jing Wei
pablorodred
Jing Wei
1,707
1,049
0
1,294
4,166
1,055
0
0
3,992
0
27,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,311
Gold Earned
24,717
280
Minions Killed
196
0
Camps Cleared
0
1,023,275
Distance Traveled
880,358
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,050
505
33
3
0
122,316
2
L
Bacchus
4,687
469
15
2
0
204,764
0
W
Xbalanque
6,596
660
100
10
0
175,822
0
W
Discordia
5,369
537
47
5
0
200,580
1
L
Ravana
4,981
498
50
5
0
211,590
0
W
Kali
6,453
645
58
6
0
228,916
0
W
Horus
5,983
598
24
2
0
217,949
0
L
Odin
5,154
515
43
4
0
178,962
0
L
Artemis
4,845
485
55
6
0
162,726
0
W
Jing Wei
5,910
591
51
5
0
200,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role