Player Matchup

Ra
Ra
BatVanio
Ra
Level 48
God Stats
1W - 3L
1,480 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Achilles
Achilles
Enchom
Achilles
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,317 Elo+
Party 1
Ymir
Ymir
Saad-7575
Ymir
Level 152
God Stats
0W - 1L
1,270 SR
Queue Stats
123W - 125L
1,562 Elo+
Solo
Neith
Neith
TendaArt
Neith
Level 6
God Stats
1W - 3L
1,480 SR
Queue Stats
1W - 3L
1,491 Elo+
Party 1
Thor
Thor
indjev99
Thor
Level 81
God Stats
3W - 7L
1,515 SR
Queue Stats
8W - 13L
1,355 Elo+
Party 1
Team Averages
Level 79
1,449 SR
1,443 Elo+

VS

Team Averages
Level 126
1,537 SR
1,493 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
GabMarks
Nox
Level 175
God Stats
39W - 31L
1,533 SR
Queue Stats
209W - 218L
1,415 Elo+
Solo
Athena
Athena
Vov4ik_999
Athena
Level 61
God Stats
30W - 26L
1,607 SR
Queue Stats
161W - 186L
1,467 Elo+
Solo
Janus
Janus
gonzalin22
Janus
Level 135
God Stats
4W - 2L
1,543 SR
Queue Stats
91W - 69L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,059
466
366
3,898
1,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
Enchom
Achilles
12
2 / 3 / 0
6,843
526
6,934
12,512
10,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
10
0 / 1 / 0
5,746
442
1,578
7,805
5,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
TendaArt
Neith
10
0 / 2 / 0
5,464
420
3,087
4,972
1,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thor
11
0 / 3 / 0
5,958
458
3,336
10,811
3,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 1
6,878
529
4,216
3,945
1,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
 
Thanatos
13
2 / 2 / 5
6,841
526
5,119
9,238
3,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 1 / 1
7,336
564
5,272
8,549
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Vov4ik_999
Athena
11
1 / 0 / 0
6,265
482
3,331
6,729
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
14
4 / 0 / 2
7,810
601
5,366
4,126
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
10
10
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Thanatos
 
Thanatos
2
2
5
2.25
L
0
1
1
0.5
L
Achilles
Enchom
Achilles
2
3
0
0.67
W
2
1
1
2.5
L
Ymir
0
1
0
0
L
Neith
TendaArt
Neith
0
2
0
0
W
Athena
Vov4ik_999
Athena
1
0
0
1
W
Janus
4
0
2
5
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,301
Damage
23,304
39,998
Taken
32,587
22,633
Mitigated
13,213
8,153
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,216
851
0
1,779
3,945
1,335
510
40
3,905
0
50,862
W
Thanatos
 
Thanatos
5,119
1,639
0
6,758
9,238
3,464
0
227
8,983
0
47,692
L
366
88
312
1,500
3,898
1,026
522
1,642
2,100
36,058
0
L
Achilles
Enchom
Achilles
6,934
1,073
0
3,026
12,512
10,448
0
4,914
7,598
0
37,065
W
5,272
536
0
3,272
8,549
2,781
0
0
7,882
44,274
1,049
L
Ymir
1,578
598
0
2,121
7,805
5,500
0
3,213
4,510
20,062
0
L
Neith
TendaArt
Neith
3,087
1,459
0
452
4,972
1,826
96
1,162
3,770
0
32,200
W
Athena
Vov4ik_999
Athena
3,331
493
0
1,128
6,729
4,389
0
1,538
5,191
17,521
0
W
Janus
5,366
491
0
1,000
4,126
1,244
17
139
3,987
54,033
2,718
L
Thor
3,336
640
0
742
10,811
3,833
0
2,105
8,546
0
50,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,070
Gold Earned
35,130
316
Minions Killed
396
0
Camps Cleared
0
1,111,449
Distance Traveled
1,300,958
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,878
529
86
7
0
226,972
4
W
Thanatos
6,841
526
75
6
0
314,633
0
L
Ra
6,059
466
67
5
0
189,919
0
L
Achilles
6,843
526
58
4
0
246,829
0
W
Nox
7,336
564
82
6
0
231,127
3
L
Ymir
5,746
442
44
3
0
219,243
3
L
Neith
5,464
420
58
4
0
219,029
0
W
Athena
6,265
482
32
2
0
254,894
7
W
Janus
7,810
601
121
9
0
273,332
2
L
Thor
5,958
458
89
7
0
236,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role