Player Matchup

Chaac
Chaac
NAJIRAMBA
Chaac
Level 215
God Stats
11W - 10L
1,589 SR
Queue Stats
273W - 273L
1,517 Elo+
Party 2
Izanami
Izanami
Nicol0c0
Izanami
Level 217
God Stats
0W - 1L
1,699 SR
Queue Stats
222W - 196L
1,486 Elo+
Solo
Janus
Janus
PURPLESWEET120
Janus
Level 147
God Stats
7W - 5L
1,647 SR
Queue Stats
174W - 143L
1,470 Elo+
Solo
Ullr
Ullr
lNiike xDik23x
Ullr
Level 31
God Stats
0W - 2L
1,319 SR
Queue Stats
4W - 6L
1,506 Elo+
Solo
Horus
Horus
thefealfeefs
Horus
Level 66
God Stats
9W - 8L
1,643 SR
Queue Stats
209W - 185L
1,556 Elo+
Party 2
Team Averages
Level 135
1,579 SR
1,507 Elo+

VS

Team Averages
Level 122
1,617 SR
1,502 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
LadyBonar
Amaterasu
Level 50
God Stats
3W - 2L
1,816 SR
Queue Stats
25W - 23L
1,473 Elo+
Solo
Fenrir
Fenrir
NotFraap
Fenrir
Level 141
God Stats
2W - 1L
1,749 SR
Queue Stats
79W - 69L
1,530 Elo+
Solo
Medusa
Medusa
TamaraRose
Medusa
Level 88
God Stats
6W - 4L
1,532 SR
Queue Stats
96W - 66L
1,539 Elo+
Party 1
Poseidon
Poseidon
XcellentVibez
Poseidon
Level 127
God Stats
80W - 84L
1,486 SR
Queue Stats
503W - 581L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
NAJIRAMBA
Chaac
13
0 / 3 / 1
7,652
547
9,500
12,640
9,810
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Nicol0c0
Izanami
11
2 / 5 / 0
7,293
521
5,441
9,204
2,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 1 / 1
7,675
548
3,374
5,696
1,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 1
6,694
478
2,018
6,446
2,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

5
0 / 3 / 1
5,032
359
2,332
7,426
2,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
4 / 0 / 3
7,641
546
6,639
9,841
7,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
LadyBonar
Amaterasu
14
1 / 1 / 3
7,607
543
3,395
13,544
11,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
NotFraap
Fenrir
15
3 / 0 / 3
7,976
570
4,071
10,716
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
TamaraRose
Medusa
14
3 / 2 / 3
8,237
588
6,809
7,958
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
XcellentVibez
Poseidon
15
2 / 0 / 3
8,452
604
5,100
3,875
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
13
13
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
0
3
5.5
W
Amaterasu
LadyBonar
Amaterasu
1
1
3
2.5
L
Chaac
NAJIRAMBA
Chaac
0
3
1
0.17
L
Izanami
Nicol0c0
Izanami
2
5
0
0.4
W
Fenrir
NotFraap
Fenrir
3
0
3
4.5
L
0
1
1
0.5
W
Medusa
TamaraRose
Medusa
3
2
3
2.25
W
Poseidon
XcellentVibez
Poseidon
2
0
3
3.5
L
1
1
1
1.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,665
Damage
26,014
41,412
Taken
45,934
18,707
Mitigated
28,446
10,582
Healing
14,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
6,639
662
2,058
2,606
9,841
7,940
0
1,356
8,365
26,894
959
W
Amaterasu
LadyBonar
Amaterasu
3,395
1,449
0
5,833
13,544
11,538
300
0
13,544
0
44,522
L
Chaac
NAJIRAMBA
Chaac
9,500
949
0
2,373
12,640
9,810
0
2,658
9,812
0
58,353
L
Izanami
Nicol0c0
Izanami
5,441
3,426
0
1,061
9,204
2,584
408
2,140
7,064
0
49,337
W
Fenrir
NotFraap
Fenrir
4,071
1,126
0
2,026
10,716
5,271
0
328
10,348
0
76,791
L
3,374
292
0
1,150
5,696
1,778
0
1,724
3,772
59,507
0
W
Medusa
TamaraRose
Medusa
6,809
1,900
0
460
7,958
2,586
1,414
545
7,359
0
60,249
W
Poseidon
XcellentVibez
Poseidon
5,100
568
0
1,363
3,875
1,111
802
851
2,944
63,189
1,594
L
2,018
838
0
4,041
6,446
2,048
0
2,320
4,042
0
46,852
L
2,332
891
408
1,549
7,426
2,487
0
2,119
5,223
0
5,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,346
Gold Earned
39,913
424
Minions Killed
447
0
Camps Cleared
0
1,232,445
Distance Traveled
1,575,737
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,641
546
34
2
0
319,235
2
W
Amaterasu
7,607
543
76
5
0
294,000
0
L
Chaac
7,652
547
103
7
0
242,492
4
L
Izanami
7,293
521
89
6
0
251,990
0
W
Fenrir
7,976
570
103
7
0
351,225
0
L
Janus
7,675
548
136
10
0
299,908
2
W
Medusa
8,237
588
106
8
0
290,718
2
W
Poseidon
8,452
604
128
9
0
320,559
4
L
Ullr
6,694
478
83
6
0
281,622
0
L
Horus
5,032
359
13
1
0
156,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role