Player Matchup

Xing Tian
Xing Tian
HotHamBussy
Xing Tian
Level 147
God Stats
38W - 31L
1,568 SR
Queue Stats
383W - 369L
1,501 Elo+
Solo
Izanami
Izanami
I Dr1pzZ I
Izanami
Level 27
God Stats
2W - 2L
1,418 SR
Queue Stats
18W - 28L
1,369 Elo+
Party 1
Janus
Janus
Jewishgamer5
Janus
Level 97
God Stats
6W - 4L
1,593 SR
Queue Stats
106W - 99L
1,445 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LordMojoBaby
Morgan Le Fay
Level 155
God Stats
1W - 2L
1,254 SR
Queue Stats
128W - 137L
1,446 Elo+
Solo
Shiva
Shiva
Sparky7293
Shiva
Level 157
God Stats
4W - 2L
1,693 SR
Queue Stats
79W - 87L
1,454 Elo+
Solo
Team Averages
Level 117
1,505 SR
1,443 Elo+

VS

Team Averages
Level 129
1,487 SR
1,466 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GnarlyBaracooda
Mercury
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 104L
1,397 Elo+
Solo
Charon
Charon
IsThatPancakes
Charon
Level 104
God Stats
22W - 22L
1,535 SR
Queue Stats
188W - 203L
1,473 Elo+
Solo
Anhur
Anhur
NicoVillan20
Anhur
Level 159
God Stats
28W - 21L
1,398 SR
Queue Stats
584W - 559L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HotHamBussy
Xing Tian
12
1 / 1 / 2
6,566
597
7,933
11,415
6,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Izanami
I Dr1pzZ I
Izanami
10
0 / 2 / 0
5,265
479
2,121
6,173
1,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 3
6,224
566
3,469
6,988
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
LordMojoBaby
Morgan Le Fay
11
7 / 1 / 2
7,264
660
6,291
5,052
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Shiva
9
1 / 2 / 0
5,603
509
3,567
9,529
5,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
2 / 2 / 0
6,396
581
7,288
11,448
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
 
Scylla
8
0 / 3 / 1
5,350
486
1,042
4,384
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
0 / 7 / 0
4,969
452
2,242
8,993
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 0 / 2
6,949
632
4,429
5,826
2,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 1 / 0
6,807
619
4,942
6,499
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
13
Kills
8
8
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
2
0
1
L
Scylla
 
Scylla
0
3
1
0.17
L
0
7
0
0
W
Xing Tian
HotHamBussy
Xing Tian
1
1
2
2
W
Izanami
I Dr1pzZ I
Izanami
0
2
0
0
L
2
0
2
3
W
4
2
3
2.75
W
Morgan Le Fay
LordMojoBaby
Morgan Le Fay
7
1
2
8
L
4
1
0
4
W
Shiva
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,381
Damage
19,943
39,157
Taken
37,150
16,488
Mitigated
15,562
9,631
Healing
12,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
7,288
3,985
0
4,277
11,448
7,268
0
6,310
4,452
0
41,623
L
Scylla
 
Scylla
1,042
162
0
1,478
4,384
1,139
0
3,160
1,224
25,334
0
L
2,242
1,239
0
170
8,993
2,633
0
6,222
2,641
0
23,058
W
Xing Tian
HotHamBussy
Xing Tian
7,933
740
0
2,490
11,415
6,291
0
0
11,415
36,195
2,941
W
Izanami
I Dr1pzZ I
Izanami
2,121
1,754
0
500
6,173
1,306
0
951
5,222
0
33,717
L
4,429
1,251
82
2,245
5,826
2,702
0
475
5,351
21,114
618
W
3,469
246
0
2,530
6,988
1,914
200
1,225
5,763
35,389
1,102
W
Morgan Le Fay
LordMojoBaby
Morgan Le Fay
6,291
1,446
0
1,704
5,052
1,690
572
1,452
3,600
35,772
1,651
L
4,942
2,525
0
4,162
6,499
1,820
528
212
6,287
0
52,524
W
Shiva
3,567
477
0
2,407
9,529
5,287
0
1,792
7,737
0
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,922
Gold Earned
30,471
265
Minions Killed
295
0
Camps Cleared
0
1,074,664
Distance Traveled
974,217
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,396
581
72
7
0
203,950
1
L
Scylla
5,350
486
46
4
0
119,119
0
L
Mercury
4,969
452
47
4
0
248,743
0
W
Xing Tian
6,566
597
68
6
0
207,496
0
W
Izanami
5,265
479
68
6
0
197,015
0
L
Charon
6,949
632
36
3
0
194,139
8
W
Janus
6,224
566
61
6
0
238,295
0
W
Morgan Le Fay
7,264
660
48
4
0
204,149
2
L
Anhur
6,807
619
94
9
0
208,266
1
W
Shiva
5,603
509
20
2
0
227,709
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role