Player Matchup

Ah Puch
Ah Puch
JohnRRibeiro
Ah Puch
Level 164
God Stats
7W - 5L
1,534 SR
Queue Stats
253W - 234L
1,528 Elo+
Solo
Guan Yu
Guan Yu
X0KYM
Guan Yu
Level 147
God Stats
31W - 22L
1,658 SR
Queue Stats
361W - 361L
1,527 Elo+
Solo
Sol
Sol
teCK_tempa
Sol
Level 104
God Stats
2W - 0L
1,318 SR
Queue Stats
7W - 9L
1,317 Elo+
Party 1
Medusa
Medusa
xRacingTimex
Medusa
Level 91
God Stats
4W - 3L
1,342 SR
Queue Stats
12W - 12L
1,462 Elo+
Party 1
Khepri
Khepri
zeeshan-2112
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,317 Elo+
Party 1
Team Averages
Level 125
1,470 SR
1,430 Elo+

VS

Team Averages
Level 119
1,487 SR
1,491 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AlpheusOberon
Olorun
Level 149
God Stats
1W - 3L
1,434 SR
Queue Stats
75W - 89L
1,440 Elo+
Solo
Cernunnos
Cernunnos
Thor20
Cernunnos
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
30W - 30L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
JohnRRibeiro
Ah Puch
11
4 / 0 / 5
6,844
1,369
7,084
1,584
695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
X0KYM
Guan Yu
11
2 / 0 / 6
6,220
1,244
3,411
4,515
4,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 0 / 6
6,075
1,215
4,035
1,675
651
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
10
0 / 0 / 8
5,487
1,097
1,206
1,508
635
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
11
1 / 2 / 7
5,712
1,142
983
3,300
2,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Team 1 Tickets

395

VS

Team 2 Tickets

353

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
0 / 1 / 1
5,901
1,180
2,748
7,729
6,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
 
Zeus
11
1 / 3 / 1
5,863
1,173
3,475
4,234
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
10
0 / 4 / 1
5,221
1,044
1,995
5,064
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 0 / 0
4,844
969
0
0
0
Cernunnos
Thor20
Cernunnos
10
1 / 1 / 1
5,887
1,177
3,534
2,255
760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
9
Kills
2
2
Deaths
9
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
1
0.5
L
Zeus
 
Zeus
1
3
1
0.5
L
Fenrir
 
Fenrir
0
4
1
0.13
L
0
0
0
0
W
Ah Puch
JohnRRibeiro
Ah Puch
4
0
5
6.5
L
Cernunnos
Thor20
Cernunnos
1
1
1
1.5
W
Guan Yu
X0KYM
Guan Yu
2
0
6
5
W
2
0
6
5
W
Medusa
0
0
8
4
W
Khepri
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
11,752
12,582
Taken
19,282
9,388
Mitigated
10,889
1,486
Healing
752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,748
385
0
389
7,729
6,837
0
6,080
1,523
6,918
374
L
Zeus
 
Zeus
3,475
285
0
0
4,234
1,063
0
2,438
1,753
11,251
0
L
Fenrir
 
Fenrir
1,995
300
0
181
5,064
2,229
0
2,740
2,281
0
6,737
L
0
0
0
0
0
0
0
0
0
0
0
W
Ah Puch
JohnRRibeiro
Ah Puch
7,084
340
0
270
1,584
695
0
880
704
28,598
0
L
Cernunnos
Thor20
Cernunnos
3,534
1,127
0
182
2,255
760
0
1,011
1,233
0
22,486
W
Guan Yu
X0KYM
Guan Yu
3,411
112
0
936
4,515
4,468
0
1,551
2,831
876
6,359
W
4,035
1,237
0
261
1,675
651
0
854
821
10,764
0
W
Medusa
1,206
621
0
19
1,508
635
0
758
750
0
6,290
W
Khepri
983
105
0
0
3,300
2,939
0
2,029
1,271
4,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,338
Gold Earned
27,716
89
Minions Killed
92
5
Camps Cleared
4
482,076
Distance Traveled
373,936
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,901
1,180
10
2
0
104,448
0
L
Zeus
5,863
1,173
21
4
1
85,764
0
L
Fenrir
5,221
1,044
12
2
1
84,875
0
L
Olorun
4,844
969
0
0
0
0
0
W
Ah Puch
6,844
1,369
51
10
0
100,345
0
L
Cernunnos
5,887
1,177
49
10
2
98,849
0
W
Guan Yu
6,220
1,244
15
3
1
112,980
0
W
Sol
6,075
1,215
11
2
4
95,922
0
W
Medusa
5,487
1,097
10
2
0
81,553
0
W
Khepri
5,712
1,142
2
0
0
91,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role