Player Matchup

Neith
Neith
Silver I
 
Neith
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver I
JAWAXDD
Bacchus
Silver I
Level 154
God Stats
4W - 2L
1,637 SR
Queue Stats
418W - 430L
1,204 MMR
Solo
Ah Puch
Ah Puch
Silver I
TheMorriganWitch
Ah Puch
Silver I
Level 128
God Stats
4W - 3L
1,524 SR
Queue Stats
399W - 431L
1,208 MMR
Solo
Surtr
Surtr
Gold V
gyurcitoth
Surtr
Gold V
Level 89
God Stats
183W - 149L
1,553 SR
Queue Stats
299W - 314L
1,348 MMR
Solo
Awilix
Awilix
Silver II
nobbabobba
Awilix
Silver II
Level 66
God Stats
1W - 0L
1,501 SR
Queue Stats
15W - 24L
1,377 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,543 SR
1,327 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,612 SR
1,290 MMR
Jormungandr
Jormungandr
Silver IV
BerkanBey34
Jormungandr
Silver IV
Level 69
God Stats
6W - 9L
1,502 SR
Queue Stats
22W - 30L
1,202 MMR
Solo
Janus
Janus
Silver I
H4tsch1
Janus
Silver I
Level 68
God Stats
10W - 6L
1,517 SR
Queue Stats
163W - 179L
1,269 MMR
Solo
Odin
Odin
Silver IV
anpantano
Odin
Silver IV
Level 121
God Stats
5W - 3L
1,942 SR
Queue Stats
13W - 25L
1,348 MMR
Solo
Thanatos
Thanatos
Silver I
josekrack
Thanatos
Silver I
Level 156
God Stats
1W - 1L
1,800 SR
Queue Stats
11W - 21L
1,344 MMR
Solo
Cernunnos
Cernunnos
Silver I
original_dark666
Cernunnos
Silver I
Level 107
God Stats
0W - 2L
1,298 SR
Queue Stats
615W - 640L
1,285 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 1 / 9
9,657
568
14,144
8,845
2,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
JAWAXDD
Bacchus
13
0 / 1 / 13
8,415
495
8,697
13,521
12,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 10
9,747
573
14,116
11,179
3,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
17
6 / 0 / 7
11,110
654
12,805
13,837
11,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
nobbabobba
Awilix
17
11 / 3 / 4
10,409
612
8,134
11,568
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bans
AnubisKumbhakarnaLancelot

VS

Bans
TyrAthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BerkanBey34
Jormungandr
12
0 / 3 / 1
7,451
438
5,668
16,372
12,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
H4tsch1
Janus
14
3 / 8 / 4
8,712
512
8,566
12,149
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
15
1 / 4 / 1
8,282
487
7,232
16,582
14,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
josekrack
Thanatos
14
5 / 9 / 0
8,305
489
7,447
17,564
7,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cernunnos
13
0 / 3 / 1
7,453
438
4,301
11,768
3,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
27
Kills
9
9
Deaths
27
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
9
9.5
L
Jormungandr
BerkanBey34
Jormungandr
0
3
1
0.17
L
Janus
H4tsch1
Janus
3
8
4
0.63
W
Bacchus
JAWAXDD
Bacchus
0
1
13
6.5
W
5
4
10
2.5
L
Odin
1
4
1
0.38
W
Surtr
6
0
7
9.5
L
Thanatos
josekrack
Thanatos
5
9
0
0.56
W
Awilix
nobbabobba
Awilix
11
3
4
4.33
L
Cernunnos
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,896
Damage
33,214
58,950
Taken
74,435
34,862
Mitigated
40,684
21,708
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,144
6,487
0
3,366
8,845
2,917
440
3,398
5,363
0
82,250
L
Jormungandr
BerkanBey34
Jormungandr
5,668
1,076
0
2,447
16,372
12,015
0
5,144
11,096
40,160
740
L
Janus
H4tsch1
Janus
8,566
129
0
1,520
12,149
3,585
0
6,666
4,779
42,769
45
W
Bacchus
JAWAXDD
Bacchus
8,697
1,819
0
3,933
13,521
12,762
0
4,758
8,605
29,124
801
W
14,116
779
0
4,009
11,179
3,411
0
4,452
6,439
59,039
1,375
L
Odin
7,232
657
0
2,464
16,582
14,276
0
3,964
12,510
4,744
52,239
W
Surtr
12,805
4,007
0
6,304
13,837
11,743
362
2,175
11,549
7,268
74,103
L
Thanatos
josekrack
Thanatos
7,447
1,526
0
6,676
17,564
7,319
0
5,076
12,284
0
54,566
W
Awilix
nobbabobba
Awilix
8,134
3,558
0
4,096
11,568
4,029
0
2,673
8,823
0
69,285
L
Cernunnos
4,301
1,792
0
3,198
11,768
3,489
0
2,918
8,792
0
51,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,338
Gold Earned
40,203
512
Minions Killed
428
0
Camps Cleared
0
1,705,043
Distance Traveled
1,614,174
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,657
568
138
8
0
332,877
4
L
Jormungandr
7,451
438
62
4
0
318,289
6
L
Janus
8,712
512
80
5
0
337,385
3
W
Bacchus
8,415
495
33
2
0
336,832
8
W
Ah Puch
9,747
573
104
6
0
302,277
0
L
Odin
8,282
487
113
7
0
313,518
5
W
Surtr
11,110
654
140
8
0
318,864
1
L
Thanatos
8,305
489
85
5
0
333,237
2
W
Awilix
10,409
612
97
6
0
414,193
2
L
Cernunnos
7,453
438
88
5
0
311,745
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role