Player Matchup

Neith
Neith
 
Neith
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MuLaN2293
Sylvanus
Level 109
God Stats
15W - 20L
1,532 SR
Queue Stats
596W - 597L
1,444 Elo+
Solo
Mulan
Mulan
MyDadIsMyBrother
Mulan
Level 66
God Stats
9W - 13L
1,455 SR
Queue Stats
34W - 32L
1,472 Elo+
Solo
Kali
Kali
XARTIBUMON777
Kali
Level 155
God Stats
2W - 1L
1,515 SR
Queue Stats
198W - 198L
1,514 Elo+
Solo
Chronos
Chronos
jawbs
Chronos
Level 127
God Stats
45W - 30L
1,575 SR
Queue Stats
155W - 140L
1,690 Elo+
Solo
Team Averages
Level 123
1,516 SR
1,524 Elo+

VS

Team Averages
Level 97
1,502 SR
1,458 Elo+
Da Ji
Da Ji
ERAxMEGALODON
Da Ji
Level 66
God Stats
126W - 146L
1,483 SR
Queue Stats
126W - 146L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
Jm665174
Gilgamesh
Level 87
God Stats
21W - 21L
1,439 SR
Queue Stats
496W - 504L
1,407 Elo+
Solo
Poseidon
Poseidon
Taters n Steak
Poseidon
Level 142
God Stats
127W - 108L
1,540 SR
Queue Stats
389W - 376L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Xocktan
Cthulhu
Level 55
God Stats
8W - 7L
1,547 SR
Queue Stats
164W - 189L
1,498 Elo+
Solo
Artemis
Artemis
police0318
Artemis
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 196L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 4 / 1
7,252
604
5,756
7,333
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sylvanus
MuLaN2293
Sylvanus
10
1 / 3 / 0
5,708
476
6,956
9,142
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
4 / 4 / 0
6,990
583
7,149
12,617
7,528
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 2 / 3
6,945
579
3,130
9,758
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
jawbs
Chronos
11
1 / 4 / 1
5,894
491
4,409
8,873
2,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 4
7,284
607
4,836
6,422
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Gilgamesh
Jm665174
Gilgamesh
13
4 / 3 / 1
7,746
646
5,704
12,369
6,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
13
3 / 6 / 1
7,457
621
6,076
7,823
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Xocktan
Cthulhu
11
4 / 0 / 3
6,967
581
5,326
8,247
6,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
police0318
Artemis
10
1 / 2 / 6
5,883
490
6,717
6,937
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
12
Kills
17
17
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
4
1
1.13
W
5
1
4
7
W
Gilgamesh
Jm665174
Gilgamesh
4
3
1
1.5
L
Sylvanus
MuLaN2293
Sylvanus
1
3
0
0.33
L
4
4
0
1
W
Poseidon
3
6
1
0.58
L
2
2
3
1.75
W
Cthulhu
Xocktan
Cthulhu
4
0
3
5.5
L
Chronos
jawbs
Chronos
1
4
1
0.38
W
Artemis
police0318
Artemis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,400
Damage
28,659
47,723
Taken
41,798
20,157
Mitigated
19,376
14,888
Healing
10,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,756
912
0
1,176
7,333
2,435
412
2,624
4,561
0
49,734
W
4,836
986
0
2,754
6,422
2,166
0
465
5,931
0
42,794
W
Gilgamesh
Jm665174
Gilgamesh
5,704
972
0
1,680
12,369
6,348
0
0
11,737
0
46,188
L
Sylvanus
MuLaN2293
Sylvanus
6,956
2,178
308
3,139
9,142
3,985
0
3,154
5,988
26,240
5,389
L
7,149
441
0
3,819
12,617
7,528
0
1,508
10,997
0
35,894
W
Poseidon
6,076
460
0
1,700
7,823
2,068
802
0
7,758
54,918
1,872
L
3,130
1,530
0
3,547
9,758
3,242
154
1,709
7,919
0
44,573
W
Cthulhu
Xocktan
Cthulhu
5,326
466
134
2,569
8,247
6,686
0
5,105
2,822
32,603
2,744
L
Chronos
jawbs
Chronos
4,409
889
0
2,899
8,873
2,967
0
1,985
6,888
33,345
0
W
Artemis
police0318
Artemis
6,717
3,046
0
1,655
6,937
2,108
0
4,972
1,805
0
33,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
35,337
315
Minions Killed
390
0
Camps Cleared
0
1,109,122
Distance Traveled
1,225,302
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,252
604
81
7
0
195,607
1
W
Da Ji
7,284
607
65
5
0
298,518
1
W
Gilgamesh
7,746
646
87
7
0
245,791
2
L
Sylvanus
5,708
476
54
5
0
212,950
0
L
Mulan
6,990
583
54
5
0
205,039
0
W
Poseidon
7,457
621
112
9
0
221,183
0
L
Kali
6,945
579
76
6
0
277,717
0
W
Cthulhu
6,967
581
65
5
0
248,891
3
L
Chronos
5,894
491
50
4
0
217,809
0
W
Artemis
5,883
490
61
5
0
210,919
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role