Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ArmGamePro
Hachiman
Level 83
God Stats
3W - 5L
1,315 SR
Queue Stats
426W - 402L
1,461 Elo+
Solo
Janus
Janus
BadAsNoob
Janus
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 155L
1,602 Elo+
Solo
Geb
Geb
PerroSAmoreS
Geb
Level 158
God Stats
1W - 4L
1,096 SR
Queue Stats
78W - 66L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
misterHeisenberg
Heimdallr
Level 115
God Stats
4W - 4L
1,366 SR
Queue Stats
324W - 317L
1,425 Elo+
Solo
Team Averages
Level 120
1,355 SR
1,500 Elo+

VS

Team Averages
Level 115
1,474 SR
1,465 Elo+
Xbalanque
Xbalanque
BrBStickyP
Xbalanque
Level 148
God Stats
3W - 8L
1,120 SR
Queue Stats
823W - 839L
1,487 Elo+
Solo
Shiva
Shiva
Vejder96
Shiva
Level 83
God Stats
1W - 1L
1,741 SR
Queue Stats
60W - 76L
1,489 Elo+
Solo
Da Ji
Da Ji
Xy_JACK-HERER_yX
Da Ji
Level 136
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 110L
1,474 Elo+
Solo
Ix Chel
Ix Chel
ruuder
Ix Chel
Level 64
God Stats
1W - 2L
1,560 SR
Queue Stats
137W - 172L
1,429 Elo+
Party 1
Ganesha
Ganesha
ƹƹƹƹ
Ganesha
Level 143
God Stats
3W - 2L
1,447 SR
Queue Stats
159W - 173L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 1 / 16
9,985
999
10,140
8,212
4,507
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hachiman
ArmGamePro
Hachiman
13
5 / 4 / 11
8,745
875
13,476
12,118
4,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Janus
BadAsNoob
Janus
15
3 / 2 / 12
8,740
874
9,296
6,691
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 14
9,669
967
10,215
12,231
11,661
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
17
7 / 2 / 13
10,005
1,001
10,610
8,719
3,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BrBStickyP
Xbalanque
15
5 / 4 / 3
8,402
840
13,130
9,413
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Vejder96
Shiva
14
3 / 3 / 7
7,400
740
6,379
12,129
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 7 / 5
7,054
705
8,301
10,316
5,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ix Chel
ruuder
Ix Chel
11
0 / 8 / 4
6,373
637
4,591
11,741
4,261
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
ƹƹƹƹ
Ganesha
15
0 / 3 / 9
7,694
769
7,897
15,277
15,141
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
38
25
Kills
10
10
Deaths
25
66
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
1
16
14
W
Hachiman
ArmGamePro
Hachiman
5
4
11
2.63
W
Janus
BadAsNoob
Janus
3
2
12
4.5
L
Xbalanque
BrBStickyP
Xbalanque
5
4
3
1.63
W
4
1
14
11
L
Shiva
Vejder96
Shiva
3
3
7
2.17
L
2
7
5
0.64
W
Heimdallr
7
2
13
6.75
L
Ix Chel
ruuder
Ix Chel
0
8
4
0.25
L
Ganesha
ƹƹƹƹ
Ganesha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,737
Damage
40,298
47,971
Taken
58,876
26,921
Mitigated
41,349
28,212
Healing
16,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,140
1,157
11,391
3,748
8,212
4,507
646
1,261
6,917
24,664
717
W
Hachiman
ArmGamePro
Hachiman
13,476
7,702
519
3,071
12,118
4,431
126
3,926
8,146
0
22,643
W
Janus
BadAsNoob
Janus
9,296
259
1,542
1,491
6,691
2,355
1,111
1,795
4,854
17,887
0
L
Xbalanque
BrBStickyP
Xbalanque
13,130
3,882
10
694
9,413
3,668
0
3,327
5,980
0
24,948
W
10,215
519
1,341
2,397
12,231
11,661
180
3,567
8,493
13,072
1,432
L
Shiva
Vejder96
Shiva
6,379
0
1,867
2,566
12,129
12,701
0
7,941
3,825
0
12,197
L
8,301
921
592
416
10,316
5,578
0
4,266
5,901
0
14,194
W
Heimdallr
10,610
2,266
828
1,884
8,719
3,967
978
1,939
6,587
0
25,859
L
Ix Chel
ruuder
Ix Chel
4,591
917
3,674
2,064
11,741
4,261
0
5,385
6,046
10,397
0
L
Ganesha
ƹƹƹƹ
Ganesha
7,897
295
780
3,945
15,277
15,141
0
6,253
8,648
17,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,144
Gold Earned
36,923
131
Minions Killed
70
0
Camps Cleared
0
996,277
Distance Traveled
880,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,985
999
33
3
0
220,917
0
W
Hachiman
8,745
875
24
2
0
167,150
0
W
Janus
8,740
874
26
3
0
204,454
0
L
Xbalanque
8,402
840
31
3
0
151,501
0
W
Geb
9,669
967
12
1
0
217,997
0
L
Shiva
7,400
740
17
2
0
198,891
0
L
Da Ji
7,054
705
12
1
0
175,710
0
W
Heimdallr
10,005
1,001
36
4
0
185,759
0
L
Ix Chel
6,373
637
10
1
0
158,231
0
L
Ganesha
7,694
769
0
0
0
196,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role