Player Matchup

Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
FaeSlay
Freya
Level 167
God Stats
2W - 5L
1,432 SR
Queue Stats
518W - 552L
1,544 Elo+
Solo
Achilles
Achilles
Hasoon110
Achilles
Level 127
God Stats
0W - 2L
1,362 SR
Queue Stats
110W - 105L
1,509 Elo+
Solo
Apollo
Apollo
Thrainn
Apollo
Level 155
God Stats
0W - 2L
1,337 SR
Queue Stats
97W - 62L
1,676 Elo+
Solo
Mulan
Mulan
polok20
Mulan
Level 84
God Stats
4W - 2L
1,731 SR
Queue Stats
149W - 101L
1,534 Elo+
Party 2
Team Averages
Level 132
1,472 SR
1,553 Elo+

VS

Team Averages
Level 145
1,469 SR
1,559 Elo+
Guan Yu
Guan Yu
BIBO28
Guan Yu
Level 129
God Stats
1W - 2L
1,203 SR
Queue Stats
343W - 351L
1,518 Elo+
Solo
Danzaburou
Danzaburou
CapTommy43
Danzaburou
Level 173
God Stats
8W - 11L
1,405 SR
Queue Stats
454W - 444L
1,585 Elo+
Party 1
Thoth
Thoth
Sam_the_Cassell
Thoth
Level 155
God Stats
5W - 6L
1,464 SR
Queue Stats
277W - 259L
1,542 Elo+
Party 1
Poseidon
Poseidon
ThurmаnMerman
Poseidon
Level 157
God Stats
4W - 4L
1,557 SR
Queue Stats
380W - 404L
1,505 Elo+
Solo
Ullr
Ullr
TwinFrozr46
Ullr
Level 112
God Stats
1W - 0L
1,716 SR
Queue Stats
10W - 5L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
16
3 / 2 / 11
9,848
895
5,932
18,822
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
FaeSlay
Freya
16
2 / 3 / 10
9,162
833
11,603
9,432
4,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Hasoon110
Achilles
15
4 / 7 / 2
8,670
788
8,180
15,272
13,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
Thrainn
Apollo
13
3 / 4 / 5
8,059
733
6,606
9,331
4,692
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
polok20
Mulan
14
3 / 6 / 9
8,763
797
10,645
12,311
9,660
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BIBO28
Guan Yu
15
3 / 4 / 17
9,037
822
4,613
16,229
12,250
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Danzaburou
CapTommy43
Danzaburou
16
7 / 3 / 10
10,195
927
16,180
11,273
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 3 / 18
9,815
892
14,414
7,681
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
13
5 / 3 / 11
8,759
796
11,453
7,869
2,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 14
9,368
852
8,264
11,364
4,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
91
15
Kills
21
22
Deaths
15
37
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
2
11
4.25
W
Guan Yu
BIBO28
Guan Yu
3
4
17
2.88
W
Danzaburou
CapTommy43
Danzaburou
7
3
10
4
L
Freya
FaeSlay
Freya
2
3
10
2.33
L
Achilles
Hasoon110
Achilles
4
7
2
0.71
W
3
3
18
4
L
Apollo
Thrainn
Apollo
3
4
5
1.38
W
Poseidon
5
3
11
3.5
W
3
2
14
5
L
Mulan
polok20
Mulan
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,966
Damage
54,924
65,168
Taken
54,416
50,525
Mitigated
26,087
23,794
Healing
26,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,932
2,749
5,146
9,379
18,822
17,875
17
7,398
11,424
1,174
10,754
W
Guan Yu
BIBO28
Guan Yu
4,613
351
11,540
6,976
16,229
12,250
290
4,501
11,728
1,070
9,725
W
Danzaburou
CapTommy43
Danzaburou
16,180
8,386
831
2,139
11,273
4,544
2,077
2,819
8,454
0
35,511
L
Freya
FaeSlay
Freya
11,603
2,652
1,098
1,339
9,432
4,577
240
5,225
4,207
30,467
0
L
Achilles
Hasoon110
Achilles
8,180
1,024
451
2,476
15,272
13,721
256
5,793
9,479
0
15,932
W
14,414
180
0
40
7,681
2,725
2,471
1,077
6,604
23,978
929
L
Apollo
Thrainn
Apollo
6,606
3,674
438
1,286
9,331
4,692
973
2,686
6,645
0
20,153
W
Poseidon
11,453
994
210
999
7,869
2,271
672
1,632
6,237
20,011
0
W
8,264
5,654
57
3,539
11,364
4,297
1,825
2,246
9,118
0
20,451
L
Mulan
polok20
Mulan
10,645
717
828
1,353
12,311
9,660
180
5,447
6,864
0
18,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
47,174
114
Minions Killed
117
0
Camps Cleared
0
960,242
Distance Traveled
1,009,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,848
895
6
1
0
228,507
0
W
Guan Yu
9,037
822
12
1
0
227,979
0
W
Danzaburou
10,195
927
37
3
0
166,980
0
L
Freya
9,162
833
43
4
0
177,844
0
L
Achilles
8,670
788
18
2
0
176,335
0
W
Thoth
9,815
892
21
2
0
215,760
0
L
Apollo
8,059
733
32
3
0
184,621
0
W
Poseidon
8,759
796
15
1
0
197,989
0
W
Ullr
9,368
852
32
3
0
201,256
0
L
Mulan
8,763
797
15
1
0
192,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role