Player Matchup

Ra
Ra
 
Ra
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AragornXXXX
Izanami
Level 33
God Stats
0W - 3L
1,257 SR
Queue Stats
1W - 5L
1,264 Elo+
Solo
Surtr
Surtr
EckoSan
Surtr
Level 228
God Stats
25W - 18L
1,635 SR
Queue Stats
644W - 605L
1,510 Elo+
Solo
Susano
Susano
auriiv
Susano
Level 81
God Stats
7W - 3L
1,904 SR
Queue Stats
144W - 92L
1,612 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,477 Elo+

VS

Team Averages
Level 112
1,377 SR
1,521 Elo+
Merlin
Merlin
Scovlad
Merlin
Level 35
God Stats
4W - 6L
1,354 SR
Queue Stats
105W - 82L
1,595 Elo+
Solo
Olorun
Olorun
Slayer6666705
Olorun
Level 129
God Stats
3W - 0L
1,277 SR
Queue Stats
291W - 286L
1,471 Elo+
Party 1
Cupid
Cupid
ThePureDarkness
Cupid
Level 147
God Stats
5W - 7L
1,205 SR
Queue Stats
174W - 162L
1,527 Elo+
Solo
Sylvanus
Sylvanus
ovoq
Sylvanus
Level 158
God Stats
3W - 0L
1,721 SR
Queue Stats
42W - 37L
1,538 Elo+
Solo
Fenrir
Fenrir
smitechamp0
Fenrir
Level 89
God Stats
6W - 9L
1,328 SR
Queue Stats
387W - 362L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 2 / 4
7,214
555
4,018
16,525
9,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
 
Aphrodite
12
2 / 6 / 0
6,901
531
4,415
14,351
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Izanami
AragornXXXX
Izanami
8
1 / 7 / 1
5,212
401
2,703
10,099
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Surtr
EckoSan
Surtr
9
1 / 4 / 3
5,825
448
3,043
9,275
5,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
auriiv
Susano
5
1 / 1 / 1
4,706
362
842
3,984
1,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Scovlad
Merlin
14
3 / 1 / 6
9,023
694
15,812
5,717
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

14
2 / 3 / 4
9,151
704
4,983
8,428
3,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
7 / 0 / 6
9,172
706
8,722
6,948
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
ovoq
Sylvanus
14
4 / 1 / 6
8,473
652
5,821
12,034
9,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fenrir
15
4 / 2 / 5
9,025
694
8,507
11,071
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
20
20
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
2
4
1.5
L
Aphrodite
 
Aphrodite
2
6
0
0.33
L
Izanami
AragornXXXX
Izanami
1
7
1
0.21
L
Surtr
EckoSan
Surtr
1
4
3
0.63
W
Merlin
Scovlad
Merlin
3
1
6
6
W
2
3
4
1.33
W
7
0
6
10
L
Susano
auriiv
Susano
1
1
1
1.5
W
Sylvanus
ovoq
Sylvanus
4
1
6
7
W
Fenrir
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,021
Damage
43,845
54,234
Taken
44,198
24,546
Mitigated
20,814
16,782
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,018
266
699
3,380
16,525
9,646
0
6,932
9,285
33,199
0
L
Aphrodite
 
Aphrodite
4,415
306
2,107
6,632
14,351
5,435
0
6,737
6,886
43,901
0
L
Izanami
AragornXXXX
Izanami
2,703
1,712
0
775
10,099
2,524
0
3,705
6,390
0
16,253
L
Surtr
EckoSan
Surtr
3,043
1,174
0
2,174
9,275
5,922
0
5,027
4,174
813
17,322
W
Merlin
Scovlad
Merlin
15,812
637
0
719
5,717
1,888
2,270
2,128
3,589
65,811
1,044
W
4,983
3,327
120
2,102
8,428
3,333
6,621
601
7,539
62,063
1,265
W
8,722
4,572
983
4,072
6,948
2,337
6,959
2,271
4,629
0
54,439
L
Susano
auriiv
Susano
842
434
0
1,015
3,984
1,019
0
2,386
1,456
0
5,143
W
Sylvanus
ovoq
Sylvanus
5,821
2,423
1,609
4,399
12,034
9,209
1,204
1,547
10,418
34,609
13,403
W
Fenrir
8,507
2,314
0
4,623
11,071
4,047
164
2,035
7,322
0
69,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
44,844
204
Minions Killed
517
0
Camps Cleared
0
895,387
Distance Traveled
1,256,759
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,214
555
53
4
0
271,871
9
L
Aphrodite
6,901
531
81
6
0
237,939
0
L
Izanami
5,212
401
32
2
0
177,104
0
L
Surtr
5,825
448
24
2
0
131,615
0
W
Merlin
9,023
694
118
9
0
254,351
0
W
Olorun
9,151
704
113
9
0
213,262
2
W
Cupid
9,172
706
104
8
0
262,486
0
L
Susano
4,706
362
14
1
0
76,858
0
W
Sylvanus
8,473
652
76
6
0
218,469
0
W
Fenrir
9,025
694
106
8
0
308,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role