Player Matchup

Anubis
Anubis
Bandits fit
Anubis
Level 108
God Stats
10W - 10L
1,548 SR
Queue Stats
220W - 227L
1,526 Elo+
Party 2
Bacchus
Bacchus
CutestChinchilla
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,494 Elo+
Solo
Janus
Janus
MrWiggles173
Janus
Level 101
God Stats
1W - 4L
1,363 SR
Queue Stats
137W - 124L
1,501 Elo+
Party 2
Bakasura
Bakasura
karnag20
Bakasura
Level 184
God Stats
4W - 11L
1,410 SR
Queue Stats
150W - 156L
1,502 Elo+
Party 1
Set
Set
peralbo_sb
Set
Level 165
God Stats
1W - 2L
1,702 SR
Queue Stats
236W - 241L
1,494 Elo+
Party 1
Team Averages
Level 137
1,505 SR
1,503 Elo+

VS

Team Averages
Level 139
1,605 SR
1,509 Elo+
Nu Wa
Nu Wa
Gasnot
Nu Wa
Level 114
God Stats
12W - 6L
1,607 SR
Queue Stats
250W - 213L
1,575 Elo+
Party 3
Bake Kujira
Bake Kujira
Pumlo
Bake Kujira
Level 67
God Stats
15W - 16L
1,553 SR
Queue Stats
56W - 52L
1,528 Elo+
Party 3
Ullr
Ullr
minowaster
Ullr
Level 156
God Stats
6W - 1L
1,759 SR
Queue Stats
411W - 366L
1,536 Elo+
Solo
Cliodhna
Cliodhna
txtCapi
Cliodhna
Level 199
God Stats
4W - 2L
1,474 SR
Queue Stats
40W - 42L
1,434 Elo+
Solo
Zeus
Zeus
御驾清蒸
Zeus
Level 157
God Stats
7W - 3L
1,636 SR
Queue Stats
433W - 428L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
3 / 9 / 2
8,399
560
9,339
14,309
6,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 4
7,465
498
6,702
17,159
17,135
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 4 / 3
8,133
542
5,955
7,781
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
karnag20
Bakasura
15
6 / 1 / 2
8,492
566
9,228
16,343
7,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 3 / 3
8,346
556
8,240
14,320
6,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gasnot
Nu Wa
16
3 / 2 / 9
9,480
632
13,057
9,723
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
Pumlo
Bake Kujira
13
2 / 3 / 5
8,027
535
6,883
13,129
8,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 1 / 3
9,164
611
8,951
9,256
3,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
txtCapi
Cliodhna
15
6 / 3 / 4
8,702
580
7,835
11,909
3,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
7 / 4 / 1
10,674
712
11,226
12,543
5,382
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
13
Kills
23
23
Deaths
13
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
9
2
0.44
L
2
6
4
0.67
W
Nu Wa
Gasnot
Nu Wa
3
2
9
3.75
L
0
4
3
0.38
W
Bake Kujira
Pumlo
Bake Kujira
2
3
5
1.5
L
Bakasura
karnag20
Bakasura
6
1
2
7
W
5
1
3
6.5
L
2
3
3
1.17
W
Cliodhna
txtCapi
Cliodhna
6
3
4
2.67
W
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,464
Damage
47,952
69,912
Taken
56,560
40,873
Mitigated
23,912
19,480
Healing
21,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,339
137
0
4,479
14,309
6,350
413
8,878
5,431
54,294
0
L
6,702
1,238
0
2,463
17,159
17,135
0
7,857
9,302
24,186
401
W
Nu Wa
Gasnot
Nu Wa
13,057
2,175
0
2,603
9,723
3,411
0
4,495
4,828
76,801
2,068
L
5,955
137
0
1,190
7,781
2,986
0
4,351
3,430
70,602
0
W
Bake Kujira
Pumlo
Bake Kujira
6,883
3,579
2,447
2,840
13,129
8,280
200
3,938
8,397
29,505
261
L
Bakasura
karnag20
Bakasura
9,228
6,924
0
5,964
16,343
7,917
0
6,331
10,012
0
58,785
W
8,951
3,581
0
3,213
9,256
3,424
0
951
8,155
0
70,358
L
8,240
2,988
0
5,384
14,320
6,485
0
3,773
10,547
0
71,469
W
Cliodhna
txtCapi
Cliodhna
7,835
1,293
0
4,700
11,909
3,415
0
6,287
5,456
0
45,130
W
11,226
949
0
5,806
12,543
5,382
0
5,709
6,629
75,589
471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
46,047
472
Minions Killed
490
0
Camps Cleared
0
1,495,517
Distance Traveled
1,514,863
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,399
560
92
6
0
238,647
0
L
Bacchus
7,465
498
25
2
0
323,342
10
W
Nu Wa
9,480
632
128
9
0
303,230
2
L
Janus
8,133
542
131
9
0
276,887
0
W
Bake Kujira
8,027
535
40
3
0
310,201
0
L
Bakasura
8,492
566
103
7
0
357,129
1
W
Ullr
9,164
611
122
8
0
296,997
2
L
Set
8,346
556
121
8
0
299,512
0
W
Cliodhna
8,702
580
64
4
0
351,419
0
W
Zeus
10,674
712
136
9
0
253,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role