Player Matchup

Cupid
Cupid
Bman955
Cupid
Level 68
God Stats
4W - 4L
1,547 SR
Queue Stats
333W - 338L
1,459 Elo+
Solo
Heimdallr
Heimdallr
CW Nebula
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,625 Elo+
Solo
Ymir
Ymir
Djavan9
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Dumb CL
Gilgamesh
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 105L
1,494 Elo+
Solo
Raijin
Raijin
RubyRirin
Raijin
Level 103
God Stats
6W - 1L
1,979 SR
Queue Stats
79W - 112L
1,476 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,516 Elo+

VS

Team Averages
Level 134
1,506 SR
1,473 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DoDatSaUcE420
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 68L
1,464 Elo+
Solo
Rama
Rama
IamproGator
Rama
Level 105
God Stats
2W - 3L
1,317 SR
Queue Stats
198W - 229L
1,447 Elo+
Solo
Hades
Hades
ORIONMOSNTER
Hades
Level 87
God Stats
7W - 3L
1,617 SR
Queue Stats
242W - 224L
1,457 Elo+
Solo
Ah Puch
Ah Puch
xwaterdragonx11
Ah Puch
Level 145
God Stats
3W - 3L
1,595 SR
Queue Stats
210W - 216L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bman955
Cupid
10
2 / 5 / 3
5,302
1,060
2,476
5,633
2,399
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
CW Nebula
Heimdallr
10
1 / 5 / 5
5,265
1,053
1,655
5,526
1,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Djavan9
Ymir
10
2 / 3 / 0
5,141
1,028
1,265
5,476
3,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Gilgamesh
Dumb CL
Gilgamesh
1
0 / 0 / 0
1,224
245
0
0
0
Raijin
RubyRirin
Raijin
10
0 / 1 / 2
5,116
1,023
5,049
1,981
588
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 8
6,411
1,282
5,233
4,559
2,326
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hun Batz
DoDatSaUcE420
Hun Batz
10
2 / 2 / 6
6,067
1,213
1,083
3,391
1,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

12
6 / 0 / 7
7,240
1,448
3,314
3,672
1,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
3 / 1 / 7
6,466
1,293
2,719
3,337
1,599
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 2 / 12
6,546
1,309
4,552
3,415
1,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
14
14
Deaths
6
10
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
8
6
L
Cupid
Bman955
Cupid
2
5
3
0.7
L
Heimdallr
CW Nebula
Heimdallr
1
5
5
0.7
L
Ymir
Djavan9
Ymir
2
3
0
0.67
W
Hun Batz
DoDatSaUcE420
Hun Batz
2
2
6
2.5
L
Gilgamesh
Dumb CL
Gilgamesh
0
0
0
0
W
6
0
7
9.5
W
3
1
7
6.5
L
Raijin
RubyRirin
Raijin
0
1
2
1
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,445
Damage
16,901
18,616
Taken
18,374
8,442
Mitigated
7,464
2,330
Healing
6,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,233
785
1,182
1,263
4,559
2,326
1,001
2,069
2,490
10,071
410
L
Cupid
Bman955
Cupid
2,476
867
97
576
5,633
2,399
0
3,839
1,668
0
5,364
L
Heimdallr
CW Nebula
Heimdallr
1,655
195
0
0
5,526
1,900
0
2,914
2,542
0
3,999
L
Ymir
Djavan9
Ymir
1,265
243
321
1,163
5,476
3,555
0
3,755
1,635
3,517
0
W
Hun Batz
DoDatSaUcE420
Hun Batz
1,083
42
687
621
3,391
1,186
0
821
2,570
0
2,234
L
Gilgamesh
Dumb CL
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
3,314
2,428
0
1,028
3,672
1,214
1,775
1,615
2,057
0
9,768
W
2,719
0
649
828
3,337
1,599
360
908
2,429
6,638
175
L
Raijin
RubyRirin
Raijin
5,049
46
0
173
1,981
588
0
1,389
592
12,918
0
W
4,552
195
184
504
3,415
1,139
429
901
2,514
12,117
151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,048
Gold Earned
32,730
33
Minions Killed
54
0
Camps Cleared
0
360,400
Distance Traveled
473,943
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,411
1,282
11
2
0
90,671
0
L
Cupid
5,302
1,060
8
2
0
75,715
0
L
Heimdallr
5,265
1,053
5
1
0
102,967
0
L
Ymir
5,141
1,028
3
1
0
88,220
0
W
Hun Batz
6,067
1,213
3
1
0
103,053
0
L
Gilgamesh
1,224
245
0
0
0
0
0
W
Rama
7,240
1,448
14
3
0
94,528
0
W
Hades
6,466
1,293
7
1
0
95,309
0
L
Raijin
5,116
1,023
17
3
0
93,498
0
W
Ah Puch
6,546
1,309
19
4
0
90,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role