Player Matchup

Cerberus
Cerberus
Arwine
Cerberus
Level 124
God Stats
6W - 8L
1,392 SR
Queue Stats
71W - 64L
1,507 Elo+
Party 1
Thoth
Thoth
Wikeade
Thoth
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 46L
1,507 Elo+
Party 1
Loki
Loki
furihama
Loki
Level 166
God Stats
0W - 1L
1,686 SR
Queue Stats
94W - 100L
1,498 Elo+
Solo
Team Averages
Level 106
1,526 SR
1,504 Elo+

VS

Team Averages
Level 96
1,527 SR
1,504 Elo+
Nu Wa
Nu Wa
Dumitru
Nu Wa
Level 148
God Stats
4W - 3L
1,466 SR
Queue Stats
105W - 95L
1,494 Elo+
Solo
King Arthur
King Arthur
NankouFuraku
King Arthur
Level 18
God Stats
2W - 3L
1,541 SR
Queue Stats
15W - 13L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
graccceful
Danzaburou
Level 122
God Stats
16W - 8L
1,575 SR
Queue Stats
187W - 175L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arwine
Cerberus
17
8 / 2 / 2
10,529
877
8,704
15,001
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Wikeade
Thoth
16
0 / 5 / 8
9,607
801
6,184
8,340
3,018
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
3 / 7 / 4
9,594
800
5,237
11,065
3,738
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dumitru
Nu Wa
17
4 / 3 / 8
10,934
911
8,829
5,590
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
NankouFuraku
King Arthur
16
4 / 4 / 9
10,679
890
8,613
10,976
9,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Danzaburou
graccceful
Danzaburou
16
6 / 4 / 5
10,588
882
11,214
10,955
3,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
11
Kills
14
14
Deaths
11
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Arwine
Cerberus
8
2
2
4.5
W
Nu Wa
Dumitru
Nu Wa
4
3
8
2.67
W
King Arthur
NankouFuraku
King Arthur
4
4
9
2.13
L
Thoth
Wikeade
Thoth
0
5
8
0.8
L
Loki
3
7
4
0.71
W
Danzaburou
graccceful
Danzaburou
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,125
Damage
28,656
34,406
Taken
27,521
22,235
Mitigated
14,399
4,216
Healing
4,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Arwine
Cerberus
8,704
409
0
3,460
15,001
15,479
0
2,809
11,738
19,107
3,124
W
Nu Wa
Dumitru
Nu Wa
8,829
2,946
0
772
5,590
1,489
1,020
2,307
2,994
41,676
568
W
King Arthur
NankouFuraku
King Arthur
8,613
1,564
0
609
10,976
9,164
8
4,505
5,755
0
25,689
L
Thoth
Wikeade
Thoth
6,184
416
0
350
8,340
3,018
0
2,945
5,232
30,513
0
L
Loki
5,237
1,800
0
406
11,065
3,738
0
3,146
7,745
0
28,173
W
Danzaburou
graccceful
Danzaburou
11,214
4,743
0
3,365
10,955
3,746
0
4,782
5,599
0
36,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,730
Gold Earned
32,201
148
Minions Killed
165
0
Camps Cleared
0
610,447
Distance Traveled
575,017
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,529
877
48
4
0
232,301
5
W
Nu Wa
10,934
911
77
6
0
188,119
0
W
King Arthur
10,679
890
28
2
0
188,424
0
L
Thoth
9,607
801
65
5
0
188,777
6
L
Loki
9,594
800
35
3
0
189,369
6
W
Danzaburou
10,588
882
60
5
0
198,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role