Player Matchup

Vulcan
Vulcan
Gold III
CopeStradamus
Vulcan
Gold III
Level 149
God Stats
35W - 37L
1,612 SR
Queue Stats
650W - 726L
1,546 MMR
Solo
Achilles
Achilles
Platinum V
JonMcFatten
Achilles
Platinum V
Level 144
God Stats
6W - 6L
1,624 SR
Queue Stats
82W - 82L
1,559 MMR
Party 1
Janus
Janus
Gold IV
TimMcSlim
Janus
Gold IV
Level 129
God Stats
22W - 26L
1,512 SR
Queue Stats
106W - 118L
1,394 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,583 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,677 SR
1,533 MMR
Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Huoman-Warrior
Cu Chulainn
Gold III
Level 156
God Stats
43W - 31L
1,593 SR
Queue Stats
371W - 413L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
IshtarsGF
Medusa
Bronze III
Level 30
God Stats
3W - 0L
1,939 SR
Queue Stats
23W - 6L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
8,667
722
8,681
9,323
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Achilles
JonMcFatten
Achilles
13
1 / 5 / 1
7,894
658
6,486
18,089
17,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
TimMcSlim
Janus
14
0 / 4 / 2
8,288
691
6,462
8,323
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Ne ZhaCthulhuAgniSerqetJormungandr

VS

Bans
KuzenboGebXing TianBaron SamediCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 1 / 12
9,517
793
6,921
6,822
3,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
Huoman-Warrior
Cu Chulainn
15
3 / 1 / 7
9,755
813
6,402
12,697
9,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
IshtarsGF
Medusa
19
11 / 0 / 2
12,071
1,006
19,916
12,263
4,083
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
14
14
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
12
6
L
1
5
1
0.3
W
Cu Chulainn
Huoman-Warrior
Cu Chulainn
3
1
7
6.5
W
Medusa
IshtarsGF
Medusa
11
0
2
12
L
Achilles
JonMcFatten
Achilles
1
5
1
0.3
L
Janus
TimMcSlim
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
33,239
35,735
Taken
31,782
23,849
Mitigated
17,815
2,998
Healing
9,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,921
1,199
0
1,929
6,822
3,800
1,276
3,740
2,839
20,863
1,296
L
8,681
38
79
457
9,323
3,373
0
2,208
6,997
37,188
0
W
Cu Chulainn
Huoman-Warrior
Cu Chulainn
6,402
651
0
887
12,697
9,932
186
5,554
6,839
6,242
22,998
W
Medusa
IshtarsGF
Medusa
19,916
7,852
0
6,642
12,263
4,083
1,852
6,382
5,527
0
78,906
L
Achilles
JonMcFatten
Achilles
6,486
698
0
1,999
18,089
17,268
0
2,938
14,559
0
16,223
L
Janus
TimMcSlim
Janus
6,462
0
0
463
8,323
3,208
0
1,464
6,701
36,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,849
Gold Earned
31,343
138
Minions Killed
184
0
Camps Cleared
0
717,938
Distance Traveled
667,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,517
793
38
3
0
183,965
0
L
Vulcan
8,667
722
56
5
0
242,703
0
W
Cu Chulainn
9,755
813
37
3
0
234,127
0
W
Medusa
12,071
1,006
109
9
0
248,971
0
L
Achilles
7,894
658
14
1
0
222,343
0
L
Janus
8,288
691
68
6
0
252,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role