Player Matchup

Susano
Susano
BlackBootyBumpz
Susano
Level 150
God Stats
7W - 6L
1,401 SR
Queue Stats
762W - 781L
1,490 Elo+
Solo
Scylla
Scylla
Girth Diggler69
Scylla
Level 156
God Stats
4W - 1L
1,575 SR
Queue Stats
420W - 420L
1,530 Elo+
Party 2
Nike
Nike
Gorge Michael
Nike
Level 154
God Stats
10W - 7L
1,590 SR
Queue Stats
345W - 332L
1,548 Elo+
Party 2
Hercules
Hercules
Moon XC
Hercules
Level 146
God Stats
4W - 4L
1,586 SR
Queue Stats
207W - 293L
1,409 Elo+
Solo
Hou Yi
Hou Yi
TortueGenial667
Hou Yi
Level 128
God Stats
4W - 0L
1,800 SR
Queue Stats
293W - 294L
1,499 Elo+
Solo
Team Averages
Level 147
1,590 SR
1,495 Elo+

VS

Team Averages
Level 149
1,426 SR
1,480 Elo+
Athena
Athena
LeoTafuri
Athena
Level 164
God Stats
3W - 3L
1,474 SR
Queue Stats
191W - 192L
1,479 Elo+
Party 1
Hachiman
Hachiman
MTD-vinicius
Hachiman
Level 114
God Stats
0W - 2L
1,264 SR
Queue Stats
49W - 64L
1,415 Elo+
Party 1
Ares
Ares
PIZOP
Ares
Level 217
God Stats
4W - 3L
1,665 SR
Queue Stats
353W - 419L
1,474 Elo+
Solo
Lancelot
Lancelot
Skittles2467
Lancelot
Level 158
God Stats
1W - 3L
1,442 SR
Queue Stats
270W - 288L
1,469 Elo+
Solo
Odin
Odin
djturner92
Odin
Level 93
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 4L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
6,626
1,325
3,846
3,743
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 6
6,308
1,262
4,575
2,783
972
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 8
6,360
1,272
5,032
4,642
4,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Moon XC
Hercules
9
0 / 2 / 7
5,594
1,119
2,688
5,061
3,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 2 / 5
6,438
1,288
5,686
3,943
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LeoTafuri
Athena
12
1 / 2 / 3
5,980
1,196
3,924
10,149
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
MTD-vinicius
Hachiman
9
2 / 3 / 1
5,464
1,093
3,106
3,723
1,377
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ares
PIZOP
Ares
6
0 / 1 / 1
4,672
934
538
2,276
1,497
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
Skittles2467
Lancelot
11
3 / 2 / 2
6,055
1,211
5,239
5,084
2,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 1
5,126
1,025
991
4,402
3,407
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
10
Kills
6
7
Deaths
10
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
0
1
6
3
W
2
1
8
6
L
Athena
LeoTafuri
Athena
1
2
3
1.25
L
Hachiman
MTD-vinicius
Hachiman
2
3
1
0.83
W
Hercules
Moon XC
Hercules
0
2
7
1.75
L
Ares
PIZOP
Ares
0
1
1
0.5
L
Lancelot
Skittles2467
Lancelot
3
2
2
2
W
4
2
5
3.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
13,798
20,172
Taken
25,634
10,823
Mitigated
17,413
6,504
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,846
307
190
1,312
3,743
1,206
0
610
3,099
0
11,277
W
4,575
478
0
963
2,783
972
706
1,285
1,456
14,634
311
W
5,032
229
561
1,108
4,642
4,116
92
672
3,937
259
7,531
L
Athena
LeoTafuri
Athena
3,924
973
0
3,707
10,149
8,205
0
2,149
7,852
10,028
0
L
Hachiman
MTD-vinicius
Hachiman
3,106
1,497
0
104
3,723
1,377
0
604
3,042
0
8,155
W
Hercules
Moon XC
Hercules
2,688
754
167
2,076
5,061
3,153
0
711
4,124
0
4,992
L
Ares
PIZOP
Ares
538
92
0
343
2,276
1,497
0
578
1,595
1,462
44
L
Lancelot
Skittles2467
Lancelot
5,239
851
948
1,636
5,084
2,927
0
506
4,404
0
8,980
W
5,686
1,863
0
127
3,943
1,376
341
1,176
2,694
0
9,529
L
991
64
0
988
4,402
3,407
0
825
3,462
0
4,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
27,297
65
Minions Killed
33
0
Camps Cleared
0
531,832
Distance Traveled
477,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,626
1,325
13
3
0
110,840
0
W
Scylla
6,308
1,262
27
5
0
98,830
0
W
Nike
6,360
1,272
6
1
0
125,152
0
L
Athena
5,980
1,196
6
1
0
116,456
0
L
Hachiman
5,464
1,093
12
2
0
92,791
0
W
Hercules
5,594
1,119
11
2
0
98,480
0
L
Ares
4,672
934
2
0
0
30,527
0
L
Lancelot
6,055
1,211
7
1
0
113,890
0
W
Hou Yi
6,438
1,288
8
2
0
98,530
0
L
Odin
5,126
1,025
6
1
0
123,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role