Player Matchup

Charybdis
Charybdis
Diamond II
 
Charybdis
Diamond II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond I
MCHANNEY
Hun Batz
Diamond I
Level 158
God Stats
12W - 3L
1,949 SR
Queue Stats
52W - 17L
2,515 MMR
Party 1
Janus
Janus
Diamond II
Memogenc
Janus
Diamond II
Level 127
God Stats
45W - 36L
1,639 SR
Queue Stats
265W - 243L
2,331 MMR
Solo
Shiva
Shiva
Diamond I
Muas
Shiva
Diamond I
Level 185
God Stats
7W - 1L
1,992 SR
Queue Stats
52W - 17L
2,515 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 132
1,716 SR
2,072 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,572 SR
2,241 MMR
Apollo
Apollo
Diamond IV
 
Apollo
Diamond IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond II
SoloSupremacy
Serqet
Diamond II
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 26L
2,228 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Suli0982
Sun Wukong
Diamond II
Level 123
God Stats
40W - 34L
1,718 SR
Queue Stats
65W - 47L
2,364 MMR
Solo
Kuzenbo
Kuzenbo
Masters
arnettobrien
Kuzenbo
Masters
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 87L
2,677 MMR
Solo
Ra
Ra
Diamond III
bambilionar
Ra
Diamond III
Level 137
God Stats
95W - 77L
1,642 SR
Queue Stats
520W - 515L
2,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
2 / 0 / 1
4,846
808
3,413
1,659
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Awilix
 
Awilix
7
0 / 1 / 4
4,280
713
2,513
4,623
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
MCHANNEY
Hun Batz
9
2 / 0 / 4
4,794
799
3,812
3,358
1,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Memogenc
Janus
9
2 / 1 / 1
4,727
788
2,502
3,029
798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
Muas
Shiva
9
3 / 1 / 0
4,912
819
2,434
4,466
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeCamazotzCthulhuMaman Brigitte

VS

Bans
He BoSusanoAresKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
0 / 2 / 1
3,797
633
1,087
3,465
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 2 / 0
3,540
590
1,565
4,074
1,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Sun Wukong
Suli0982
Sun Wukong
7
1 / 3 / 0
4,041
674
2,860
5,962
2,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kuzenbo
arnettobrien
Kuzenbo
6
1 / 1 / 0
3,813
636
1,274
5,705
3,203
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
4,539
757
727
2,680
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
1
2.5
W
Awilix
 
Awilix
0
1
4
2
L
Apollo
 
Apollo
0
2
1
0.25
W
Hun Batz
MCHANNEY
Hun Batz
2
0
4
4
W
Janus
Memogenc
Janus
2
1
1
2.5
W
Shiva
Muas
Shiva
3
1
0
3
L
1
2
0
0.5
L
Sun Wukong
Suli0982
Sun Wukong
1
3
0
0.33
L
Kuzenbo
arnettobrien
Kuzenbo
1
1
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,674
Damage
7,513
17,135
Taken
21,886
6,531
Mitigated
8,313
5,799
Healing
7,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
3,413
1,754
0
1,222
1,659
430
0
181
1,478
0
36,517
W
Awilix
 
Awilix
2,513
831
0
1,692
4,623
1,680
0
559
3,914
0
9,460
L
Apollo
 
Apollo
1,087
553
0
1,043
3,465
807
0
0
3,465
0
20,916
W
Hun Batz
MCHANNEY
Hun Batz
3,812
1,524
0
604
3,358
1,218
0
0
3,358
0
32,731
W
Janus
Memogenc
Janus
2,502
51
0
959
3,029
798
0
1,161
1,768
28,503
764
W
Shiva
Muas
Shiva
2,434
691
0
1,322
4,466
2,405
0
0
4,466
0
25,074
L
1,565
462
0
1,352
4,074
1,065
0
420
3,578
0
11,573
L
Sun Wukong
Suli0982
Sun Wukong
2,860
719
0
1,882
5,962
2,559
0
0
5,962
0
18,809
L
Kuzenbo
arnettobrien
Kuzenbo
1,274
637
0
1,663
5,705
3,203
0
1,038
4,544
7,158
0
L
727
42
204
1,434
2,680
679
0
558
2,016
32,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,559
Gold Earned
19,730
264
Minions Killed
198
0
Camps Cleared
0
746,517
Distance Traveled
671,737
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,846
808
71
12
0
120,824
2
W
Awilix
4,280
713
14
2
0
162,853
2
L
Apollo
3,797
633
47
8
0
123,447
0
W
Hun Batz
4,794
799
58
10
0
168,735
0
W
Janus
4,727
788
67
11
0
160,847
1
W
Shiva
4,912
819
54
9
0
133,258
0
L
Serqet
3,540
590
33
6
0
128,070
0
L
Sun Wukong
4,041
674
29
5
0
128,406
0
L
Kuzenbo
3,813
636
12
2
0
147,831
3
L
Ra
4,539
757
77
13
0
143,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role