Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Jbnlkan
Charybdis
Level 146
God Stats
15W - 15L
1,557 SR
Queue Stats
137W - 140L
1,513 Elo+
Solo
Nu Wa
Nu Wa
NeverLetYouDown
Nu Wa
Level 65
God Stats
15W - 8L
1,606 SR
Queue Stats
85W - 64L
1,558 Elo+
Solo
Hades
Hades
TheDarkGodX
Hades
Level 196
God Stats
39W - 16L
1,682 SR
Queue Stats
161W - 145L
1,586 Elo+
Solo
Bacchus
Bacchus
betfast
Bacchus
Level 139
God Stats
1W - 4L
1,589 SR
Queue Stats
129W - 135L
1,494 Elo+
Solo
Team Averages
Level 137
1,587 SR
1,530 Elo+

VS

Team Averages
Level 138
1,607 SR
1,538 Elo+
Pele
Pele
Netbond
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,638 Elo+
Solo
Cernunnos
Cernunnos
ThisGuyJohnathon
Cernunnos
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,552 Elo+
Solo
Danzaburou
Danzaburou
Virtuly
Danzaburou
Level 185
God Stats
4W - 3L
2,004 SR
Queue Stats
86W - 72L
1,551 Elo+
Solo
Aphrodite
Aphrodite
eduardolopez753
Aphrodite
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
ztrendkill
Zhong Kui
Level 164
God Stats
2W - 5L
1,532 SR
Queue Stats
521W - 537L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
3 / 2 / 4
7,136
549
7,383
10,442
4,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Charybdis
Jbnlkan
Charybdis
14
4 / 0 / 4
8,173
629
9,843
9,079
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 3
8,018
617
8,314
7,674
1,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 1
8,503
654
7,686
6,783
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
betfast
Bacchus
13
3 / 0 / 6
7,342
565
7,455
10,174
5,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Netbond
Pele
9
1 / 4 / 0
5,730
441
4,504
12,217
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cernunnos
10
0 / 3 / 0
5,745
442
5,826
10,469
3,566
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Virtuly
Danzaburou
13
5 / 3 / 0
8,208
631
8,117
11,757
3,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
eduardolopez753
Aphrodite
9
0 / 5 / 0
5,921
455
2,726
12,403
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
ztrendkill
Zhong Kui
12
0 / 4 / 0
6,350
488
4,962
10,758
6,034
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
19
Kills
6
6
Deaths
19
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
4
2.5
W
Charybdis
Jbnlkan
Charybdis
4
0
4
6
L
Pele
Netbond
Pele
1
4
0
0.25
W
2
4
3
0.88
W
7
0
1
7.5
L
Cernunnos
0
3
0
0
L
Danzaburou
Virtuly
Danzaburou
5
3
0
1.67
W
Bacchus
betfast
Bacchus
3
0
6
6
L
Aphrodite
eduardolopez753
Aphrodite
0
5
0
0
L
Zhong Kui
ztrendkill
Zhong Kui
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,681
Damage
26,135
44,152
Taken
57,604
17,202
Mitigated
24,265
13,181
Healing
20,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,383
3,426
0
1,121
10,442
4,088
0
875
9,567
0
55,038
W
Charybdis
Jbnlkan
Charybdis
9,843
4,947
0
5,613
9,079
2,937
725
1,548
7,531
0
66,831
L
Pele
Netbond
Pele
4,504
1,300
0
1,756
12,217
3,721
0
4,809
7,023
0
36,207
W
8,314
1,359
0
1,397
7,674
1,745
484
0
7,674
49,784
543
W
7,686
991
355
3,556
6,783
2,965
194
3,878
2,905
51,371
1,438
L
Cernunnos
5,826
2,789
0
2,898
10,469
3,566
147
4,016
5,957
0
47,655
L
Danzaburou
Virtuly
Danzaburou
8,117
1,438
0
4,278
11,757
3,723
0
4,347
7,039
0
60,914
W
Bacchus
betfast
Bacchus
7,455
935
0
1,139
10,174
5,467
34
1,209
8,965
35,689
1,584
L
Aphrodite
eduardolopez753
Aphrodite
2,726
630
1,854
5,335
12,403
7,221
0
1,998
9,987
21,670
0
L
Zhong Kui
ztrendkill
Zhong Kui
4,962
960
0
3,908
10,758
6,034
0
6,109
4,461
44,007
1,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,172
Gold Earned
31,954
450
Minions Killed
373
0
Camps Cleared
0
1,323,318
Distance Traveled
1,204,966
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,136
549
84
6
0
306,732
0
W
Charybdis
8,173
629
115
9
0
227,225
0
L
Pele
5,730
441
62
5
0
281,347
3
W
Nu Wa
8,018
617
92
7
0
239,899
0
W
Hades
8,503
654
100
8
0
267,312
4
L
Cernunnos
5,745
442
84
6
0
244,244
1
L
Danzaburou
8,208
631
110
8
0
230,200
0
W
Bacchus
7,342
565
59
5
0
282,150
0
L
Aphrodite
5,921
455
34
3
0
225,931
1
L
Zhong Kui
6,350
488
83
6
0
223,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role