Player Matchup

Vamana
Vamana
 
Vamana
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
GolDen GhoSt165
Eset
Level 129
God Stats
0W - 2L
1,418 SR
Queue Stats
292W - 289L
1,506 Elo+
Solo
Hun Batz
Hun Batz
Keoghz Joni
Hun Batz
Level 88
God Stats
18W - 19L
1,497 SR
Queue Stats
41W - 53L
1,425 Elo+
Party 2
Medusa
Medusa
Keoghz Jule
Medusa
Level 68
God Stats
13W - 13L
1,589 SR
Queue Stats
42W - 56L
1,420 Elo+
Party 2
Cthulhu
Cthulhu
Keoghz Mary
Cthulhu
Level 25
God Stats
21W - 18L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 2
Team Averages
Level 79
1,501 SR
1,470 Elo+

VS

Team Averages
Level 71
1,660 SR
1,532 Elo+
Charon
Charon
KbiSmoke
Charon
Level 65
God Stats
6W - 2L
1,727 SR
Queue Stats
65W - 57L
1,528 Elo+
Party 1
Fenrir
Fenrir
NyeSWoT2
Fenrir
Level 25
God Stats
4W - 1L
1,684 SR
Queue Stats
26W - 25L
1,535 Elo+
Party 3
Cupid
Cupid
Warymp
Cupid
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 49L
1,523 Elo+
Party 1
Sol
Sol
mad4games_
Sol
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 67L
1,556 Elo+
Party 3
Arachne
Arachne
shimular
Arachne
Level 79
God Stats
7W - 0L
1,888 SR
Queue Stats
100W - 88L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
3 / 3 / 1
8,865
633
9,923
14,229
11,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
2 / 3 / 0
8,438
603
4,057
4,636
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Keoghz Joni
Hun Batz
12
1 / 5 / 4
7,098
507
5,934
10,498
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
13
0 / 6 / 3
7,125
509
3,752
8,854
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Keoghz Mary
Cthulhu
9
1 / 2 / 2
5,971
427
2,098
4,864
3,834
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
KbiSmoke
Charon
14
2 / 0 / 3
8,010
572
4,575
8,564
3,544
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
NyeSWoT2
Fenrir
11
2 / 2 / 8
7,832
559
4,171
9,787
7,312
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Warymp
Cupid
14
4 / 3 / 0
8,904
636
8,856
14,520
5,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
6 / 1 / 3
8,797
628
6,618
6,252
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
shimular
Arachne
13
5 / 1 / 5
7,876
563
4,262
9,224
2,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
19
19
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
1
1.17
L
2
3
0
0.67
W
Charon
KbiSmoke
Charon
2
0
3
3.5
L
Hun Batz
Keoghz Joni
Hun Batz
1
5
4
0.6
L
Medusa
0
6
3
0.25
L
Cthulhu
Keoghz Mary
Cthulhu
1
2
2
1
W
Fenrir
NyeSWoT2
Fenrir
2
2
8
3
W
Cupid
Warymp
Cupid
4
3
0
1.33
W
6
1
3
7.5
W
Arachne
shimular
Arachne
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,764
Damage
28,482
43,081
Taken
48,347
22,834
Mitigated
21,280
7,032
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,923
3,779
0
2,350
14,229
11,667
11
1,702
12,465
0
59,710
L
4,057
253
328
486
4,636
1,703
0
1,841
2,795
70,338
1,134
W
Charon
KbiSmoke
Charon
4,575
378
0
2,361
8,564
3,544
445
2,095
6,469
47,363
0
L
Hun Batz
Keoghz Joni
Hun Batz
5,934
1,524
0
2,893
10,498
3,098
0
2,358
8,014
0
41,033
L
Medusa
3,752
807
0
827
8,854
2,532
0
2,152
6,454
0
55,801
L
Cthulhu
Keoghz Mary
Cthulhu
2,098
125
0
148
4,864
3,834
0
2,568
2,192
8,742
0
W
Fenrir
NyeSWoT2
Fenrir
4,171
771
0
1,422
9,787
7,312
328
2,100
7,687
0
21,852
W
Cupid
Warymp
Cupid
8,856
5,407
0
8,648
14,520
5,197
19
0
14,520
0
57,096
W
6,618
1,863
0
2,882
6,252
2,300
209
665
5,587
57,989
3,123
W
Arachne
shimular
Arachne
4,262
2,871
0
4,173
9,224
2,927
13
1,772
7,452
0
57,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,497
Gold Earned
41,419
411
Minions Killed
411
0
Camps Cleared
0
1,320,253
Distance Traveled
1,460,334
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,865
633
106
8
0
276,889
0
L
Eset
8,438
603
135
10
0
265,021
2
W
Charon
8,010
572
78
6
0
285,401
2
L
Hun Batz
7,098
507
71
5
0
295,611
0
L
Medusa
7,125
509
80
6
0
250,529
0
L
Cthulhu
5,971
427
19
1
0
232,203
0
W
Fenrir
7,832
559
34
2
0
313,879
7
W
Cupid
8,904
636
97
7
0
263,575
4
W
Sol
8,797
628
116
8
0
268,490
0
W
Arachne
7,876
563
86
6
0
328,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role