Player Matchup

Cthulhu
Cthulhu
Agus_gonzalez19
Cthulhu
Level 108
God Stats
14W - 14L
1,522 SR
Queue Stats
279W - 299L
1,440 Elo+
Party 1
Chronos
Chronos
Shikamaru-14----
Chronos
Level 157
God Stats
2W - 1L
1,411 SR
Queue Stats
469W - 505L
1,477 Elo+
Party 1
Neith
Neith
kugb
Neith
Level 32
God Stats
7W - 10L
1,560 SR
Queue Stats
7W - 11L
1,364 Elo+
Solo
Team Averages
Level 99
1,498 SR
1,427 Elo+

VS

Team Averages
Level 86
1,477 SR
1,389 Elo+
Ymir
Ymir
ColbstIr
Ymir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,292 Elo+
Solo
Hachiman
Hachiman
Toyzem
Hachiman
Level 49
God Stats
2W - 1L
1,541 SR
Queue Stats
45W - 46L
1,482 Elo+
Solo
Olorun
Olorun
TrueBeasT13
Olorun
Level 145
God Stats
8W - 14L
1,389 SR
Queue Stats
89W - 96L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
9,152
832
9,104
9,252
8,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 0 / 4
9,493
863
8,167
6,111
2,705
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
kugb
Neith
13
1 / 2 / 6
8,317
756
4,418
7,154
2,537
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 2 / 3
7,520
684
2,358
10,665
8,191
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Toyzem
Hachiman
14
2 / 2 / 0
8,060
733
6,384
8,092
2,961
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Olorun
12
0 / 4 / 2
7,418
674
6,386
8,694
3,805
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
8
Kills
2
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Ymir
0
2
3
0.75
W
4
0
4
6
L
Hachiman
Toyzem
Hachiman
2
2
0
1
L
Olorun
0
4
2
0.25
W
Neith
kugb
Neith
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,689
Damage
15,128
22,517
Taken
27,451
14,234
Mitigated
14,957
7,814
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,104
68
70
1,743
9,252
8,992
203
4,073
5,179
22,189
2,271
L
Ymir
2,358
793
0
201
10,665
8,191
0
5,529
4,684
7,629
328
W
8,167
1,879
0
4,110
6,111
2,705
969
2,095
4,016
41,410
3,307
L
Hachiman
Toyzem
Hachiman
6,384
3,306
0
1,061
8,092
2,961
0
4,809
2,983
0
30,810
L
Olorun
6,386
2,022
2,290
2,779
8,694
3,805
0
4,900
3,601
19,912
0
W
Neith
kugb
Neith
4,418
927
0
1,891
7,154
2,537
152
2,642
4,512
0
19,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
22,998
136
Minions Killed
100
0
Camps Cleared
0
575,215
Distance Traveled
581,464
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,152
832
29
3
0
205,203
0
L
Ymir
7,520
684
25
2
0
185,981
0
W
Chronos
9,493
863
66
6
0
197,324
0
L
Hachiman
8,060
733
50
5
0
202,779
2
L
Olorun
7,418
674
25
2
0
192,704
0
W
Neith
8,317
756
41
4
0
172,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role