Player Matchup

Discordia
Discordia
 
Discordia
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
FearedTitanium
Surtr
Level 127
God Stats
50W - 43L
1,580 SR
Queue Stats
484W - 492L
1,447 Elo+
Solo
Bacchus
Bacchus
PsychRN5976
Bacchus
Level 128
God Stats
21W - 18L
1,601 SR
Queue Stats
417W - 395L
1,499 Elo+
Solo
Xing Tian
Xing Tian
casualnubs
Xing Tian
Level 122
God Stats
4W - 4L
1,557 SR
Queue Stats
502W - 487L
1,478 Elo+
Solo
Skadi
Skadi
wallyragnar
Skadi
Level 129
God Stats
0W - 1L
1,859 SR
Queue Stats
242W - 232L
1,467 Elo+
Solo
Team Averages
Level 125
1,619 SR
1,478 Elo+

VS

Team Averages
Level 86
1,424 SR
1,468 Elo+
Ah Puch
Ah Puch
DeathbyLeach
Ah Puch
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
30W - 40L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
JASoul214
Baron Samedi
Level 49
God Stats
3W - 4L
1,199 SR
Queue Stats
101W - 135L
1,444 Elo+
Solo
Izanami
Izanami
KrustyKrab6969
Izanami
Level 67
God Stats
6W - 5L
1,272 SR
Queue Stats
66W - 65L
1,503 Elo+
Solo
King Arthur
King Arthur
N0Svemer_
King Arthur
Level 120
God Stats
40W - 57L
1,430 SR
Queue Stats
287W - 277L
1,453 Elo+
Party 1
Kali
Kali
goochconsumer45_
Kali
Level 69
God Stats
7W - 6L
1,717 SR
Queue Stats
107W - 100L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
5
0 / 1 / 0
3,008
602
605
1,958
447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 3 / 0
3,321
664
1,829
4,315
1,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
PsychRN5976
Bacchus
5
1 / 0 / 1
3,410
682
1,350
2,923
1,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
casualnubs
Xing Tian
3
0 / 2 / 0
2,639
528
671
2,329
670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 0 / 1
3,542
708
2,565
2,635
583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeathbyLeach
Ah Puch
6
2 / 0 / 0
3,862
772
2,102
1,265
317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
JASoul214
Baron Samedi
4
0 / 1 / 0
3,004
601
756
2,228
785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,149
630
1,286
3,396
710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
N0Svemer_
King Arthur
8
3 / 0 / 0
4,225
845
2,581
4,908
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
1 / 0 / 1
3,600
720
2,180
3,778
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
2
Kills
6
6
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
Ah Puch
DeathbyLeach
Ah Puch
2
0
0
2
L
0
3
0
0
W
Baron Samedi
JASoul214
Baron Samedi
0
1
0
0
W
0
2
0
0
W
King Arthur
N0Svemer_
King Arthur
3
0
0
3
L
Bacchus
PsychRN5976
Bacchus
1
0
1
1.5
L
Xing Tian
casualnubs
Xing Tian
0
2
0
0
W
1
0
1
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,020
Damage
8,905
14,160
Taken
15,575
4,829
Mitigated
4,938
5,217
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
605
78
0
737
1,958
447
0
781
1,177
9,414
0
W
Ah Puch
DeathbyLeach
Ah Puch
2,102
38
0
719
1,265
317
0
718
547
13,170
220
L
1,829
794
0
1,358
4,315
1,718
0
0
4,315
515
16,745
W
Baron Samedi
JASoul214
Baron Samedi
756
128
394
240
2,228
785
0
558
1,670
7,663
0
W
1,286
599
0
873
3,396
710
0
271
3,125
0
14,672
W
King Arthur
N0Svemer_
King Arthur
2,581
455
0
2,090
4,908
1,979
0
179
4,503
0
21,868
L
Bacchus
PsychRN5976
Bacchus
1,350
327
756
1,416
2,923
1,411
0
690
2,233
3,907
0
L
Xing Tian
casualnubs
Xing Tian
671
260
0
290
2,329
670
0
1,076
1,253
2,464
0
W
2,180
974
0
1,156
3,778
1,147
0
1,079
2,699
0
15,916
L
2,565
800
0
660
2,635
583
0
311
2,324
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,920
Gold Earned
17,840
106
Minions Killed
143
0
Camps Cleared
0
408,597
Distance Traveled
503,202
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
3,008
602
23
5
0
90,628
0
W
Ah Puch
3,862
772
27
5
0
99,754
0
L
Surtr
3,321
664
28
6
0
90,228
1
W
Baron Samedi
3,004
601
8
2
0
93,810
0
W
Izanami
3,149
630
33
7
0
99,704
0
W
King Arthur
4,225
845
47
9
0
105,044
0
L
Bacchus
3,410
682
3
1
0
89,446
0
L
Xing Tian
2,639
528
9
2
0
52,438
1
W
Kali
3,600
720
28
6
0
104,890
1
L
Skadi
3,542
708
43
9
0
85,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role