Player Matchup

Thor
Thor
Corona482
Thor
Level 109
God Stats
1W - 0L
1,406 SR
Queue Stats
31W - 17L
1,622 Elo+
Solo
Ra
Ra
Lagministrator
Ra
Level 163
God Stats
2W - 1L
1,636 SR
Queue Stats
150W - 155L
1,553 Elo+
Party 2
Geb
Geb
Zindiq
Geb
Level 140
God Stats
11W - 16L
1,357 SR
Queue Stats
162W - 209L
1,286 Elo+
Party 2
Team Averages
Level 137
1,466 SR
1,487 Elo+

VS

Team Averages
Level 101
1,508 SR
1,355 Elo+
Thanatos
Thanatos
LoRezAddiction
Thanatos
Level 224
God Stats
0W - 8L
1,335 SR
Queue Stats
3W - 23L
1,148 Elo+
Solo
Bacchus
Bacchus
chekchouka
Bacchus
Level 46
God Stats
12W - 7L
1,598 SR
Queue Stats
139W - 146L
1,449 Elo+
Party 1
Nu Wa
Nu Wa
isisv
Nu Wa
Level 33
God Stats
4W - 6L
1,591 SR
Queue Stats
37W - 35L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 0 / 7
10,235
1,024
5,317
6,238
2,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
9 / 2 / 9
10,479
1,048
13,183
7,247
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
Zindiq
Geb
14
3 / 1 / 14
9,062
906
4,497
12,994
6,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
0 / 10 / 2
6,788
679
1,156
10,443
2,913
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
chekchouka
Bacchus
15
2 / 3 / 0
8,147
815
6,834
11,394
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
isisv
Nu Wa
9
1 / 6 / 1
7,062
706
5,010
5,812
1,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
19
Kills
3
3
Deaths
19
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
7
0
7
10.5
W
9
2
9
6.75
L
Thanatos
0
10
2
0.1
W
Geb
Zindiq
Geb
3
1
14
10
L
Bacchus
chekchouka
Bacchus
2
3
0
0.67
L
Nu Wa
isisv
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,997
Damage
13,000
26,479
Taken
27,649
10,982
Mitigated
14,576
10,855
Healing
5,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
5,317
995
0
3,353
6,238
2,190
1,997
2,857
3,183
0
31,773
W
13,183
1,205
1,289
2,587
7,247
2,502
788
4,187
2,737
40,926
574
L
Thanatos
1,156
211
0
1,069
10,443
2,913
0
6,265
3,685
0
6,620
W
Geb
Zindiq
Geb
4,497
73
110
3,516
12,994
6,290
140
4,878
7,917
13,684
3,205
L
Bacchus
chekchouka
Bacchus
6,834
597
0
3,426
11,394
10,326
0
6,240
4,741
18,984
0
L
Nu Wa
isisv
Nu Wa
5,010
1,081
0
710
5,812
1,337
8
3,322
2,135
14,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
21,997
147
Minions Killed
54
0
Camps Cleared
0
582,701
Distance Traveled
452,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,235
1,024
45
5
0
181,301
0
W
Ra
10,479
1,048
71
7
0
195,677
0
L
Thanatos
6,788
679
16
2
0
166,924
0
W
Geb
9,062
906
31
3
0
205,723
0
L
Bacchus
8,147
815
19
2
0
198,276
0
L
Nu Wa
7,062
706
19
2
0
87,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role