Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Carthinius
Sol
Level 85
God Stats
6W - 7L
1,477 SR
Queue Stats
86W - 95L
1,440 Elo+
Solo
Sun Wukong
Sun Wukong
nelkhaleel
Sun Wukong
Level 103
God Stats
16W - 8L
1,646 SR
Queue Stats
48W - 45L
1,423 Elo+
Solo
Thor
Thor
stelius83
Thor
Level 56
God Stats
164W - 206L
1,441 SR
Queue Stats
166W - 210L
1,385 Elo+
Solo
Team Averages
Level 80
1,513 SR
1,450 Elo+

VS

Team Averages
Level 73
1,506 SR
1,403 Elo+
Discordia
Discordia
AssimilateLight
Discordia
Level 66
God Stats
2W - 1L
1,539 SR
Queue Stats
4W - 3L
1,530 Elo+
Solo
Achilles
Achilles
Dino-Dills
Achilles
Level 156
God Stats
16W - 16L
1,503 SR
Queue Stats
45W - 60L
1,401 Elo+
Solo
Ah Puch
Ah Puch
Glizzy19997374
Ah Puch
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 233L
1,409 Elo+
Solo
Cerberus
Cerberus
LadyPurp4205650
Cerberus
Level 43
God Stats
26W - 27L
1,486 SR
Queue Stats
79W - 115L
1,442 Elo+
Solo
Da Ji
Da Ji
progames310
Da Ji
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
0 / 4 / 1
5,830
1,166
2,097
5,730
1,987
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
 
King Arthur
10
0 / 2 / 0
5,607
1,121
3,837
8,943
4,115
Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

9
0 / 0 / 0
3,720
744
0
0
0
Sun Wukong
nelkhaleel
Sun Wukong
10
1 / 3 / 0
5,956
1,191
2,155
5,933
2,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
9
0 / 2 / 0
5,349
1,070
1,279
2,246
624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

325

VS

Team 2 Tickets

420

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AssimilateLight
Discordia
12
3 / 0 / 7
6,803
1,361
6,455
1,633
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Achilles
Dino-Dills
Achilles
11
1 / 0 / 7
6,312
1,262
2,609
3,238
3,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 0 / 5
6,258
1,252
3,117
699
267
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
10
0 / 0 / 3
5,645
1,129
1,092
1,590
692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 1 / 3
7,157
1,431
6,722
5,115
2,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
11
11
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
L
King Arthur
 
King Arthur
0
2
0
0
W
Discordia
AssimilateLight
Discordia
3
0
7
6.5
L
0
0
0
0
W
Achilles
Dino-Dills
Achilles
1
0
7
4.5
W
2
0
5
4.5
W
Cerberus
0
0
3
1.5
L
Sun Wukong
nelkhaleel
Sun Wukong
1
3
0
0.33
W
5
1
3
6.5
L
Thor
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,368
Damage
19,995
22,852
Taken
12,275
9,558
Mitigated
6,775
1,306
Healing
1,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,097
0
0
0
5,730
1,987
0
2,337
3,393
16,946
0
L
King Arthur
 
King Arthur
3,837
253
0
941
8,943
4,115
0
4,212
4,594
0
11,956
W
Discordia
AssimilateLight
Discordia
6,455
198
147
134
1,633
470
0
188
1,445
14,970
274
L
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
Dino-Dills
Achilles
2,609
461
0
449
3,238
3,328
0
531
2,707
0
8,147
W
3,117
0
0
216
699
267
0
0
699
8,069
0
W
Cerberus
1,092
51
0
400
1,590
692
0
0
1,590
11,306
0
L
Sun Wukong
nelkhaleel
Sun Wukong
2,155
150
0
365
5,933
2,832
0
2,885
2,867
0
9,149
W
6,722
1,975
0
250
5,115
2,018
0
1,378
3,737
0
15,394
L
Thor
1,279
269
0
0
2,246
624
0
1,016
1,190
0
1,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
32,175
60
Minions Killed
107
1
Camps Cleared
3
277,788
Distance Traveled
457,226
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,830
1,166
35
7
1
80,745
0
L
King Arthur
5,607
1,121
15
3
0
98,099
0
W
Discordia
6,803
1,361
18
4
0
115,221
0
L
Sol
3,720
744
0
0
0
0
0
W
Achilles
6,312
1,262
13
3
0
101,559
0
W
Ah Puch
6,258
1,252
10
2
0
82,196
0
W
Cerberus
5,645
1,129
38
8
1
58,917
0
L
Sun Wukong
5,956
1,191
6
1
0
67,008
0
W
Da Ji
7,157
1,431
28
6
2
99,333
0
L
Thor
5,349
1,070
4
1
0
31,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role