Player Matchup

Gilgamesh
Gilgamesh
JahNair
Gilgamesh
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 15L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
Kenjiiisan
Kuzenbo
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,344 Elo+
Party 1
Nemesis
Nemesis
Saikoshii
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,313 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,323 Elo+

VS

Team Averages
Level 100
1,476 SR
1,447 Elo+
Bastet
Bastet
Innerlike_Vrede
Bastet
Level 103
God Stats
8W - 13L
1,354 SR
Queue Stats
58W - 53L
1,437 Elo+
Solo
Yemoja
Yemoja
The_BrahaM
Yemoja
Level 156
God Stats
36W - 43L
1,570 SR
Queue Stats
298W - 295L
1,412 Elo+
Solo
Nu Wa
Nu Wa
sLinGoEsAb
Nu Wa
Level 41
God Stats
8W - 6L
1,502 SR
Queue Stats
11W - 7L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JahNair
Gilgamesh
15
0 / 6 / 1
9,100
650
3,967
17,679
15,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Kenjiiisan
Kuzenbo
14
0 / 2 / 0
9,067
648
4,298
19,746
16,362
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Saikoshii
Nemesis
14
1 / 4 / 0
9,047
646
6,720
14,046
10,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 5
11,770
841
12,525
7,737
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
The_BrahaM
Yemoja
17
2 / 1 / 10
11,180
799
8,371
10,169
4,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
18
5 / 0 / 7
11,700
836
21,914
9,048
3,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
12
12
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
0
5
7.5
L
Gilgamesh
JahNair
Gilgamesh
0
6
1
0.08
L
Kuzenbo
Kenjiiisan
Kuzenbo
0
2
0
0
L
Nemesis
Saikoshii
Nemesis
1
4
0
0.25
W
Yemoja
The_BrahaM
Yemoja
2
1
10
7
W
Nu Wa
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,985
Damage
42,810
51,471
Taken
26,954
43,153
Mitigated
10,704
8,018
Healing
9,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,525
2,604
0
2,748
7,737
2,959
954
960
6,636
0
53,764
L
Gilgamesh
JahNair
Gilgamesh
3,967
269
0
611
17,679
15,811
0
10,438
6,747
0
41,753
L
Kuzenbo
Kenjiiisan
Kuzenbo
4,298
2,061
0
5,532
19,746
16,362
0
11,205
8,034
21,942
0
L
Nemesis
Saikoshii
Nemesis
6,720
1,403
0
1,875
14,046
10,980
0
7,128
6,647
0
27,680
W
Yemoja
The_BrahaM
Yemoja
8,371
1,612
2,447
1,673
10,169
4,525
584
2,651
6,977
30,999
950
W
Nu Wa
21,914
6,753
704
1,942
9,048
3,220
1,162
796
7,813
51,709
1,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
34,650
132
Minions Killed
185
0
Camps Cleared
0
667,078
Distance Traveled
808,116
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,770
841
69
5
0
280,089
4
L
Gilgamesh
9,100
650
60
4
0
219,672
3
L
Kuzenbo
9,067
648
29
2
0
243,313
0
L
Nemesis
9,047
646
43
3
0
204,093
1
W
Yemoja
11,180
799
61
4
0
257,366
7
W
Nu Wa
11,700
836
55
4
0
270,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role