Player Matchup

Skadi
Skadi
Guizma
Skadi
Level 190
God Stats
18W - 21L
1,503 SR
Queue Stats
525W - 536L
1,369 Elo+
Solo
Hun Batz
Hun Batz
New-Quartz
Hun Batz
Level 125
God Stats
1W - 3L
1,233 SR
Queue Stats
117W - 115L
1,485 Elo+
Party 2
Cthulhu
Cthulhu
Sem__251
Cthulhu
Level 47
God Stats
9W - 10L
1,369 SR
Queue Stats
65W - 82L
1,458 Elo+
Solo
Mulan
Mulan
kabrog
Mulan
Level 185
God Stats
9W - 12L
1,498 SR
Queue Stats
576W - 561L
1,505 Elo+
Solo
Nox
Nox
lame09
Nox
Level 98
God Stats
4W - 3L
1,444 SR
Queue Stats
86W - 80L
1,476 Elo+
Party 2
Team Averages
Level 129
1,410 SR
1,459 Elo+

VS

Team Averages
Level 90
1,480 SR
1,426 Elo+
Mercury
Mercury
 
Mercury
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Deus__Requiem
Izanami
Level 56
God Stats
12W - 8L
1,618 SR
Queue Stats
88W - 80L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
LaLiLuLeo
Kumbhakarna
Level 135
God Stats
8W - 11L
1,528 SR
Queue Stats
372W - 372L
1,455 Elo+
Party 1
Ah Puch
Ah Puch
Treasha
Ah Puch
Level 124
God Stats
40W - 42L
1,505 SR
Queue Stats
40W - 44L
1,469 Elo+
Solo
Osiris
Osiris
devmc
Osiris
Level 57
God Stats
4W - 5L
1,252 SR
Queue Stats
50W - 40L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Guizma
Skadi
13
2 / 1 / 5
7,806
558
6,807
5,130
1,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
New-Quartz
Hun Batz
16
8 / 0 / 2
9,076
648
3,077
7,587
3,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Sem__251
Cthulhu
14
2 / 2 / 6
8,818
630
8,828
11,922
5,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
kabrog
Mulan
13
4 / 0 / 4
8,932
638
6,521
8,813
7,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
lame09
Nox
15
4 / 2 / 3
8,702
622
4,348
4,946
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
0 / 2 / 1
6,760
483
2,208
9,774
3,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
11
0 / 5 / 1
6,423
459
3,483
7,235
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
LaLiLuLeo
Kumbhakarna
11
1 / 2 / 0
6,595
471
3,427
11,141
7,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Treasha
Ah Puch
14
2 / 5 / 0
7,400
529
3,748
7,304
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
devmc
Osiris
11
2 / 6 / 0
6,832
488
7,343
12,743
9,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
20
Kills
5
5
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
L
Izanami
0
5
1
0.1
W
Skadi
Guizma
Skadi
2
1
5
4.5
L
Kumbhakarna
LaLiLuLeo
Kumbhakarna
1
2
0
0.5
W
Hun Batz
New-Quartz
Hun Batz
8
0
2
9
W
Cthulhu
Sem__251
Cthulhu
2
2
6
2.5
L
Ah Puch
Treasha
Ah Puch
2
5
0
0.4
L
Osiris
devmc
Osiris
2
6
0
0.33
W
Mulan
kabrog
Mulan
4
0
4
6
W
Nox
lame09
Nox
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,581
Damage
20,209
38,398
Taken
48,197
18,811
Mitigated
24,534
11,388
Healing
5,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,208
736
0
250
9,774
3,723
0
990
8,742
0
57,448
L
Izanami
3,483
2,241
0
828
7,235
1,874
0
1,099
6,050
0
43,030
W
Skadi
Guizma
Skadi
6,807
2,251
0
1,381
5,130
1,622
361
1,766
3,364
0
55,925
L
Kumbhakarna
LaLiLuLeo
Kumbhakarna
3,427
171
144
2,352
11,141
7,559
0
441
10,620
17,051
2,111
W
Hun Batz
New-Quartz
Hun Batz
3,077
504
0
1,194
7,587
3,115
0
1,049
6,505
0
75,400
W
Cthulhu
Sem__251
Cthulhu
8,828
1,601
115
3,457
11,922
5,515
114
632
10,587
49,350
1,309
L
Ah Puch
Treasha
Ah Puch
3,748
0
0
607
7,304
2,024
0
3,012
4,292
51,834
938
L
Osiris
devmc
Osiris
7,343
3,083
0
1,074
12,743
9,354
9
6,654
5,423
0
31,513
W
Mulan
kabrog
Mulan
6,521
660
0
4,433
8,813
7,007
110
2,051
6,762
0
30,599
W
Nox
lame09
Nox
4,348
252
0
808
4,946
1,552
460
2,283
2,663
54,686
13

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,334
Gold Earned
34,010
499
Minions Killed
353
0
Camps Cleared
0
1,418,462
Distance Traveled
1,373,280
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,760
483
95
7
0
325,704
8
L
Izanami
6,423
459
80
6
0
264,640
5
W
Skadi
7,806
558
98
7
0
255,142
1
L
Kumbhakarna
6,595
471
32
2
0
283,251
4
W
Hun Batz
9,076
648
131
9
0
348,738
0
W
Cthulhu
8,818
630
121
9
0
283,671
0
L
Ah Puch
7,400
529
89
6
0
270,135
0
L
Osiris
6,832
488
57
4
0
229,550
0
W
Mulan
8,932
638
40
3
0
274,336
5
W
Nox
8,702
622
109
8
0
256,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role