Player Matchup

Danzaburou
Danzaburou
Atreyuwu1
Danzaburou
Level 45
God Stats
1W - 0L
1,642 SR
Queue Stats
19W - 10L
1,621 Elo+
Solo
Cthulhu
Cthulhu
Faminn
Cthulhu
Level 137
God Stats
31W - 21L
1,624 SR
Queue Stats
192W - 196L
1,510 Elo+
Solo
Nu Wa
Nu Wa
Jsambition
Nu Wa
Level 152
God Stats
106W - 123L
1,553 SR
Queue Stats
656W - 653L
1,560 Elo+
Solo
Team Averages
Level 111
1,607 SR
1,564 Elo+

VS

Team Averages
Level 159
1,508 SR
1,550 Elo+
Set
Set
Dreaded Grim
Set
Level 217
God Stats
0W - 2L
1,321 SR
Queue Stats
434W - 450L
1,550 Elo+
Party 1
Discordia
Discordia
Dreaded Ocean
Discordia
Level 157
God Stats
3W - 2L
1,702 SR
Queue Stats
239W - 252L
1,560 Elo+
Party 1
Hachiman
Hachiman
Spektr987
Hachiman
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Atreyuwu1
Danzaburou
15
8 / 0 / 3
10,564
1,056
9,221
10,790
10,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
Faminn
Cthulhu
13
0 / 0 / 9
7,957
796
3,895
8,003
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nu Wa
14
3 / 2 / 6
8,480
848
7,698
5,581
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 0
6,755
676
4,008
10,555
7,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
Dreaded Ocean
Discordia
14
0 / 1 / 1
7,414
741
8,395
5,294
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Spektr987
Hachiman
12
1 / 5 / 0
6,923
692
3,174
7,339
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
2
2
Deaths
11
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Atreyuwu1
Danzaburou
8
0
3
9.5
L
1
5
0
0.2
L
Discordia
Dreaded Ocean
Discordia
0
1
1
0.5
W
Cthulhu
Faminn
Cthulhu
0
0
9
4.5
W
Nu Wa
3
2
6
3
L
Hachiman
Spektr987
Hachiman
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,814
Damage
15,577
24,374
Taken
23,188
16,389
Mitigated
11,278
5,529
Healing
1,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Atreyuwu1
Danzaburou
9,221
3,004
0
3,530
10,790
10,084
1,457
5,145
5,645
0
37,322
L
4,008
1,608
0
860
10,555
7,802
0
4,731
5,624
0
18,724
L
Discordia
Dreaded Ocean
Discordia
8,395
94
0
497
5,294
1,344
0
2,875
2,249
37,553
0
W
Cthulhu
Faminn
Cthulhu
3,895
148
193
804
8,003
4,633
405
1,538
6,465
19,418
558
W
Nu Wa
7,698
2,685
40
962
5,581
1,672
947
1,791
3,790
26,582
683
L
Hachiman
Spektr987
Hachiman
3,174
1,665
0
183
7,339
2,132
0
3,958
3,205
0
15,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
21,092
142
Minions Killed
121
0
Camps Cleared
0
555,995
Distance Traveled
569,649
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,564
1,056
60
6
0
199,214
0
L
Set
6,755
676
29
3
0
183,642
0
L
Discordia
7,414
741
63
6
0
213,018
0
W
Cthulhu
7,957
796
43
4
0
183,049
0
W
Nu Wa
8,480
848
39
4
0
173,732
1
L
Hachiman
6,923
692
29
3
0
172,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role