Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Levy9008
Scylla
Level 141
God Stats
6W - 13L
1,379 SR
Queue Stats
707W - 690L
1,483 Elo+
Solo
Ymir
Ymir
PhantomMyers
Ymir
Level 101
God Stats
2W - 1L
1,403 SR
Queue Stats
162W - 163L
1,441 Elo+
Solo
Charybdis
Charybdis
SampleText00
Charybdis
Level 84
God Stats
4W - 1L
1,704 SR
Queue Stats
235W - 234L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Tha1foo_IG
Baron Samedi
Level 37
God Stats
1W - 2L
1,233 SR
Queue Stats
172W - 173L
1,503 Elo+
Solo
Team Averages
Level 87
1,444 SR
1,489 Elo+

VS

Team Averages
Level 109
1,540 SR
1,507 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
FinancePotato
Chiron
Level 126
God Stats
0W - 2L
1,795 SR
Queue Stats
33W - 36L
1,532 Elo+
Solo
Persephone
Persephone
HuntingNine4037
Persephone
Level 134
God Stats
5W - 5L
1,523 SR
Queue Stats
228W - 205L
1,547 Elo+
Solo
Eset
Eset
SmokeThe Grub
Eset
Level 124
God Stats
4W - 8L
1,286 SR
Queue Stats
811W - 784L
1,468 Elo+
Solo
Atlas
Atlas
jarridsch
Atlas
Level 88
God Stats
3W - 5L
1,595 SR
Queue Stats
348W - 358L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 2 / 5
7,469
1,067
4,356
5,480
1,769
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Levy9008
Scylla
11
2 / 4 / 7
6,762
966
5,936
6,154
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 7
6,531
933
4,787
9,545
7,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
SampleText00
Charybdis
13
4 / 1 / 5
7,396
1,057
8,745
7,102
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
Tha1foo_IG
Baron Samedi
14
1 / 0 / 8
7,170
1,024
7,055
4,677
1,992
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
8
0 / 4 / 5
5,707
815
1,648
8,107
6,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 2 / 6
7,091
1,013
7,854
7,444
2,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
HuntingNine4037
Persephone
13
5 / 0 / 5
7,044
1,006
7,732
5,358
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 2 / 7
6,423
918
2,569
5,939
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
jarridsch
Atlas
12
2 / 2 / 8
6,584
941
7,557
10,225
5,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
11
Kills
11
11
Deaths
10
32
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
2
5
3.25
L
Xing Tian
 
Xing Tian
0
4
5
0.63
L
3
2
6
3
L
Persephone
HuntingNine4037
Persephone
5
0
5
7.5
W
Scylla
Levy9008
Scylla
2
4
7
1.38
W
0
4
7
0.88
W
Charybdis
SampleText00
Charybdis
4
1
5
6.5
L
1
2
7
2.25
W
Baron Samedi
Tha1foo_IG
Baron Samedi
1
0
8
5
L
Atlas
jarridsch
Atlas
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
27,360
32,958
Taken
37,073
15,425
Mitigated
18,773
13,113
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,356
842
963
1,792
5,480
1,769
444
3,140
2,042
0
9,146
L
Xing Tian
 
Xing Tian
1,648
31
1,289
1,023
8,107
6,271
0
2,418
5,689
1,972
0
L
7,854
1,505
1,371
2,217
7,444
2,446
0
4,172
3,246
0
16,678
L
Persephone
HuntingNine4037
Persephone
7,732
114
698
1,354
5,358
1,982
0
2,305
3,053
14,748
0
W
Scylla
Levy9008
Scylla
5,936
62
931
1,036
6,154
1,880
188
3,988
1,833
11,779
0
W
4,787
138
789
1,707
9,545
7,221
0
4,576
4,664
8,242
0
W
Charybdis
SampleText00
Charybdis
8,745
3,455
153
2,616
7,102
2,563
441
3,638
3,073
0
17,888
L
2,569
255
512
1,564
5,939
2,196
0
4,116
1,823
11,460
691
W
Baron Samedi
Tha1foo_IG
Baron Samedi
7,055
361
1,247
1,879
4,677
1,992
336
2,365
2,085
18,813
0
L
Atlas
jarridsch
Atlas
7,557
1,551
636
3,247
10,225
5,878
0
4,767
5,458
11,422
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
32,849
75
Minions Killed
81
0
Camps Cleared
0
618,671
Distance Traveled
670,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,469
1,067
11
2
0
119,863
0
L
Xing Tian
5,707
815
0
0
0
106,658
0
L
Chiron
7,091
1,013
27
4
0
146,512
0
L
Persephone
7,044
1,006
14
2
0
159,021
0
W
Scylla
6,762
966
9
1
0
120,119
0
W
Ymir
6,531
933
12
2
0
118,248
0
W
Charybdis
7,396
1,057
23
3
0
130,139
0
L
Eset
6,423
918
26
4
0
122,905
0
W
Baron Samedi
7,170
1,024
20
3
0
130,302
0
L
Atlas
6,584
941
14
2
0
135,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role