Player Matchup

Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Dark_Specter682
Mercury
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,196 Elo+
Solo
Scylla
Scylla
HaughtNGro0o0vy
Scylla
Level 154
God Stats
4W - 12L
1,425 SR
Queue Stats
571W - 576L
1,442 Elo+
Party 1
Hachiman
Hachiman
SullyThaSavage
Hachiman
Level 158
God Stats
1W - 4L
1,391 SR
Queue Stats
133W - 166L
1,415 Elo+
Solo
Bellona
Bellona
haught_ch0c0late
Bellona
Level 158
God Stats
8W - 5L
1,693 SR
Queue Stats
450W - 420L
1,427 Elo+
Party 1
Team Averages
Level 109
1,502 SR
1,396 Elo+

VS

Team Averages
Level 33
1,477 SR
1,449 Elo+
Merlin
Merlin
 
Merlin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
RetiredLegacy
Neith
Level 69
God Stats
2W - 1L
1,386 SR
Queue Stats
197W - 222L
1,448 Elo+
Solo
Sun Wukong
Sun Wukong
Wizelmaus
Sun Wukong
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,498 Elo+
Solo
Apollo
Apollo
ayax88
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,416 Elo+
Party 2
Scylla
Scylla
galnak88
Scylla
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 58L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 3 / 3
7,072
884
6,531
7,194
2,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

7
0 / 3 / 2
5,458
682
369
3,177
933
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
2 / 2 / 3
7,886
986
4,766
6,457
2,200
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
1 / 5 / 3
6,500
813
3,189
7,669
2,190
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
3 / 4 / 2
7,018
877
4,608
9,954
9,534
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 10
8,228
1,029
6,702
5,492
1,984
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

13
4 / 1 / 10
7,565
946
9,527
5,334
1,735
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Wizelmaus
Sun Wukong
14
2 / 2 / 13
7,382
923
4,444
7,958
6,294
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
ayax88
Apollo
9
2 / 3 / 9
6,409
801
3,408
4,779
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
galnak88
Scylla
15
7 / 2 / 8
8,359
1,045
8,059
5,070
1,614
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
7
Kills
17
17
Deaths
8
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
3
0.83
W
Merlin
 
Merlin
2
0
10
7
L
0
3
2
0.33
L
2
2
3
1.75
W
4
1
10
9
L
Hachiman
1
5
3
0.5
W
Sun Wukong
Wizelmaus
Sun Wukong
2
2
13
4.25
W
Apollo
ayax88
Apollo
2
3
9
2.17
W
Scylla
galnak88
Scylla
7
2
8
5.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
32,140
34,451
Taken
28,633
17,402
Mitigated
13,274
7,360
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,531
793
371
1,537
7,194
2,545
0
3,473
3,721
0
20,401
W
Merlin
 
Merlin
6,702
218
2,938
1,711
5,492
1,984
60
853
4,639
23,164
842
L
369
0
0
110
3,177
933
0
1,225
1,952
0
477
L
4,766
226
631
1,497
6,457
2,200
0
3,440
3,017
19,711
552
W
9,527
1,992
1,183
2,280
5,334
1,735
75
887
4,447
0
22,550
L
Hachiman
3,189
1,545
326
913
7,669
2,190
0
3,589
4,080
0
9,940
W
Sun Wukong
Wizelmaus
Sun Wukong
4,444
293
0
441
7,958
6,294
0
1,067
6,891
0
5,410
W
Apollo
ayax88
Apollo
3,408
2,074
81
615
4,779
1,647
0
779
4,000
0
7,142
W
Scylla
galnak88
Scylla
8,059
342
498
674
5,070
1,614
0
1,158
3,912
16,075
0
L
4,608
793
566
1,409
9,954
9,534
0
2,885
7,069
0
7,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,934
Gold Earned
37,943
85
Minions Killed
97
0
Camps Cleared
0
703,222
Distance Traveled
828,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,072
884
28
4
0
169,190
0
W
Merlin
8,228
1,029
50
6
0
174,588
0
L
Mercury
5,458
682
0
0
0
87,628
0
L
Scylla
7,886
986
41
5
0
162,339
0
W
Neith
7,565
946
17
2
0
159,657
0
L
Hachiman
6,500
813
7
1
0
142,767
0
W
Sun Wukong
7,382
923
4
1
0
186,662
0
W
Apollo
6,409
801
6
1
0
131,878
0
W
Scylla
8,359
1,045
20
3
0
175,963
0
L
Bellona
7,018
877
9
1
0
141,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role