Player Matchup

Arachne
Arachne
Gold V
MrYoungblood
Arachne
Gold V
Level 141
God Stats
2W - 1L
1,684 SR
Queue Stats
64W - 77L
1,302 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,684 SR
1,302 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 48
1,219 SR
963 MMR
Ah Puch
Ah Puch
Bronze V
GrandpaJay
Ah Puch
Bronze V
Level 48
God Stats
2W - 15L
1,219 SR
Queue Stats
2W - 19L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MrYoungblood
Arachne
15
3 / 0 / 0
9,601
1,067
4,514
8,322
4,235
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnhurAmaterasuMedusa

VS

Bans
TyrKuzenboBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GrandpaJay
Ah Puch
13
0 / 3 / 0
8,179
909
5,354
5,792
1,999
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
GrandpaJay
Ah Puch
0
3
0
0
W
Arachne
MrYoungblood
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,514
Damage
5,354
8,322
Taken
5,792
4,235
Mitigated
1,999
2,873
Healing
500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
GrandpaJay
Ah Puch
5,354
136
0
500
5,792
1,999
258
285
5,507
44,577
0
W
Arachne
MrYoungblood
Arachne
4,514
3,758
0
2,873
8,322
4,235
1,349
5,875
2,447
0
45,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,601
Gold Earned
8,179
104
Minions Killed
99
5
Camps Cleared
4
192,014
Distance Traveled
173,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,179
909
99
11
4
173,424
0
W
Arachne
9,601
1,067
104
12
5
192,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role