Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
THICCCAPYBARA
Artio
Level 35
God Stats
6W - 4L
1,657 SR
Queue Stats
79W - 47L
1,541 Elo+
Party 1
Nu Wa
Nu Wa
THICCEGGPLANT
Nu Wa
Level 29
God Stats
7W - 6L
1,423 SR
Queue Stats
74W - 47L
1,534 Elo+
Party 1
Loki
Loki
school_bus_gang
Loki
Level 155
God Stats
7W - 7L
1,581 SR
Queue Stats
334W - 345L
1,458 Elo+
Solo
Vulcan
Vulcan
temp-1259744
Vulcan
Level 85
God Stats
1W - 3L
1,601 SR
Queue Stats
37W - 40L
1,482 Elo+
Solo
Team Averages
Level 87
1,552 SR
1,503 Elo+

VS

Team Averages
Level 112
1,553 SR
1,551 Elo+
Loki
Loki
Barsu
Loki
Level 159
God Stats
13W - 12L
1,449 SR
Queue Stats
207W - 198L
1,519 Elo+
Solo
Cthulhu
Cthulhu
ExternalNest468
Cthulhu
Level 104
God Stats
12W - 4L
1,721 SR
Queue Stats
41W - 26L
1,743 Elo+
Party 2
Atlas
Atlas
JeansFleau2605
Atlas
Level 124
God Stats
4W - 4L
1,554 SR
Queue Stats
42W - 30L
1,706 Elo+
Party 2
Scylla
Scylla
Thecas59
Scylla
Level 126
God Stats
6W - 3L
1,630 SR
Queue Stats
288W - 357L
1,422 Elo+
Solo
Neith
Neith
warior4242
Neith
Level 48
God Stats
96W - 113L
1,410 SR
Queue Stats
110W - 154L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 0 / 0
4,326
865
437
967
189
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
4,804
961
520
5,015
2,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 1 / 0
4,255
851
386
678
142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 0 / 0
4,383
877
378
175
34
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Vulcan
7
0 / 1 / 0
4,227
845
0
599
159

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Barsu
Loki
10
0 / 0 / 2
5,249
1,050
1,104
1,918
650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 2
4,733
947
245
1,441
746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 0 / 2
4,654
931
229
1,299
663
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Thecas59
Scylla
11
2 / 0 / 1
5,706
1,141
1,889
900
221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
11
2 / 0 / 1
5,494
1,099
1,977
1,045
303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
4
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Loki
Barsu
Loki
0
0
2
1
W
0
0
2
1
W
0
0
2
1
L
0
2
0
0
L
0
1
0
0
W
Scylla
Thecas59
Scylla
2
0
1
2.5
L
0
0
0
0
L
Vulcan
0
1
0
0
W
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,721
Damage
5,444
7,434
Taken
6,603
3,297
Mitigated
2,583
729
Healing
982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
437
249
0
0
967
189
0
476
491
0
3,455
W
Loki
Barsu
Loki
1,104
379
0
160
1,918
650
622
299
1,615
0
18,772
W
245
68
0
105
1,441
746
522
284
1,136
3,975
0
W
229
132
0
84
1,299
663
276
240
1,057
3,021
0
L
520
110
0
729
5,015
2,773
0
1,269
3,695
9,887
0
L
386
26
0
0
678
142
0
224
454
359
0
W
Scylla
Thecas59
Scylla
1,889
550
0
0
900
221
947
0
900
16,636
0
L
378
0
0
0
175
34
0
0
175
0
3,422
L
Vulcan
0
0
0
0
599
159
0
394
205
0
0
W
Neith
1,977
859
0
633
1,045
303
1,240
56
989
0
10,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,995
Gold Earned
25,836
35
Minions Killed
113
0
Camps Cleared
0
282,371
Distance Traveled
466,560
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
4,326
865
3
1
0
72,859
0
W
Loki
5,249
1,050
32
6
0
111,437
0
W
Cthulhu
4,733
947
12
2
0
79,180
0
W
Atlas
4,654
931
2
0
0
85,753
0
L
Artio
4,804
961
27
5
0
75,337
0
L
Nu Wa
4,255
851
0
0
0
26,150
0
W
Scylla
5,706
1,141
45
9
0
106,203
3
L
Loki
4,383
877
5
1
0
92,646
0
L
Vulcan
4,227
845
0
0
0
15,379
0
W
Neith
5,494
1,099
22
4
0
83,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role