Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 125
God Stats
373W - 351L
1,602 SR
Queue Stats
449W - 435L
1,518 Elo+
Solo
Thor
Thor
Captain__Bolo
Thor
Level 29
God Stats
0W - 3L
1,302 SR
Queue Stats
40W - 56L
1,060 Elo+
Party 1
Hades
Hades
Ekasi_
Hades
Level 45
God Stats
6W - 7L
1,500 SR
Queue Stats
45W - 67L
1,399 Elo+
Party 1
Olorun
Olorun
Toflama503
Olorun
Level 61
God Stats
13W - 11L
1,982 SR
Queue Stats
157W - 167L
1,490 Elo+
Solo
Team Averages
Level 61
1,577 SR
1,393 Elo+

VS

Team Averages
Level 148
1,443 SR
1,476 Elo+
Osiris
Osiris
BiggyDs091
Osiris
Level 106
God Stats
15W - 14L
1,504 SR
Queue Stats
256W - 229L
1,518 Elo+
Solo
Danzaburou
Danzaburou
ClownPrinceBucky
Danzaburou
Level 89
God Stats
20W - 15L
1,382 SR
Queue Stats
532W - 518L
1,362 Elo+
Solo
The Morrigan
The Morrigan
Panguru 2009
The Morrigan
Level 222
God Stats
21W - 31L
1,469 SR
Queue Stats
279W - 265L
1,480 Elo+
Solo
Ah Puch
Ah Puch
Spankalicious17
Ah Puch
Level 145
God Stats
2W - 1L
1,308 SR
Queue Stats
659W - 647L
1,485 Elo+
Solo
Anubis
Anubis
TOOBEAST_83
Anubis
Level 178
God Stats
37W - 34L
1,552 SR
Queue Stats
335W - 339L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 0 / 0
5,162
369
524
3,747
2,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Danzaburou
AchillesSamaras
Danzaburou
14
2 / 2 / 1
7,385
528
4,820
7,534
2,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
0 / 4 / 2
6,032
431
3,875
10,269
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hades
Ekasi_
Hades
12
2 / 2 / 1
7,089
506
4,975
12,509
7,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Olorun
Toflama503
Olorun
10
1 / 5 / 0
6,214
444
2,670
9,670
2,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BiggyDs091
Osiris
14
2 / 1 / 1
8,735
624
5,182
11,679
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ClownPrinceBucky
Danzaburou
13
2 / 1 / 1
8,219
587
2,065
7,321
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Morrigan
Panguru 2009
The Morrigan
14
1 / 1 / 6
8,484
606
8,263
4,830
1,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 2
8,665
619
4,208
7,999
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anubis
14
5 / 1 / 4
8,690
621
10,540
9,608
3,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
0
0
0
L
Danzaburou
AchillesSamaras
Danzaburou
2
2
1
1.25
W
Osiris
BiggyDs091
Osiris
2
1
1
2.5
L
0
4
2
0.25
W
Danzaburou
ClownPrinceBucky
Danzaburou
2
1
1
2.5
L
Hades
Ekasi_
Hades
2
2
1
1.25
W
The Morrigan
Panguru 2009
The Morrigan
1
1
6
4
W
3
1
2
4
W
Anubis
5
1
4
7
L
Olorun
Toflama503
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,864
Damage
30,258
43,729
Taken
41,437
16,282
Mitigated
17,426
13,742
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
524
66
0
128
3,747
2,127
0
1,362
2,337
8,233
0
L
Danzaburou
AchillesSamaras
Danzaburou
4,820
1,339
0
3,442
7,534
2,014
0
3,846
3,462
0
67,970
W
Osiris
BiggyDs091
Osiris
5,182
1,897
0
3,345
11,679
8,327
277
3,881
7,798
0
51,994
L
3,875
190
0
2,348
10,269
2,146
0
6,081
4,148
0
30,698
W
Danzaburou
ClownPrinceBucky
Danzaburou
2,065
796
0
2,461
7,321
2,021
3,298
1,234
6,087
0
51,570
L
Hades
Ekasi_
Hades
4,975
536
130
5,129
12,509
7,485
0
4,122
7,714
37,471
0
W
The Morrigan
Panguru 2009
The Morrigan
8,263
1,119
0
516
4,830
1,700
712
721
4,109
51,622
0
W
4,208
178
0
3,146
7,999
2,307
514
2,468
5,531
48,061
315
W
Anubis
10,540
253
0
5,173
9,608
3,071
208
531
9,077
57,090
281
L
Olorun
Toflama503
Olorun
2,670
1,406
0
2,565
9,670
2,510
0
6,995
2,539
25,296
3,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,882
Gold Earned
42,793
340
Minions Killed
410
0
Camps Cleared
0
1,138,715
Distance Traveled
1,395,195
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
5,162
369
12
1
0
121,517
0
L
Danzaburou
7,385
528
123
9
0
235,872
0
W
Osiris
8,735
624
91
7
0
238,542
0
L
Thor
6,032
431
56
4
0
287,529
0
W
Danzaburou
8,219
587
83
6
0
277,114
0
L
Hades
7,089
506
75
5
0
239,285
2
W
The Morrigan
8,484
606
93
7
0
267,083
4
W
Ah Puch
8,665
619
62
4
0
266,715
0
W
Anubis
8,690
621
81
6
0
345,741
6
L
Olorun
6,214
444
74
5
0
254,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role