Player Matchup

Thoth
Thoth
Platinum III
Lihaywood
Thoth
Platinum III
Level 64
God Stats
1W - 0L
1,333 SR
Queue Stats
41W - 37L
1,859 MMR
Solo
Freya
Freya
Platinum III
MaxwellFriedman
Freya
Platinum III
Level 240
God Stats
2W - 0L
1,729 SR
Queue Stats
310W - 310L
1,796 MMR
Solo
Gilgamesh
Gilgamesh
Platinum III
Oh Dabi
Gilgamesh
Platinum III
Level 113
God Stats
29W - 27L
1,574 SR
Queue Stats
168W - 167L
1,932 MMR
Solo
Charybdis
Charybdis
Gold I
Saggy TOB
Charybdis
Gold I
Level 147
God Stats
15W - 18L
1,457 SR
Queue Stats
369W - 364L
1,707 MMR
Solo
Geb
Geb
Gold I
Vanillashakezz
Geb
Gold I
Level 170
God Stats
37W - 40L
1,522 SR
Queue Stats
277W - 278L
1,720 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,523 SR
1,803 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 185
1,562 SR
1,617 MMR
Hades
Hades
Platinum II
 
Hades
Platinum II
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
 
Kukulkan
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum I
 
Atlas
Platinum I
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum V
Moipascommentoi
Cupid
Platinum V
Level 167
God Stats
13W - 12L
1,620 SR
Queue Stats
433W - 430L
1,791 MMR
Solo
Loki
Loki
Platinum II
Szyza
Loki
Platinum II
Level 192
God Stats
16W - 11L
1,690 SR
Queue Stats
964W - 948L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Lihaywood
Thoth
12
0 / 0 / 2
6,664
606
3,596
2,640
783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
3 / 0 / 3
5,907
537
5,343
7,631
2,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Gilgamesh
Oh Dabi
Gilgamesh
10
0 / 3 / 2
5,476
498
3,002
9,637
6,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
Saggy TOB
Charybdis
11
3 / 2 / 0
6,086
553
5,041
7,135
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
1 / 0 / 4
6,059
551
3,135
6,867
4,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
King ArthurSun WukongJanusThanatosTsukuyomi

VS

Bans
BacchusBakasuraSurtrBake KujiraSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 1
6,667
606
4,250
5,608
3,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
 
Kukulkan
12
0 / 0 / 1
6,575
598
1,378
3,501
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Atlas
 
Atlas
7
0 / 1 / 0
5,027
457
3,293
6,698
4,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
6,220
565
4,612
7,272
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Szyza
Loki
12
3 / 3 / 1
6,344
577
3,855
9,360
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
7
Kills
5
5
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
1
1.5
L
Kukulkan
 
Kukulkan
0
0
1
0.5
L
Atlas
 
Atlas
0
1
0
0
W
Thoth
Lihaywood
Thoth
0
0
2
1
W
3
0
3
4.5
L
1
2
0
0.5
W
Gilgamesh
Oh Dabi
Gilgamesh
0
3
2
0.33
W
Charybdis
Saggy TOB
Charybdis
3
2
0
1.5
L
Loki
Szyza
Loki
3
3
1
1.17
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,117
Damage
17,388
33,910
Taken
32,439
16,178
Mitigated
13,142
10,504
Healing
13,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,250
685
53
3,581
5,608
3,329
0
1,063
4,545
41,432
1,782
L
Kukulkan
 
Kukulkan
1,378
106
0
668
3,501
709
0
2,604
657
47,489
0
L
Atlas
 
Atlas
3,293
1,510
0
1,506
6,698
4,270
0
3,388
3,266
16,491
1,037
W
Thoth
Lihaywood
Thoth
3,596
49
0
858
2,640
783
0
1,029
1,611
52,497
609
W
5,343
1,494
0
2,756
7,631
2,730
0
452
7,179
36,752
0
L
4,612
2,602
28
3,820
7,272
2,177
0
2,328
4,944
0
44,638
W
Gilgamesh
Oh Dabi
Gilgamesh
3,002
973
0
1,303
9,637
6,554
0
3,785
5,852
1,732
33,797
W
Charybdis
Saggy TOB
Charybdis
5,041
1,716
0
3,214
7,135
1,961
0
1,548
5,587
0
45,561
L
Loki
Szyza
Loki
3,855
703
0
3,398
9,360
2,657
0
2,808
6,466
0
47,196
W
3,135
123
0
2,373
6,867
4,150
0
1,801
5,066
16,849
1,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,192
Gold Earned
30,833
356
Minions Killed
369
0
Camps Cleared
0
1,130,620
Distance Traveled
1,105,931
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,667
606
86
8
0
220,245
6
L
Kukulkan
6,575
598
102
9
0
239,209
1
L
Atlas
5,027
457
14
1
0
186,651
0
W
Thoth
6,664
606
115
10
0
211,757
3
W
Freya
5,907
537
59
5
0
240,350
2
L
Cupid
6,220
565
86
8
0
212,108
2
W
Gilgamesh
5,476
498
58
5
0
236,149
0
W
Charybdis
6,086
553
91
8
0
203,833
1
L
Loki
6,344
577
81
7
0
247,718
0
W
Geb
6,059
551
33
3
0
238,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role