Player Matchup

Aphrodite
Aphrodite
Il420BlitzlI
Aphrodite
Level 104
God Stats
1W - 1L
1,633 SR
Queue Stats
346W - 323L
1,488 Elo+
Solo
Ah Puch
Ah Puch
JayFlodge335
Ah Puch
Level 108
God Stats
23W - 20L
1,540 SR
Queue Stats
169W - 179L
1,464 Elo+
Solo
Thor
Thor
TSM_KindredEPR22
Thor
Level 152
God Stats
24W - 23L
1,510 SR
Queue Stats
156W - 192L
1,555 Elo+
Solo
Surtr
Surtr
goochconsumer45_
Surtr
Level 69
God Stats
34W - 24L
1,592 SR
Queue Stats
185W - 179L
1,547 Elo+
Solo
Neith
Neith
vCray_Z
Neith
Level 58
God Stats
4W - 4L
1,531 SR
Queue Stats
69W - 71L
1,419 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,494 Elo+

VS

Team Averages
Level 131
1,488 SR
1,441 Elo+
Medusa
Medusa
 
Medusa
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Asmonerd
Sylvanus
Level 153
God Stats
367W - 340L
1,426 SR
Queue Stats
440W - 427L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 113
God Stats
581W - 573L
1,467 SR
Queue Stats
713W - 745L
1,419 Elo+
Solo
Cabrakan
Cabrakan
RockBottomAuto
Cabrakan
Level 108
God Stats
11W - 9L
1,603 SR
Queue Stats
231W - 237L
1,522 Elo+
Solo
Anubis
Anubis
TinyGirlLish
Anubis
Level 127
God Stats
70W - 75L
1,444 SR
Queue Stats
137W - 135L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Il420BlitzlI
Aphrodite
9
1 / 4 / 1
5,641
470
3,022
9,939
3,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
JayFlodge335
Ah Puch
11
2 / 2 / 1
6,390
533
5,737
6,057
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 1
6,516
543
5,144
9,148
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 4 / 0
4,784
399
3,426
6,645
3,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
vCray_Z
Neith
10
0 / 3 / 2
5,136
428
3,175
9,180
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
6 / 0 / 1
6,900
575
9,019
6,573
1,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
Asmonerd
Sylvanus
12
3 / 1 / 6
7,030
586
6,701
8,112
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
Graiskye
Cthulhu
11
0 / 2 / 4
5,826
486
3,464
6,633
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
11
5 / 2 / 0
7,194
600
4,208
6,352
6,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
12
1 / 2 / 3
6,704
559
3,351
6,201
2,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
15
15
Deaths
7
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
1
6.5
W
Sylvanus
Asmonerd
Sylvanus
3
1
6
6
W
Cthulhu
Graiskye
Cthulhu
0
2
4
1
L
Aphrodite
Il420BlitzlI
Aphrodite
1
4
1
0.38
L
Ah Puch
JayFlodge335
Ah Puch
2
2
1
1.25
W
Cabrakan
5
2
0
2.5
L
4
2
1
2.25
W
Anubis
1
2
3
1.25
L
0
4
0
0
L
Neith
vCray_Z
Neith
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,504
Damage
26,743
40,969
Taken
33,871
13,226
Mitigated
17,558
17,526
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,019
3,052
0
2,226
6,573
1,946
490
1,637
4,936
0
40,276
W
Sylvanus
Asmonerd
Sylvanus
6,701
2,095
614
3,205
8,112
3,458
0
1,886
6,226
35,244
15,935
W
Cthulhu
Graiskye
Cthulhu
3,464
0
0
436
6,633
2,895
245
2,244
4,389
20,143
430
L
Aphrodite
Il420BlitzlI
Aphrodite
3,022
228
1,510
5,241
9,939
3,047
0
2,447
7,176
26,224
0
L
Ah Puch
JayFlodge335
Ah Puch
5,737
82
0
2,279
6,057
1,594
0
3,660
2,346
41,275
0
W
Cabrakan
4,208
749
0
2,355
6,352
6,668
420
1,312
5,040
28,254
3,889
L
5,144
565
0
4,059
9,148
2,730
0
3,229
5,919
0
41,272
W
Anubis
3,351
117
0
2,756
6,201
2,591
161
2,685
3,516
45,085
0
L
3,426
1,241
0
2,295
6,645
3,385
0
4,226
2,419
808
18,754
L
Neith
vCray_Z
Neith
3,175
958
0
2,142
9,180
2,470
0
2,741
6,109
0
31,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,467
Gold Earned
33,654
287
Minions Killed
326
0
Camps Cleared
0
1,011,223
Distance Traveled
1,150,711
5
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,900
575
50
4
0
238,311
2
W
Sylvanus
7,030
586
77
6
0
262,633
13
W
Cthulhu
5,826
486
47
4
0
251,943
8
L
Aphrodite
5,641
470
54
5
0
201,840
0
L
Ah Puch
6,390
533
77
6
0
237,553
2
W
Cabrakan
7,194
600
58
5
0
183,874
2
L
Thor
6,516
543
72
6
0
239,898
2
W
Anubis
6,704
559
94
8
0
213,950
2
L
Surtr
4,784
399
36
3
0
118,094
1
L
Neith
5,136
428
48
4
0
213,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role