Player Matchup

Thoth
Thoth
 
Thoth
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DoubleWhammie
Sylvanus
Level 105
God Stats
7W - 3L
1,650 SR
Queue Stats
398W - 389L
1,471 Elo+
Solo
Neith
Neith
LegenTerry9101
Neith
Level 56
God Stats
122W - 144L
1,422 SR
Queue Stats
126W - 149L
1,392 Elo+
Solo
Ymir
Ymir
Nudelsuppe123
Ymir
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 30L
1,512 Elo+
Solo
Team Averages
Level 89
1,514 SR
1,475 Elo+

VS

Team Averages
Level 130
1,496 SR
1,459 Elo+
Anhur
Anhur
 
Anhur
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Daood0161
Cabrakan
Level 72
God Stats
0W - 3L
1,502 SR
Queue Stats
126W - 121L
1,464 Elo+
Party 1
Loki
Loki
MustafG52
Loki
Level 68
God Stats
14W - 11L
1,500 SR
Queue Stats
106W - 98L
1,466 Elo+
Party 1
Erlang Shen
Erlang Shen
OstOr
Erlang Shen
Level 157
God Stats
4W - 3L
1,540 SR
Queue Stats
16W - 13L
1,453 Elo+
Solo
Tiamat
Tiamat
aminoglico
Tiamat
Level 120
God Stats
36W - 39L
1,436 SR
Queue Stats
439W - 443L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 1 / 0
5,400
675
653
2,481
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
 
Serqet
10
2 / 1 / 0
5,063
633
1,281
6,072
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
DoubleWhammie
Sylvanus
10
2 / 0 / 1
6,200
775
1,192
2,685
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 1 / 0
4,768
596
1,731
3,374
690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
0 / 0 / 0
4,342
543
2,897
5,142
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 1 / 1
4,431
554
3,167
4,029
1,100
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
Daood0161
Cabrakan
7
0 / 0 / 2
4,636
580
1,702
4,661
3,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
1
0 / 0 / 0
1,497
187
0
0
0
Erlang Shen
OstOr
Erlang Shen
7
1 / 3 / 1
4,548
569
504
4,428
1,438
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
aminoglico
Tiamat
5
1 / 0 / 0
3,612
452
691
1,596
515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
3
3
Deaths
4
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
0
1
0
0
W
Serqet
 
Serqet
2
1
0
2
L
Anhur
 
Anhur
1
1
1
1.5
L
Cabrakan
Daood0161
Cabrakan
0
0
2
1
W
Sylvanus
DoubleWhammie
Sylvanus
2
0
1
2.5
W
0
1
0
0
L
Loki
0
0
0
0
W
0
0
0
0
L
Erlang Shen
OstOr
Erlang Shen
1
3
1
0.5
L
Tiamat
aminoglico
Tiamat
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,754
Damage
6,064
19,754
Taken
14,714
6,975
Mitigated
6,925
4,422
Healing
5,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
653
0
0
69
2,481
551
1,532
480
1,805
34,646
0
W
Serqet
 
Serqet
1,281
432
0
476
6,072
2,089
0
95
5,977
0
33,989
L
Anhur
 
Anhur
3,167
1,256
0
1,468
4,029
1,100
0
1,214
2,577
0
34,291
L
Cabrakan
Daood0161
Cabrakan
1,702
552
0
1,646
4,661
3,872
0
1,734
2,927
9,451
0
W
Sylvanus
DoubleWhammie
Sylvanus
1,192
352
0
1,494
2,685
1,213
905
0
2,685
24,733
9,454
W
1,731
494
0
1,072
3,374
690
0
496
2,878
0
25,444
L
Loki
0
0
0
0
0
0
0
0
0
0
0
W
2,897
393
123
1,188
5,142
2,432
0
1,111
4,031
15,230
0
L
Erlang Shen
OstOr
Erlang Shen
504
339
0
1,064
4,428
1,438
0
1,083
3,345
0
16,872
L
Tiamat
aminoglico
Tiamat
691
0
0
925
1,596
515
0
512
943
4,760
255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,773
Gold Earned
18,724
277
Minions Killed
127
0
Camps Cleared
0
738,233
Distance Traveled
550,162
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
5,400
675
73
9
0
117,229
0
W
Serqet
5,063
633
62
8
0
194,333
0
L
Anhur
4,431
554
62
8
0
146,251
0
L
Cabrakan
4,636
580
18
2
0
162,193
0
W
Sylvanus
6,200
775
75
9
0
127,278
0
W
Neith
4,768
596
47
6
0
157,524
0
L
Loki
1,497
187
0
0
0
0
0
W
Ymir
4,342
543
20
3
0
141,869
2
L
Erlang Shen
4,548
569
32
4
0
181,515
0
L
Tiamat
3,612
452
15
2
0
60,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role