Player Matchup

Ares
Ares
BrownCupid
Ares
Level 159
God Stats
5W - 5L
1,528 SR
Queue Stats
113W - 110L
1,605 Elo+
Solo
Skadi
Skadi
Hierrophant
Skadi
Level 179
God Stats
4W - 10L
1,262 SR
Queue Stats
557W - 598L
1,554 Elo+
Solo
Nut
Nut
M0en
Nut
Level 188
God Stats
11W - 13L
1,484 SR
Queue Stats
1,137W - 924L
1,593 Elo+
Solo
Cerberus
Cerberus
X372_BlitZ
Cerberus
Level 122
God Stats
3W - 4L
1,576 SR
Queue Stats
325W - 323L
1,545 Elo+
Solo
Bacchus
Bacchus
lavahond
Bacchus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 221L
1,573 Elo+
Solo
Team Averages
Level 151
1,470 SR
1,574 Elo+

VS

Team Averages
Level 162
1,728 SR
1,576 Elo+
Anhur
Anhur
Erkamund
Anhur
Level 135
God Stats
2W - 1L
1,745 SR
Queue Stats
58W - 52L
1,572 Elo+
Party 1
Khepri
Khepri
Foghit
Khepri
Level 186
God Stats
3W - 4L
1,782 SR
Queue Stats
216W - 223L
1,611 Elo+
Solo
Ne Zha
Ne Zha
Sniqer1
Ne Zha
Level 204
God Stats
16W - 3L
1,811 SR
Queue Stats
541W - 554L
1,561 Elo+
Solo
Maui
Maui
Tharulas
Maui
Level 143
God Stats
2W - 0L
1,724 SR
Queue Stats
73W - 64L
1,566 Elo+
Party 1
Chiron
Chiron
Wetalpaca
Chiron
Level 144
God Stats
7W - 6L
1,580 SR
Queue Stats
411W - 411L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 3
7,839
784
6,976
13,020
11,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 4 / 4
8,342
834
8,890
8,517
2,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
M0en
Nut
13
2 / 4 / 2
7,692
769
8,633
8,493
2,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
X372_BlitZ
Cerberus
12
1 / 6 / 4
7,424
742
5,119
15,660
13,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
lavahond
Bacchus
11
1 / 5 / 2
6,849
685
3,295
9,234
4,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Erkamund
Anhur
15
7 / 2 / 10
9,246
925
11,290
7,108
3,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Foghit
Khepri
16
6 / 1 / 11
9,350
935
7,050
4,553
2,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
Sniqer1
Ne Zha
16
5 / 1 / 13
8,972
897
15,466
7,884
5,083
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Maui
13
0 / 1 / 19
8,406
841
5,198
11,720
12,065
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chiron
Wetalpaca
Chiron
15
4 / 2 / 16
8,687
869
12,153
5,967
2,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
91
7
Kills
22
22
Deaths
7
15
Assists
69
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
Anhur
Erkamund
Anhur
7
2
10
6
W
Khepri
Foghit
Khepri
6
1
11
11.5
L
2
4
4
1
L
Nut
M0en
Nut
2
4
2
0.75
W
Ne Zha
Sniqer1
Ne Zha
5
1
13
11.5
W
Maui
0
1
19
9.5
W
Chiron
Wetalpaca
Chiron
4
2
16
6
L
Cerberus
X372_BlitZ
Cerberus
1
6
4
0.5
L
Bacchus
lavahond
Bacchus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,913
Damage
51,157
54,924
Taken
37,232
34,368
Mitigated
25,402
13,060
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,976
0
420
1,960
13,020
11,621
0
2,902
10,118
12,331
0
W
Anhur
Erkamund
Anhur
11,290
4,162
765
1,390
7,108
3,205
780
2,716
4,392
0
22,776
W
Khepri
Foghit
Khepri
7,050
121
0
311
4,553
2,403
0
1,956
2,597
16,523
154
L
8,890
473
284
746
8,517
2,538
0
1,908
6,609
0
25,091
L
Nut
M0en
Nut
8,633
4,183
847
1,904
8,493
2,443
0
2,247
6,246
0
24,088
W
Ne Zha
Sniqer1
Ne Zha
15,466
1,886
248
2,818
7,884
5,083
31
3,540
4,344
0
32,101
W
Maui
5,198
436
3,152
3,679
11,720
12,065
0
5,467
6,253
6,607
0
W
Chiron
Wetalpaca
Chiron
12,153
2,734
1,376
579
5,967
2,646
507
1,708
4,256
0
25,402
L
Cerberus
X372_BlitZ
Cerberus
5,119
150
528
4,088
15,660
13,341
0
3,001
12,659
10,251
0
L
Bacchus
lavahond
Bacchus
3,295
51
567
1,716
9,234
4,425
0
2,145
7,089
6,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,146
Gold Earned
44,661
121
Minions Killed
119
0
Camps Cleared
0
881,996
Distance Traveled
988,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,839
784
5
1
0
185,214
0
W
Anhur
9,246
925
39
4
0
165,768
0
W
Khepri
9,350
935
22
2
0
215,276
0
L
Skadi
8,342
834
51
5
0
179,048
0
L
Nut
7,692
769
33
3
0
187,692
0
W
Ne Zha
8,972
897
24
2
0
213,183
0
W
Maui
8,406
841
0
0
0
202,495
0
W
Chiron
8,687
869
34
3
0
191,330
0
L
Cerberus
7,424
742
26
3
0
172,183
0
L
Bacchus
6,849
685
6
1
0
157,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role