Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Elozzzzz
Thoth
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 3
Lancelot
Lancelot
K1SRA
Lancelot
Level 37
God Stats
1W - 1L
1,300 SR
Queue Stats
10W - 16L
1,360 Elo+
Party 3
Ix Chel
Ix Chel
Yrynade
Ix Chel
Level 146
God Stats
8W - 5L
1,678 SR
Queue Stats
70W - 60L
1,538 Elo+
Party 2
Team Averages
Level 96
1,495 SR
1,431 Elo+

VS

Team Averages
Level 81
1,581 SR
1,464 Elo+
Erlang Shen
Erlang Shen
Ciertos
Erlang Shen
Level 75
God Stats
3W - 8L
1,333 SR
Queue Stats
333W - 351L
1,446 Elo+
Solo
Hachiman
Hachiman
DiabolusCrudus
Hachiman
Level 49
God Stats
0W - 1L
1,756 SR
Queue Stats
100W - 89L
1,514 Elo+
Solo
Bacchus
Bacchus
Zagerus8
Bacchus
Level 43
God Stats
30W - 26L
1,528 SR
Queue Stats
68W - 74L
1,403 Elo+
Solo
Janus
Janus
juggyfree
Janus
Level 145
God Stats
3W - 5L
1,477 SR
Queue Stats
339W - 324L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
killer_confo
Ne Zha
Level 94
God Stats
1W - 1L
1,811 SR
Queue Stats
161W - 162L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 3
9,491
633
6,064
10,164
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
 
Kumbhakarna
13
0 / 3 / 2
7,901
527
9,099
12,637
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thoth
Elozzzzz
Thoth
12
3 / 7 / 5
7,836
522
2,005
8,751
2,339
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
K1SRA
Lancelot
15
7 / 1 / 6
8,636
576
11,738
11,794
5,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
Yrynade
Ix Chel
12
3 / 0 / 7
7,670
511
6,642
6,247
2,978
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ciertos
Erlang Shen
14
3 / 4 / 1
8,596
573
8,733
17,008
8,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hachiman
15
1 / 2 / 1
8,370
558
4,939
6,849
2,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Zagerus8
Bacchus
12
2 / 6 / 3
7,585
506
4,188
11,031
9,560
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
juggyfree
Janus
16
5 / 3 / 3
9,473
632
10,948
8,024
2,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
12
2 / 5 / 3
7,374
492
2,444
12,737
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
13
13
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
3
3.25
W
Kumbhakarna
 
Kumbhakarna
0
3
2
0.33
L
Erlang Shen
Ciertos
Erlang Shen
3
4
1
0.88
L
Hachiman
1
2
1
0.75
W
Thoth
Elozzzzz
Thoth
3
7
5
0.79
W
Lancelot
K1SRA
Lancelot
7
1
6
10
W
Ix Chel
Yrynade
Ix Chel
3
0
7
6.5
L
Bacchus
Zagerus8
Bacchus
2
6
3
0.58
L
Janus
juggyfree
Janus
5
3
3
2.17
L
Ne Zha
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,548
Damage
31,252
49,593
Taken
55,649
19,634
Mitigated
27,085
13,904
Healing
18,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,064
4,444
0
4,736
10,164
3,501
761
1,872
8,222
0
80,023
W
Kumbhakarna
 
Kumbhakarna
9,099
952
0
2,284
12,637
5,454
0
830
11,807
47,775
26
L
Erlang Shen
Ciertos
Erlang Shen
8,733
4,740
0
6,762
17,008
8,805
695
7,806
8,426
0
54,396
L
Hachiman
4,939
2,736
0
2,844
6,849
2,283
649
1,462
5,387
0
67,773
W
Thoth
Elozzzzz
Thoth
2,005
419
0
1,783
8,751
2,339
252
5,786
2,502
30,442
0
W
Lancelot
K1SRA
Lancelot
11,738
2,993
0
1,449
11,794
5,362
0
3,378
8,220
0
66,530
W
Ix Chel
Yrynade
Ix Chel
6,642
1,417
1,608
2,044
6,247
2,978
330
2,777
3,376
32,372
1,300
L
Bacchus
Zagerus8
Bacchus
4,188
588
0
1,686
11,031
9,560
0
4,077
6,882
15,367
1,480
L
Janus
juggyfree
Janus
10,948
610
0
1,855
8,024
2,681
0
2,277
5,747
73,260
701
L
Ne Zha
2,444
385
0
5,455
12,737
3,756
0
1,196
11,471
0
48,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,534
Gold Earned
41,398
430
Minions Killed
447
0
Camps Cleared
0
1,466,817
Distance Traveled
1,477,855
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,491
633
136
9
0
269,867
4
W
Kumbhakarna
7,901
527
93
6
0
250,420
4
L
Erlang Shen
8,596
573
87
6
0
254,432
4
L
Hachiman
8,370
558
117
8
0
301,895
2
W
Thoth
7,836
522
64
4
0
272,055
0
W
Lancelot
8,636
576
89
6
0
385,270
0
W
Ix Chel
7,670
511
48
3
0
289,205
6
L
Bacchus
7,585
506
24
2
0
309,183
9
L
Janus
9,473
632
144
10
0
302,742
2
L
Ne Zha
7,374
492
75
5
0
309,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role