Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DFawk3s
Hel
Level 106
God Stats
7W - 4L
1,614 SR
Queue Stats
383W - 391L
1,428 Elo+
Solo
Kukulkan
Kukulkan
Qwynn4TheWynn
Kukulkan
Level 34
God Stats
3W - 1L
1,766 SR
Queue Stats
54W - 56L
1,403 Elo+
Solo
Cernunnos
Cernunnos
Rhino59
Cernunnos
Level 158
God Stats
4W - 4L
1,249 SR
Queue Stats
340W - 362L
1,453 Elo+
Solo
Atlas
Atlas
lSeaBreezyl
Atlas
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 123L
1,457 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,448 Elo+

VS

Team Averages
Level 109
1,432 SR
1,459 Elo+
Bellona
Bellona
AlexMariin29
Bellona
Level 92
God Stats
3W - 2L
1,509 SR
Queue Stats
82W - 77L
1,509 Elo+
Party 1
Hel
Hel
IlFranklI
Hel
Level 105
God Stats
1W - 1L
1,704 SR
Queue Stats
77W - 76L
1,493 Elo+
Party 1
Shiva
Shiva
Lettsomite
Shiva
Level 137
God Stats
1W - 2L
1,471 SR
Queue Stats
72W - 81L
1,447 Elo+
Solo
Cernunnos
Cernunnos
SPRING04
Cernunnos
Level 88
God Stats
0W - 2L
1,263 SR
Queue Stats
206W - 193L
1,450 Elo+
Solo
Chiron
Chiron
WickDiggles
Chiron
Level 125
God Stats
2W - 4L
1,212 SR
Queue Stats
437W - 514L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
13 / 6 / 13
12,090
806
14,929
20,194
16,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
18
6 / 1 / 19
11,419
761
10,142
15,526
6,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Qwynn4TheWynn
Kukulkan
19
5 / 1 / 21
11,690
779
20,249
13,364
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Rhino59
Cernunnos
18
5 / 2 / 25
11,290
753
20,223
12,122
5,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 1 / 24
12,775
852
18,989
24,529
34,334
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexMariin29
Bellona
13
1 / 8 / 3
8,528
569
9,251
19,226
19,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 6 / 5
9,218
615
10,441
17,873
8,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shiva
17
1 / 9 / 7
9,411
627
16,294
27,181
27,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Cernunnos
SPRING04
Cernunnos
18
4 / 3 / 4
9,308
621
9,325
12,078
5,650
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
16
2 / 7 / 5
9,605
640
10,281
15,617
6,144

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
34
33
Kills
10
11
Deaths
33
102
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
13
6
13
3.25
L
Bellona
AlexMariin29
Bellona
1
8
3
0.31
W
Hel
6
1
19
15.5
L
2
6
5
0.75
L
Shiva
1
9
7
0.5
W
Kukulkan
Qwynn4TheWynn
Kukulkan
5
1
21
15.5
W
Cernunnos
Rhino59
Cernunnos
5
2
25
8.75
L
Cernunnos
SPRING04
Cernunnos
4
3
4
2
L
Chiron
2
7
5
0.64
W
4
1
24
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,532
Damage
55,592
85,735
Taken
91,975
70,186
Mitigated
66,691
51,506
Healing
31,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
14,929
5,588
1,312
4,620
20,194
16,647
1,136
3,426
16,555
0
21,121
L
Bellona
AlexMariin29
Bellona
9,251
2,312
596
1,700
19,226
19,021
0
8,365
10,861
0
12,694
W
Hel
10,142
758
23,730
11,892
15,526
6,931
724
787
14,590
18,466
940
L
10,441
1,860
9,516
7,579
17,873
8,068
0
10,942
6,931
21,256
0
L
Shiva
16,294
894
2,405
3,112
27,181
27,808
0
10,371
16,810
119
25,888
W
Kukulkan
Qwynn4TheWynn
Kukulkan
20,249
1,816
1,489
1,676
13,364
6,290
2,235
1,483
11,485
45,761
500
W
Cernunnos
Rhino59
Cernunnos
20,223
5,546
350
1,627
12,122
5,984
3,420
911
10,789
0
48,565
L
Cernunnos
SPRING04
Cernunnos
9,325
1,817
243
1,379
12,078
5,650
0
6,870
5,208
0
26,837
L
Chiron
10,281
1,285
1,562
2,966
15,617
6,144
0
8,264
7,179
0
23,596
W
18,989
3,065
1,712
3,098
24,529
34,334
222
3,953
19,913
28,142
5,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,264
Gold Earned
46,070
177
Minions Killed
106
0
Camps Cleared
0
1,449,166
Distance Traveled
1,118,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,090
806
19
1
0
275,222
0
L
Bellona
8,528
569
7
0
0
194,667
0
W
Hel
11,419
761
24
2
0
305,609
0
L
Hel
9,218
615
24
2
0
211,909
0
L
Shiva
9,411
627
17
1
0
212,914
0
W
Kukulkan
11,690
779
53
4
0
315,235
0
W
Cernunnos
11,290
753
51
3
0
246,849
0
L
Cernunnos
9,308
621
24
2
0
298,058
0
L
Chiron
9,605
640
34
2
0
201,406
0
W
Atlas
12,775
852
30
2
0
306,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role