Player Matchup

Zhong Kui
Zhong Kui
ELEFICAZ
Zhong Kui
Level 107
God Stats
77W - 108L
1,472 SR
Queue Stats
152W - 184L
1,503 Elo+
Solo
Danzaburou
Danzaburou
EtherealTooth36
Danzaburou
Level 60
God Stats
5W - 7L
1,463 SR
Queue Stats
27W - 39L
1,432 Elo+
Solo
Mercury
Mercury
GurberSurfer
Mercury
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 13L
1,184 Elo+
Solo
Cerberus
Cerberus
Moon XC
Cerberus
Level 146
God Stats
4W - 5L
1,618 SR
Queue Stats
51W - 63L
1,438 Elo+
Solo
Poseidon
Poseidon
xXxGODB
Poseidon
Level 122
God Stats
25W - 35L
1,455 SR
Queue Stats
202W - 224L
1,448 Elo+
Solo
Team Averages
Level 94
1,501 SR
1,401 Elo+

VS

Team Averages
Level 102
1,572 SR
1,532 Elo+
Izanami
Izanami
 
Izanami
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Gontamaru
Achilles
Level 98
God Stats
22W - 11L
1,629 SR
Queue Stats
190W - 220L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Satto_gin
Cthulhu
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,615 Elo+
Solo
Chang'e
Chang'e
ToughJasmine
Chang'e
Level 139
God Stats
4W - 0L
1,732 SR
Queue Stats
74W - 76L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ELEFICAZ
Zhong Kui
15
3 / 6 / 3
9,767
1,221
18,470
16,166
10,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Danzaburou
EtherealTooth36
Danzaburou
14
0 / 1 / 5
8,785
1,098
8,500
8,456
2,943
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
GurberSurfer
Mercury
14
4 / 3 / 1
9,646
1,206
5,562
10,020
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Cerberus
Moon XC
Cerberus
13
0 / 0 / 0
7,341
918
0
469
147
Poseidon
xXxGODB
Poseidon
13
0 / 3 / 3
8,063
1,008
7,768
7,748
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

233

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
6 / 2 / 5
10,455
1,307
9,841
9,287
3,383
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Nu Wa
 
Nu Wa
15
1 / 2 / 9
8,745
1,093
9,692
6,689
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Gontamaru
Achilles
14
3 / 0 / 8
9,061
1,133
7,937
9,988
14,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Satto_gin
Cthulhu
15
1 / 2 / 9
8,886
1,111
6,682
7,089
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
ToughJasmine
Chang'e
15
2 / 1 / 8
9,677
1,210
5,810
10,577
3,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
13
13
Deaths
7
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
5
4.25
W
Nu Wa
 
Nu Wa
1
2
9
2.75
L
Zhong Kui
ELEFICAZ
Zhong Kui
3
6
3
0.75
L
Danzaburou
EtherealTooth36
Danzaburou
0
1
5
2.5
W
Achilles
Gontamaru
Achilles
3
0
8
7
L
Mercury
GurberSurfer
Mercury
4
3
1
1.5
L
Cerberus
Moon XC
Cerberus
0
0
0
0
W
Cthulhu
Satto_gin
Cthulhu
1
2
9
2.75
W
Chang'e
ToughJasmine
Chang'e
2
1
8
6
L
Poseidon
xXxGODB
Poseidon
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,300
Damage
39,962
42,859
Taken
43,630
19,429
Mitigated
29,022
4,822
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,841
8,035
0
1,350
9,287
3,383
0
5,907
3,380
0
33,308
W
Nu Wa
 
Nu Wa
9,692
2,454
80
780
6,689
2,036
0
5,299
1,390
19,360
0
L
Zhong Kui
ELEFICAZ
Zhong Kui
18,470
501
0
2,276
16,166
10,966
0
8,603
7,201
47,967
0
L
Danzaburou
EtherealTooth36
Danzaburou
8,500
2,991
0
2,201
8,456
2,943
0
5,046
3,247
0
31,931
W
Achilles
Gontamaru
Achilles
7,937
1,689
0
1,972
9,988
14,002
0
4,758
5,230
2,446
9,255
L
Mercury
GurberSurfer
Mercury
5,562
2,264
0
169
10,020
3,060
0
4,768
4,645
0
13,467
L
Cerberus
Moon XC
Cerberus
0
0
0
0
469
147
0
469
0
0
0
W
Cthulhu
Satto_gin
Cthulhu
6,682
246
272
1,116
7,089
5,663
0
4,082
3,007
14,760
467
W
Chang'e
ToughJasmine
Chang'e
5,810
1,134
3,338
5,649
10,577
3,938
0
6,021
4,556
28,593
1,324
L
Poseidon
xXxGODB
Poseidon
7,768
1,220
0
176
7,748
2,313
0
3,828
3,799
22,260
389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
46,824
179
Minions Killed
180
4
Camps Cleared
8
605,791
Distance Traveled
790,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,455
1,307
71
9
3
149,307
0
W
Nu Wa
8,745
1,093
13
2
0
140,601
0
L
Zhong Kui
9,767
1,221
85
11
1
152,792
0
L
Danzaburou
8,785
1,098
46
6
0
162,446
0
W
Achilles
9,061
1,133
2
0
0
180,626
0
L
Mercury
9,646
1,206
18
2
2
167,481
0
L
Cerberus
7,341
918
0
0
0
2,246
0
W
Cthulhu
8,886
1,111
24
3
1
160,696
0
W
Chang'e
9,677
1,210
70
9
4
159,616
0
L
Poseidon
8,063
1,008
30
4
1
120,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role