Player Matchup

Camazotz
Camazotz
Afrowjack
Camazotz
Level 154
God Stats
14W - 12L
1,644 SR
Queue Stats
414W - 413L
1,569 Elo+
Solo
Chaac
Chaac
ChefByardee
Chaac
Level 168
God Stats
3W - 4L
1,419 SR
Queue Stats
318W - 304L
1,539 Elo+
Solo
Artemis
Artemis
JIF Creamy
Artemis
Level 157
God Stats
9W - 4L
1,542 SR
Queue Stats
246W - 235L
1,517 Elo+
Solo
Hera
Hera
V380
Hera
Level 103
God Stats
6W - 10L
1,278 SR
Queue Stats
550W - 543L
1,488 Elo+
Solo
Cu Chulainn
Cu Chulainn
whotookwaters
Cu Chulainn
Level 123
God Stats
18W - 9L
1,724 SR
Queue Stats
161W - 144L
1,511 Elo+
Solo
Team Averages
Level 141
1,521 SR
1,525 Elo+

VS

Team Averages
Level 84
1,423 SR
1,433 Elo+
Horus
Horus
CovertRhino143
Horus
Level 108
God Stats
19W - 19L
1,541 SR
Queue Stats
480W - 477L
1,471 Elo+
Solo
Izanami
Izanami
ItsTempestTTV
Izanami
Level 149
God Stats
1W - 5L
1,314 SR
Queue Stats
102W - 132L
1,476 Elo+
Party 1
Fafnir
Fafnir
KiLLer_ANtrAx777
Fafnir
Level 62
God Stats
1W - 4L
1,460 SR
Queue Stats
14W - 50L
1,202 Elo+
Solo
Ix Chel
Ix Chel
Venandi
Ix Chel
Level 58
God Stats
0W - 1L
1,302 SR
Queue Stats
46W - 38L
1,563 Elo+
Party 1
Fenrir
Fenrir
myon10
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Afrowjack
Camazotz
12
5 / 1 / 3
6,827
621
5,623
9,275
2,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
2 / 0 / 1
5,978
543
5,837
7,743
5,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Artemis
JIF Creamy
Artemis
11
1 / 1 / 2
6,311
574
3,964
3,341
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hera
V380
Hera
11
2 / 2 / 2
6,479
589
3,752
5,466
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
whotookwaters
Cu Chulainn
13
2 / 0 / 2
7,598
691
6,523
8,737
5,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,529
503
2,999
9,545
4,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
10
0 / 1 / 1
5,584
508
2,425
6,849
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 0
4,927
448
848
8,454
5,016
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ix Chel
Venandi
Ix Chel
10
2 / 4 / 0
5,914
538
4,370
6,137
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
myon10
Fenrir
10
2 / 4 / 2
5,701
518
3,706
10,099
3,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Afrowjack
Camazotz
5
1
3
6.5
W
2
0
1
2.5
L
0
2
0
0
L
Izanami
0
1
1
0.5
W
Artemis
JIF Creamy
Artemis
1
1
2
2
L
0
1
0
0
W
Hera
V380
Hera
2
2
2
1.5
L
Ix Chel
Venandi
Ix Chel
2
4
0
0.5
L
Fenrir
myon10
Fenrir
2
4
2
0.75
W
Cu Chulainn
whotookwaters
Cu Chulainn
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,699
Damage
14,348
34,562
Taken
41,084
16,251
Mitigated
16,311
10,224
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Afrowjack
Camazotz
5,623
2,084
0
5,398
9,275
2,700
0
1,354
7,921
0
45,059
W
5,837
1,081
0
1,174
7,743
5,454
0
828
6,915
0
38,289
L
2,999
1,199
40
2,815
9,545
4,326
0
835
8,710
0
33,726
L
Izanami
2,425
1,726
0
947
6,849
1,769
0
0
6,849
0
37,591
W
Artemis
JIF Creamy
Artemis
3,964
1,328
0
861
3,341
1,071
1,407
0
3,341
0
37,527
L
848
244
0
320
8,454
5,016
0
0
8,454
14,716
689
W
Hera
V380
Hera
3,752
1,190
0
1,000
5,466
1,589
174
2,571
2,895
37,436
0
L
Ix Chel
Venandi
Ix Chel
4,370
767
300
1,473
6,137
1,807
0
2,534
3,603
30,358
2,365
L
Fenrir
myon10
Fenrir
3,706
1,235
0
2,281
10,099
3,393
0
997
9,102
0
25,303
W
Cu Chulainn
whotookwaters
Cu Chulainn
6,523
1,369
0
1,791
8,737
5,437
15
436
8,301
3,144
57,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,193
Gold Earned
27,655
381
Minions Killed
269
0
Camps Cleared
0
1,143,377
Distance Traveled
1,056,468
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,827
621
64
6
0
252,874
0
W
Chaac
5,978
543
67
6
0
234,492
3
L
Horus
5,529
503
48
4
0
224,014
0
L
Izanami
5,584
508
72
7
0
220,717
0
W
Artemis
6,311
574
71
6
0
213,907
0
L
Fafnir
4,927
448
39
4
0
189,163
0
W
Hera
6,479
589
73
7
0
216,485
6
L
Ix Chel
5,914
538
59
5
0
181,606
0
L
Fenrir
5,701
518
51
5
0
240,968
2
W
Cu Chulainn
7,598
691
106
10
0
225,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role