Player Matchup

Kuzenbo
Kuzenbo
FerAsteria
Kuzenbo
Level 157
God Stats
5W - 1L
1,759 SR
Queue Stats
104W - 103L
1,522 Elo+
Party 2
Surtr
Surtr
Ganta Delra DOD
Surtr
Level 176
God Stats
3W - 6L
1,649 SR
Queue Stats
92W - 72L
1,480 Elo+
Party 1
Hachiman
Hachiman
KevinEU
Hachiman
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,654 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TrayADD
Morgan Le Fay
Level 126
God Stats
1W - 2L
1,254 SR
Queue Stats
117W - 127L
1,485 Elo+
Party 2
Awilix
Awilix
moemoe510
Awilix
Level 121
God Stats
1W - 1L
1,290 SR
Queue Stats
29W - 29L
1,474 Elo+
Party 1
Team Averages
Level 124
1,490 SR
1,523 Elo+

VS

Team Averages
Level 63
1,525 SR
1,339 Elo+
Mercury
Mercury
GriffithX
Mercury
Level 39
God Stats
3W - 5L
1,311 SR
Queue Stats
75W - 101L
1,224 Elo+
Solo
Heimdallr
Heimdallr
SHpaulina
Heimdallr
Level 46
God Stats
6W - 5L
1,753 SR
Queue Stats
31W - 45L
1,431 Elo+
Solo
Hercules
Hercules
Scopester97
Hercules
Level 20
God Stats
1W - 2L
1,342 SR
Queue Stats
5W - 16L
1,269 Elo+
Party 3
Sun Wukong
Sun Wukong
YarsofoxGuy
Sun Wukong
Level 143
God Stats
10W - 14L
1,481 SR
Queue Stats
664W - 603L
1,509 Elo+
Solo
Apollo
Apollo
sneakymoist
Apollo
Level 67
God Stats
1W - 1L
1,736 SR
Queue Stats
4W - 14L
1,264 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FerAsteria
Kuzenbo
9
0 / 0 / 3
5,424
542
2,246
3,860
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 2 / 0
6,725
673
7,773
9,936
4,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hachiman
KevinEU
Hachiman
12
3 / 1 / 0
6,549
655
6,489
4,473
1,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TrayADD
Morgan Le Fay
10
2 / 2 / 0
5,662
566
5,429
4,693
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
moemoe510
Awilix
9
0 / 1 / 2
5,042
504
2,013
4,594
1,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GriffithX
Mercury
9
1 / 2 / 1
5,207
521
2,340
6,565
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
SHpaulina
Heimdallr
11
2 / 5 / 0
6,146
615
4,766
9,690
3,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
Scopester97
Hercules
7
0 / 2 / 1
4,851
485
1,418
7,901
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
YarsofoxGuy
Sun Wukong
12
3 / 1 / 1
6,113
611
5,695
7,661
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
8
0 / 0 / 1
4,757
476
1,053
4,141
1,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
10
10
Kills
6
6
Deaths
10
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FerAsteria
Kuzenbo
0
0
3
1.5
W
5
2
0
2.5
L
Mercury
GriffithX
Mercury
1
2
1
0.75
W
Hachiman
KevinEU
Hachiman
3
1
0
3
L
Heimdallr
SHpaulina
Heimdallr
2
5
0
0.4
L
Hercules
Scopester97
Hercules
0
2
1
0.25
W
Morgan Le Fay
TrayADD
Morgan Le Fay
2
2
0
1
L
Sun Wukong
YarsofoxGuy
Sun Wukong
3
1
1
3.5
W
Awilix
moemoe510
Awilix
0
1
2
1
L
Apollo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
15,272
27,556
Taken
35,958
12,955
Mitigated
13,888
7,671
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FerAsteria
Kuzenbo
2,246
1,082
0
1,239
3,860
4,015
34
0
3,860
8,809
0
W
7,773
2,055
0
3,445
9,936
4,166
68
0
9,935
1,946
36,420
L
Mercury
GriffithX
Mercury
2,340
932
0
400
6,565
2,119
0
1,888
4,465
0
37,926
W
Hachiman
KevinEU
Hachiman
6,489
3,450
0
1,684
4,473
1,753
0
0
4,473
0
52,095
L
Heimdallr
SHpaulina
Heimdallr
4,766
2,143
0
3,606
9,690
3,312
0
1,194
8,496
0
34,956
L
Hercules
Scopester97
Hercules
1,418
296
0
1,648
7,901
4,463
0
1,325
6,576
0
13,224
W
Morgan Le Fay
TrayADD
Morgan Le Fay
5,429
478
0
847
4,693
1,452
0
0
4,693
32,764
468
L
Sun Wukong
YarsofoxGuy
Sun Wukong
5,695
635
0
2,808
7,661
2,965
33
3,378
3,919
0
36,776
W
Awilix
moemoe510
Awilix
2,013
562
0
456
4,594
1,569
0
0
4,594
0
28,837
L
Apollo
1,053
635
0
1,458
4,141
1,029
0
472
3,669
0
22,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,402
Gold Earned
27,074
295
Minions Killed
271
0
Camps Cleared
0
1,178,662
Distance Traveled
1,026,753
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,424
542
10
1
0
217,136
6
W
Surtr
6,725
673
58
6
0
295,514
2
L
Mercury
5,207
521
74
7
0
232,689
0
W
Hachiman
6,549
655
98
10
0
213,561
2
L
Heimdallr
6,146
615
71
7
0
165,498
0
L
Hercules
4,851
485
21
2
0
192,609
1
W
Morgan Le Fay
5,662
566
70
7
0
205,822
2
L
Sun Wukong
6,113
611
63
6
0
244,865
0
W
Awilix
5,042
504
59
6
0
246,629
0
L
Apollo
4,757
476
42
4
0
191,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role