Player Matchup

Discordia
Discordia
 
Discordia
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
RoeBeezy95
Kali
Level 128
God Stats
2W - 0L
1,720 SR
Queue Stats
30W - 46L
1,370 Elo+
Party 1
Atlas
Atlas
SSBBPanther4
Atlas
Level 148
God Stats
11W - 8L
1,552 SR
Queue Stats
324W - 470L
1,429 Elo+
Party 1
Mercury
Mercury
TheSoulLord13
Mercury
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,467 Elo+
Solo
Hun Batz
Hun Batz
YoungLion420
Hun Batz
Level 100
God Stats
5W - 4L
1,467 SR
Queue Stats
89W - 89L
1,531 Elo+
Party 2
Team Averages
Level 118
1,548 SR
1,459 Elo+

VS

Team Averages
Level 151
1,507 SR
1,517 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
N4RCE
Sol
Level 146
God Stats
4W - 4L
1,535 SR
Queue Stats
258W - 273L
1,462 Elo+
Solo
Anubis
Anubis
TNRMN8
Anubis
Level 126
God Stats
1W - 2L
1,499 SR
Queue Stats
145W - 127L
1,538 Elo+
Solo
Erlang Shen
Erlang Shen
olie27
Erlang Shen
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 52L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
5 / 1 / 7
7,010
1,168
7,056
2,586
766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
2 / 1 / 10
6,825
1,138
1,724
3,748
1,074
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 1 / 9
7,348
1,225
1,726
5,792
5,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mercury
9
2 / 2 / 3
6,642
1,107
767
2,829
1,214
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
YoungLion420
Hun Batz
12
5 / 2 / 4
7,459
1,243
4,644
4,634
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 5 / 0
6,418
1,070
3,029
6,549
2,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
 
Heimdallr
6
0 / 3 / 0
4,591
765
147
3,407
1,030
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
N4RCE
Sol
5
0 / 3 / 0
4,564
761
0
2,345
467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
TNRMN8
Anubis
5
0 / 3 / 1
4,758
793
0
2,373
541
Erlang Shen
olie27
Erlang Shen
2
0 / 3 / 1
1,789
298
0
1,727
415

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
17
Kills
3
7
Deaths
17
33
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
1
7
8.5
L
Jing Wei
 
Jing Wei
3
5
0
0.6
L
Heimdallr
 
Heimdallr
0
3
0
0
L
Sol
N4RCE
Sol
0
3
0
0
W
2
1
10
7
W
3
1
9
7.5
L
Anubis
TNRMN8
Anubis
0
3
1
0.17
W
Mercury
2
2
3
1.75
W
Hun Batz
YoungLion420
Hun Batz
5
2
4
3.5
L
Erlang Shen
olie27
Erlang Shen
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,917
Damage
3,176
19,589
Taken
16,401
9,795
Mitigated
4,724
4,766
Healing
443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,056
436
135
493
2,586
766
2,286
0
2,586
19,174
0
L
Jing Wei
 
Jing Wei
3,029
1,631
101
140
6,549
2,271
0
2,378
4,171
0
10,676
L
Heimdallr
 
Heimdallr
147
0
86
116
3,407
1,030
0
2,701
706
0
434
L
Sol
N4RCE
Sol
0
0
0
0
2,345
467
0
934
1,411
0
0
W
1,724
896
40
1,429
3,748
1,074
252
0
3,253
0
6,579
W
1,726
484
46
1,189
5,792
5,089
712
0
5,792
4,815
0
L
Anubis
TNRMN8
Anubis
0
0
0
0
2,373
541
0
1,468
905
0
0
W
Mercury
767
459
306
313
2,829
1,214
1,729
0
2,829
0
2,840
W
Hun Batz
YoungLion420
Hun Batz
4,644
1,011
283
532
4,634
1,652
1,820
0
4,159
0
14,501
L
Erlang Shen
olie27
Erlang Shen
0
0
0
0
1,727
415
0
1,301
426
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,284
Gold Earned
22,120
69
Minions Killed
13
0
Camps Cleared
0
585,224
Distance Traveled
138,127
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,010
1,168
23
4
0
108,022
0
L
Jing Wei
6,418
1,070
13
2
0
89,151
0
L
Heimdallr
4,591
765
0
0
0
42,322
0
L
Sol
4,564
761
0
0
0
3,560
0
W
Kali
6,825
1,138
8
1
0
108,077
0
W
Atlas
7,348
1,225
3
1
0
120,312
0
L
Anubis
4,758
793
0
0
0
1,814
0
W
Mercury
6,642
1,107
6
1
0
135,219
0
W
Hun Batz
7,459
1,243
29
5
0
113,594
0
L
Erlang Shen
1,789
298
0
0
0
1,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role