Player Matchup

Thor
Thor
CzechActual
Thor
Level 99
God Stats
1W - 2L
1,513 SR
Queue Stats
54W - 67L
1,450 Elo+
Party 2
Medusa
Medusa
THRILLCOZBY
Medusa
Level 126
God Stats
2W - 2L
1,278 SR
Queue Stats
37W - 39L
1,428 Elo+
Party 2
Sol
Sol
WinsomePopcorn
Sol
Level 107
God Stats
3W - 7L
1,425 SR
Queue Stats
97W - 85L
1,566 Elo+
Party 2
Surtr
Surtr
bowchicabowwow3
Surtr
Level 105
God Stats
90W - 109L
1,472 SR
Queue Stats
216W - 288L
1,476 Elo+
Solo
Hercules
Hercules
lawhonsilvers06
Hercules
Level 80
God Stats
2W - 2L
1,727 SR
Queue Stats
149W - 141L
1,465 Elo+
Party 2
Team Averages
Level 103
1,483 SR
1,477 Elo+

VS

Team Averages
Level 97
1,669 SR
1,533 Elo+
Poseidon
Poseidon
ChrisIronHide
Poseidon
Level 87
God Stats
5W - 3L
1,754 SR
Queue Stats
128W - 113L
1,555 Elo+
Party 1
Cerberus
Cerberus
ORE024
Cerberus
Level 89
God Stats
6W - 1L
1,764 SR
Queue Stats
42W - 25L
1,555 Elo+
Solo
Nike
Nike
Timothy7414
Nike
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
elygenial2009
Zhong Kui
Level 84
God Stats
15W - 11L
1,578 SR
Queue Stats
65W - 55L
1,477 Elo+
Solo
Hou Yi
Hou Yi
thriftyparadox
Hou Yi
Level 155
God Stats
8W - 4L
1,749 SR
Queue Stats
148W - 126L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,372
490
2,613
10,353
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
14
2 / 3 / 1
8,002
616
3,629
8,375
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 4 / 0
7,050
542
5,161
10,398
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 2 / 1
7,427
571
5,296
12,841
9,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
10
0 / 3 / 1
5,510
424
2,548
9,976
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChrisIronHide
Poseidon
14
5 / 1 / 4
8,145
627
9,786
6,703
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
ORE024
Cerberus
12
3 / 0 / 4
6,885
530
5,339
8,335
5,717
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

13
0 / 2 / 4
7,753
596
8,936
10,473
6,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
elygenial2009
Zhong Kui
13
0 / 1 / 3
7,127
548
3,707
5,068
3,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 3
8,840
680
7,235
7,937
2,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
5
Kills
16
16
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ChrisIronHide
Poseidon
5
1
4
7
L
1
4
0
0.25
W
Cerberus
ORE024
Cerberus
3
0
4
5
L
Medusa
2
3
1
0.83
W
0
2
4
1
L
1
4
0
0.25
L
1
2
1
0.75
W
Zhong Kui
elygenial2009
Zhong Kui
0
1
3
1.5
L
Hercules
0
3
1
0.17
W
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,247
Damage
35,003
51,943
Taken
38,516
22,920
Mitigated
20,702
16,075
Healing
14,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ChrisIronHide
Poseidon
9,786
3,349
0
3,054
6,703
2,177
460
2,965
3,738
57,364
2,103
L
2,613
1,144
0
3,719
10,353
2,909
0
3,107
7,246
0
37,694
W
Cerberus
ORE024
Cerberus
5,339
533
143
3,889
8,335
5,717
34
1,964
6,094
26,278
1,531
L
Medusa
3,629
1,228
0
1,120
8,375
2,771
758
2,650
5,725
0
68,495
W
8,936
1,265
0
581
10,473
6,898
0
353
10,120
0
55,831
L
5,161
2,202
0
5,331
10,398
2,713
454
6,891
3,507
43,783
775
L
5,296
2,438
0
3,784
12,841
9,484
0
527
12,314
1,319
50,742
W
Zhong Kui
elygenial2009
Zhong Kui
3,707
320
0
3,281
5,068
3,256
684
0
5,029
42,597
0
L
Hercules
2,548
809
158
1,963
9,976
5,043
0
5,475
4,501
0
23,890
W
7,235
2,719
0
3,938
7,937
2,654
0
0
7,937
0
58,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
38,750
415
Minions Killed
449
0
Camps Cleared
0
1,274,329
Distance Traveled
1,372,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,145
627
93
7
0
296,580
0
L
Thor
6,372
490
67
5
0
262,276
0
W
Cerberus
6,885
530
65
5
0
259,241
0
L
Medusa
8,002
616
124
10
0
261,537
2
W
Nike
7,753
596
111
9
0
248,335
0
L
Sol
7,050
542
100
8
0
248,428
2
L
Surtr
7,427
571
91
7
0
243,421
2
W
Zhong Kui
7,127
548
86
7
0
285,247
4
L
Hercules
5,510
424
33
3
0
258,667
0
W
Hou Yi
8,840
680
94
7
0
282,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role