Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BNDOBSON
Vulcan
Level 227
God Stats
94W - 100L
1,534 SR
Queue Stats
405W - 382L
1,462 Elo+
Solo
Mulan
Mulan
Mr Kid2114
Mulan
Level 157
God Stats
7W - 17L
1,432 SR
Queue Stats
489W - 462L
1,569 Elo+
Party 1
Charybdis
Charybdis
TDR6w6
Charybdis
Level 158
God Stats
1W - 2L
1,750 SR
Queue Stats
305W - 259L
1,575 Elo+
Solo
Nemesis
Nemesis
mr_hbk15
Nemesis
Level 127
God Stats
6W - 10L
1,272 SR
Queue Stats
450W - 417L
1,564 Elo+
Party 1
Team Averages
Level 155
1,498 SR
1,534 Elo+

VS

Team Averages
Level 119
1,586 SR
1,499 Elo+
Janus
Janus
BlindVenus
Janus
Level 153
God Stats
9W - 6L
1,610 SR
Queue Stats
161W - 162L
1,453 Elo+
Party 2
Achilles
Achilles
ByCamelas
Achilles
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 133L
1,528 Elo+
Solo
Fenrir
Fenrir
Crossito
Fenrir
Level 158
God Stats
3W - 2L
1,542 SR
Queue Stats
304W - 275L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
GlacierAce
Danzaburou
Level 137
God Stats
17W - 9L
1,702 SR
Queue Stats
516W - 481L
1,547 Elo+
Solo
Bacchus
Bacchus
HawkI0
Bacchus
Level 55
God Stats
148W - 156L
1,577 SR
Queue Stats
152W - 159L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 4 / 1
6,041
549
4,385
9,400
5,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
BNDOBSON
Vulcan
10
0 / 3 / 2
5,613
510
2,567
5,452
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
10
2 / 2 / 2
6,239
567
5,050
7,679
5,063
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
TDR6w6
Charybdis
12
3 / 0 / 1
6,926
630
3,388
4,444
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Nemesis
mr_hbk15
Nemesis
12
3 / 3 / 3
6,093
554
4,408
10,788
3,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
3 / 1 / 2
6,010
546
4,002
5,174
1,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
ByCamelas
Achilles
11
0 / 2 / 5
6,029
548
4,436
7,988
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Crossito
Fenrir
11
6 / 2 / 2
6,442
586
7,565
8,416
3,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
GlacierAce
Danzaburou
11
0 / 2 / 0
5,949
541
2,447
4,268
1,046
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
HawkI0
Bacchus
12
3 / 1 / 2
5,971
543
4,353
6,481
3,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
8
Kills
12
12
Deaths
8
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
1
0.13
L
Vulcan
BNDOBSON
Vulcan
0
3
2
0.33
W
Janus
3
1
2
4
W
Achilles
ByCamelas
Achilles
0
2
5
1.25
W
Fenrir
Crossito
Fenrir
6
2
2
3.5
W
Danzaburou
GlacierAce
Danzaburou
0
2
0
0
W
Bacchus
HawkI0
Bacchus
3
1
2
4
L
Mulan
2
2
2
1.5
L
Charybdis
TDR6w6
Charybdis
3
0
1
3.5
L
Nemesis
mr_hbk15
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,798
Damage
22,803
37,763
Taken
32,327
16,124
Mitigated
14,529
13,492
Healing
7,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
4,385
619
0
3,673
9,400
5,075
0
316
9,084
39,216
572
L
Vulcan
BNDOBSON
Vulcan
2,567
37
0
565
5,452
1,374
328
2,904
2,430
34,723
691
W
Janus
4,002
455
0
425
5,174
1,367
0
1,267
3,907
36,735
581
W
Achilles
ByCamelas
Achilles
4,436
1,366
0
2,232
7,988
5,553
0
3,452
4,536
0
37,224
W
Fenrir
Crossito
Fenrir
7,565
3,046
0
1,005
8,416
3,082
0
1,288
7,128
0
33,027
W
Danzaburou
GlacierAce
Danzaburou
2,447
1,280
0
1,331
4,268
1,046
0
0
4,268
0
44,748
W
Bacchus
HawkI0
Bacchus
4,353
439
0
2,132
6,481
3,481
0
813
5,668
35,382
0
L
Mulan
5,050
889
0
2,435
7,679
5,063
0
2,645
4,894
0
23,918
L
Charybdis
TDR6w6
Charybdis
3,388
1,872
0
2,849
4,444
1,495
0
210
4,234
0
53,496
L
Nemesis
mr_hbk15
Nemesis
4,408
1,776
0
3,970
10,788
3,117
0
1,795
8,911
0
39,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
30,401
349
Minions Killed
352
0
Camps Cleared
0
1,073,653
Distance Traveled
1,198,941
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,041
549
79
7
0
200,682
0
L
Vulcan
5,613
510
58
5
0
207,005
0
W
Janus
6,010
546
82
7
0
260,182
3
W
Achilles
6,029
548
72
7
0
225,016
0
W
Fenrir
6,442
586
49
4
0
246,411
0
W
Danzaburou
5,949
541
86
8
0
213,213
1
W
Bacchus
5,971
543
63
6
0
254,119
0
L
Mulan
6,239
567
31
3
0
209,054
2
L
Charybdis
6,926
630
102
9
0
201,147
2
L
Nemesis
6,093
554
79
7
0
255,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role