Player Matchup

Rama
Rama
 
Rama
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IVI A X 1 M U 5
Atlas
Level 156
God Stats
14W - 9L
1,558 SR
Queue Stats
573W - 556L
1,466 Elo+
Solo
Ratatoskr
Ratatoskr
Orishi
Ratatoskr
Level 145
God Stats
5W - 6L
1,477 SR
Queue Stats
180W - 178L
1,468 Elo+
Party 2
Scylla
Scylla
Sector2814
Scylla
Level 144
God Stats
5W - 6L
1,558 SR
Queue Stats
247W - 257L
1,493 Elo+
Party 2
Osiris
Osiris
iBeMeny
Osiris
Level 156
God Stats
1W - 2L
1,752 SR
Queue Stats
212W - 216L
1,509 Elo+
Party 2
Team Averages
Level 141
1,569 SR
1,487 Elo+

VS

Team Averages
Level 115
1,523 SR
1,505 Elo+
Poseidon
Poseidon
ChrisIronHide
Poseidon
Level 87
God Stats
5W - 3L
1,628 SR
Queue Stats
145W - 123L
1,546 Elo+
Party 1
Cerberus
Cerberus
ORE024
Cerberus
Level 89
God Stats
6W - 1L
1,500 SR
Queue Stats
42W - 25L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
Timothy7414
Cu Chulainn
Level 68
God Stats
1W - 1L
1,288 SR
Queue Stats
4W - 3L
1,348 Elo+
Party 1
Tiamat
Tiamat
lxl VADER lxl
Tiamat
Level 176
God Stats
2W - 2L
1,488 SR
Queue Stats
227W - 229L
1,493 Elo+
Solo
Hou Yi
Hou Yi
thriftyparadox
Hou Yi
Level 155
God Stats
9W - 4L
1,712 SR
Queue Stats
170W - 151L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
1 / 9 / 3
7,305
487
4,181
13,082
3,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 9
7,214
481
6,813
12,085
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Orishi
Ratatoskr
14
4 / 2 / 2
8,175
545
4,286
12,207
4,869
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Sector2814
Scylla
13
2 / 1 / 4
7,454
497
5,369
4,509
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
iBeMeny
Osiris
13
6 / 4 / 2
8,335
556
9,071
13,469
10,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChrisIronHide
Poseidon
17
8 / 2 / 2
9,971
665
12,149
8,780
2,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
ORE024
Cerberus
10
1 / 4 / 5
6,507
434
3,467
10,554
7,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Timothy7414
Cu Chulainn
14
2 / 5 / 4
8,480
565
8,435
13,881
13,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
0 / 3 / 3
7,688
513
4,287
6,331
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 1 / 1
8,660
577
7,736
9,076
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
15
Kills
17
18
Deaths
15
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
9
3
0.28
W
Poseidon
ChrisIronHide
Poseidon
8
2
2
4.5
L
2
2
9
3.25
W
Cerberus
ORE024
Cerberus
1
4
5
0.88
L
Ratatoskr
Orishi
Ratatoskr
4
2
2
2.5
L
Scylla
Sector2814
Scylla
2
1
4
4
W
Cu Chulainn
Timothy7414
Cu Chulainn
2
5
4
0.8
L
Osiris
iBeMeny
Osiris
6
4
2
1.75
W
0
3
3
0.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,720
Damage
36,074
55,352
Taken
48,622
28,415
Mitigated
30,098
8,635
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,181
3,264
0
2,094
13,082
3,420
0
9,516
3,084
0
50,649
W
Poseidon
ChrisIronHide
Poseidon
12,149
3,344
0
2,990
8,780
2,676
0
2,100
6,680
74,017
2,550
L
6,813
3,359
0
2,004
12,085
8,151
0
3,855
7,740
25,328
1,155
W
Cerberus
ORE024
Cerberus
3,467
338
64
2,950
10,554
7,486
0
3,353
7,201
22,104
0
L
Ratatoskr
Orishi
Ratatoskr
4,286
1,194
0
628
12,207
4,869
0
1,718
10,251
0
66,176
L
Scylla
Sector2814
Scylla
5,369
265
0
480
4,509
1,132
0
1,107
3,210
56,933
0
W
Cu Chulainn
Timothy7414
Cu Chulainn
8,435
1,714
0
878
13,881
13,287
198
774
13,107
713
52,718
L
Osiris
iBeMeny
Osiris
9,071
4,779
0
3,429
13,469
10,843
0
1,763
11,633
0
49,855
W
4,287
427
0
2,065
6,331
3,180
527
4,147
2,184
40,242
2,016
W
7,736
2,957
0
1,052
9,076
3,469
0
1,632
7,444
0
64,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,483
Gold Earned
41,306
423
Minions Killed
476
0
Camps Cleared
0
1,432,259
Distance Traveled
1,398,284
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,305
487
99
7
0
262,954
1
W
Poseidon
9,971
665
143
10
0
348,719
0
L
Atlas
7,214
481
39
3
0
287,934
7
W
Cerberus
6,507
434
46
3
0
258,519
0
L
Ratatoskr
8,175
545
102
7
0
323,641
2
L
Scylla
7,454
497
102
7
0
286,929
6
W
Cu Chulainn
8,480
565
89
6
0
258,670
0
L
Osiris
8,335
556
81
5
0
270,801
0
W
Tiamat
7,688
513
94
6
0
230,454
0
W
Hou Yi
8,660
577
104
7
0
301,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role