Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
AliBabaa98
Odin
Level 126
God Stats
1W - 0L
1,753 SR
Queue Stats
28W - 22L
1,500 Elo+
Solo
Surtr
Surtr
CAPMEME
Surtr
Level 109
God Stats
48W - 24L
1,688 SR
Queue Stats
77W - 43L
1,612 Elo+
Solo
Achilles
Achilles
LeoTheSnake1
Achilles
Level 76
God Stats
61W - 61L
1,458 SR
Queue Stats
235W - 223L
1,451 Elo+
Solo
Team Averages
Level 107
1,580 SR
1,513 Elo+

VS

Team Averages
Level 137
1,482 SR
1,493 Elo+
Mercury
Mercury
EatNut
Mercury
Level 172
God Stats
3W - 3L
1,542 SR
Queue Stats
57W - 57L
1,496 Elo+
Solo
Agni
Agni
Hєctσr
Agni
Level 204
God Stats
14W - 12L
1,549 SR
Queue Stats
572W - 551L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Subidupap
Sun Wukong
Level 83
God Stats
21W - 28L
1,424 SR
Queue Stats
635W - 679L
1,537 Elo+
Solo
Maui
Maui
YasonSmite
Maui
Level 127
God Stats
11W - 13L
1,396 SR
Queue Stats
193W - 202L
1,477 Elo+
Solo
Neith
Neith
rambouillet78
Neith
Level 99
God Stats
14W - 7L
1,500 SR
Queue Stats
65W - 63L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 0 / 5
6,102
1,220
4,129
1,489
542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ix Chel
 
Ix Chel
10
1 / 0 / 2
5,461
1,092
2,359
1,749
421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 0 / 3
6,148
1,230
2,379
2,644
1,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Surtr
CAPMEME
Surtr
10
1 / 0 / 6
6,001
1,200
5,101
4,162
3,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
LeoTheSnake1
Achilles
10
1 / 0 / 6
5,829
1,166
3,360
5,184
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

426

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EatNut
Mercury
10
0 / 2 / 0
5,291
1,058
2,734
4,864
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
10
0 / 1 / 0
5,627
1,125
6,120
5,351
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Subidupap
Sun Wukong
9
0 / 1 / 0
5,000
1,000
1,457
1,903
1,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
0 / 0 / 0
4,844
969
0
0
0
9
0 / 3 / 0
5,170
1,034
1,009
7,059
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
7
Kills
0
0
Deaths
7
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
5
4.5
W
Ix Chel
 
Ix Chel
1
0
2
2
W
2
0
3
3.5
W
Surtr
CAPMEME
Surtr
1
0
6
4
L
Mercury
EatNut
Mercury
0
2
0
0
L
Agni
0
1
0
0
W
Achilles
LeoTheSnake1
Achilles
1
0
6
4
L
Sun Wukong
Subidupap
Sun Wukong
0
1
0
0
L
0
0
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,328
Damage
11,320
15,228
Taken
19,177
9,443
Mitigated
5,886
6,426
Healing
390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,129
201
0
355
1,489
542
0
246
1,243
16,482
0
W
Ix Chel
 
Ix Chel
2,359
483
2,412
799
1,749
421
0
765
984
8,178
0
W
2,379
505
0
459
2,644
1,545
0
1,186
1,391
0
10,222
W
Surtr
CAPMEME
Surtr
5,101
1,795
0
1,081
4,162
3,627
0
1,524
2,638
471
12,339
L
Mercury
EatNut
Mercury
2,734
693
0
168
4,864
1,315
0
1,699
3,093
0
9,566
L
Agni
6,120
581
0
0
5,351
1,616
0
1,178
4,025
20,998
0
W
Achilles
LeoTheSnake1
Achilles
3,360
450
0
1,320
5,184
3,308
0
2,399
2,754
0
7,586
L
Sun Wukong
Subidupap
Sun Wukong
1,457
72
0
129
1,903
1,138
0
848
921
0
3,079
L
0
0
0
0
0
0
0
0
0
0
0
L
1,009
481
0
93
7,059
1,817
0
3,130
3,687
0
8,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,541
Gold Earned
25,932
88
Minions Killed
69
6
Camps Cleared
4
469,040
Distance Traveled
329,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,102
1,220
30
6
2
88,046
0
W
Ix Chel
5,461
1,092
10
2
0
79,723
0
W
Odin
6,148
1,230
24
5
2
98,887
0
W
Surtr
6,001
1,200
15
3
1
104,601
0
L
Mercury
5,291
1,058
11
2
1
100,651
0
L
Agni
5,627
1,125
39
8
1
93,801
0
W
Achilles
5,829
1,166
9
2
1
97,783
0
L
Sun Wukong
5,000
1,000
1
0
0
57,662
0
L
Maui
4,844
969
0
0
0
0
0
L
Neith
5,170
1,034
18
4
2
77,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role