Player Matchup

Hachiman
Hachiman
Gold I
BrownKatana
Hachiman
Gold I
Level 138
God Stats
29W - 36L
1,549 SR
Queue Stats
61W - 98L
1,694 MMR
Party 1
Ah Puch
Ah Puch
Gold I
Lovath
Ah Puch
Gold I
Level 270
God Stats
3W - 4L
1,405 SR
Queue Stats
61W - 98L
1,694 MMR
Party 1
Fafnir
Fafnir
Gold IV
proslayer332
Fafnir
Gold IV
Level 148
God Stats
8W - 11L
1,554 SR
Queue Stats
35W - 63L
1,473 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 185
1,503 SR
1,620 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,541 SR
1,328 MMR
Anubis
Anubis
Silver III
BrodoSwaggin204
Anubis
Silver III
Level 96
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 7L
1,412 MMR
Party 2
Ishtar
Ishtar
Silver III
GVIXTOXIC
Ishtar
Silver III
Level 106
God Stats
0W - 1L
1,726 SR
Queue Stats
9W - 20L
941 MMR
Party 2
Athena
Athena
Gold I
wrainblood
Athena
Gold I
Level 129
God Stats
8W - 7L
1,566 SR
Queue Stats
141W - 193L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BrownKatana
Hachiman
18
6 / 1 / 6
11,890
849
11,291
12,292
4,470
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
Lovath
Ah Puch
19
4 / 0 / 7
12,266
876
14,817
5,798
2,148
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
18
2 / 2 / 9
11,705
836
11,187
14,446
19,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
MedusaNe ZhaThothSerqetAchilles

VS

Bans
KumbhakarnaHou YiVulcanXbalanqueDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
11,237
803
7,590
11,066
4,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
GVIXTOXIC
Ishtar
14
0 / 6 / 2
9,577
684
7,049
13,471
4,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
wrainblood
Athena
17
1 / 2 / 2
10,183
727
6,275
18,635
19,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Hachiman
BrownKatana
Hachiman
6
1
6
9
L
Ishtar
GVIXTOXIC
Ishtar
0
6
2
0.17
W
Ah Puch
Lovath
Ah Puch
4
0
7
7.5
W
Fafnir
2
2
9
3.25
L
Athena
wrainblood
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,295
Damage
20,914
32,536
Taken
43,172
26,450
Mitigated
28,318
13,294
Healing
3,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,590
105
0
1,846
11,066
4,463
0
5,891
4,765
34,545
326
W
Hachiman
BrownKatana
Hachiman
11,291
7,520
0
4,903
12,292
4,470
3,531
5,451
6,647
0
58,318
L
Ishtar
GVIXTOXIC
Ishtar
7,049
4,288
0
969
13,471
4,173
246
7,480
5,688
0
27,130
W
Ah Puch
Lovath
Ah Puch
14,817
156
100
2,384
5,798
2,148
104
1,861
3,801
50,668
0
W
Fafnir
11,187
2,262
0
5,907
14,446
19,832
142
5,203
8,769
21,570
627
L
Athena
wrainblood
Athena
6,275
795
0
931
18,635
19,682
0
10,798
7,214
19,763
574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,861
Gold Earned
30,997
175
Minions Killed
145
0
Camps Cleared
0
817,648
Distance Traveled
705,329
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,237
803
68
5
0
247,007
0
W
Hachiman
11,890
849
95
7
0
258,698
5
L
Ishtar
9,577
684
47
3
0
184,895
0
W
Ah Puch
12,266
876
64
5
0
273,018
0
W
Fafnir
11,705
836
16
1
0
285,932
5
L
Athena
10,183
727
30
2
0
273,427
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role