Player Matchup

Cthulhu
Cthulhu
Absurd Memes
Cthulhu
Level 156
God Stats
10W - 4L
1,665 SR
Queue Stats
291W - 285L
1,516 Elo+
Solo
Martichoras
Martichoras
BossDad91
Martichoras
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 54L
1,487 Elo+
Party 1
Zeus
Zeus
SirCantankerous
Zeus
Level 209
God Stats
2W - 0L
1,593 SR
Queue Stats
48W - 32L
1,559 Elo+
Party 1
Medusa
Medusa
WeeSuck
Medusa
Level 217
God Stats
7W - 10L
1,511 SR
Queue Stats
773W - 762L
1,548 Elo+
Solo
Danzaburou
Danzaburou
thefeared50
Danzaburou
Level 187
God Stats
1W - 0L
1,863 SR
Queue Stats
98W - 86L
1,532 Elo+
Party 1
Team Averages
Level 160
1,626 SR
1,528 Elo+

VS

Team Averages
Level 135
1,494 SR
1,624 Elo+
Tiamat
Tiamat
Arcaticas
Tiamat
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,929 Elo+
Party 2
Hera
Hera
H3RNAN12
Hera
Level 114
God Stats
2W - 2L
1,374 SR
Queue Stats
95W - 84L
1,545 Elo+
Solo
Susano
Susano
WiGeTtA777xX
Susano
Level 157
God Stats
4W - 9L
1,441 SR
Queue Stats
430W - 452L
1,505 Elo+
Solo
Thoth
Thoth
jonahss
Thoth
Level 118
God Stats
5W - 3L
1,654 SR
Queue Stats
408W - 425L
1,520 Elo+
Solo
Hachiman
Hachiman
shiricko
Hachiman
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Absurd Memes
Cthulhu
17
9 / 4 / 16
10,920
993
14,742
14,838
16,473
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
BossDad91
Martichoras
18
6 / 3 / 15
10,149
923
12,486
9,166
3,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
9 / 5 / 11
10,384
944
10,924
9,942
3,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
WeeSuck
Medusa
15
4 / 4 / 12
9,376
852
5,572
9,676
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
thefeared50
Danzaburou
14
1 / 3 / 8
8,560
778
6,480
9,112
3,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arcaticas
Tiamat
12
3 / 9 / 6
8,220
747
5,925
11,984
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
18
7 / 6 / 7
10,907
992
11,445
10,492
4,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
16
3 / 2 / 3
8,968
815
7,615
9,791
3,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
jonahss
Thoth
15
1 / 6 / 7
8,563
778
6,264
10,729
3,174
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
shiricko
Hachiman
15
4 / 6 / 6
8,897
809
10,545
10,222
3,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
47
29
Kills
18
19
Deaths
29
62
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Absurd Memes
Cthulhu
9
4
16
4.25
L
Tiamat
Arcaticas
Tiamat
3
9
6
0.67
W
Martichoras
BossDad91
Martichoras
6
3
15
4.5
L
Hera
7
6
7
1.75
W
9
5
11
2.9
W
Medusa
WeeSuck
Medusa
4
4
12
2.5
L
Susano
3
2
3
2.25
L
Thoth
jonahss
Thoth
1
6
7
0.75
L
Hachiman
shiricko
Hachiman
4
6
6
1.17
W
Danzaburou
thefeared50
Danzaburou
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,204
Damage
41,794
52,734
Taken
53,218
30,373
Mitigated
21,509
13,869
Healing
8,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Absurd Memes
Cthulhu
14,742
279
1,221
2,256
14,838
16,473
140
6,354
8,484
21,157
1,769
L
Tiamat
Arcaticas
Tiamat
5,925
341
0
1,163
11,984
6,746
0
5,380
6,604
15,274
151
W
Martichoras
BossDad91
Martichoras
12,486
2,651
677
1,869
9,166
3,573
1,018
5,172
3,994
0
25,933
L
Hera
11,445
3,239
897
1,266
10,492
4,101
171
4,037
6,455
27,068
0
W
10,924
171
1,409
2,585
9,942
3,210
78
3,239
6,703
20,320
103
W
Medusa
WeeSuck
Medusa
5,572
2,080
232
808
9,676
3,426
2,512
6,382
3,294
0
23,780
L
Susano
7,615
1,057
640
1,814
9,791
3,659
287
6,099
3,692
0
18,176
L
Thoth
jonahss
Thoth
6,264
326
680
1,076
10,729
3,174
461
3,542
7,187
14,211
0
L
Hachiman
shiricko
Hachiman
10,545
3,675
0
703
10,222
3,829
520
4,839
5,383
0
19,855
W
Danzaburou
thefeared50
Danzaburou
6,480
1,672
692
2,120
9,112
3,691
718
2,477
6,635
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,389
Gold Earned
45,555
141
Minions Killed
125
0
Camps Cleared
0
1,087,361
Distance Traveled
994,229
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,920
993
23
2
0
225,514
0
L
Tiamat
8,220
747
14
1
0
180,950
6
W
Martichoras
10,149
923
20
2
0
222,076
0
L
Hera
10,907
992
36
3
0
180,518
0
W
Zeus
10,384
944
27
2
0
224,898
0
W
Medusa
9,376
852
42
4
0
231,046
0
L
Susano
8,968
815
32
3
0
227,410
0
L
Thoth
8,563
778
17
2
0
208,847
0
L
Hachiman
8,897
809
26
2
0
196,504
0
W
Danzaburou
8,560
778
29
3
0
183,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role