Player Matchup

Ra
Ra
 
Ra
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DegenerateLoser
Nemesis
Level 162
God Stats
2W - 1L
1,563 SR
Queue Stats
20W - 10L
1,573 Elo+
Solo
Bake Kujira
Bake Kujira
Itz-Huanidi-PR
Bake Kujira
Level 211
God Stats
7W - 3L
1,633 SR
Queue Stats
280W - 248L
1,533 Elo+
Party 1
Ne Zha
Ne Zha
Mëwtwo
Ne Zha
Level 148
God Stats
4W - 4L
1,508 SR
Queue Stats
270W - 246L
1,564 Elo+
Solo
Freya
Freya
XxShiptonxX
Freya
Level 151
God Stats
2W - 1L
1,521 SR
Queue Stats
47W - 52L
1,479 Elo+
Solo
Team Averages
Level 152
1,545 SR
1,530 Elo+

VS

Team Averages
Level 129
1,729 SR
1,543 Elo+
Sylvanus
Sylvanus
GryphonTM
Sylvanus
Level 157
God Stats
3W - 9L
1,520 SR
Queue Stats
70W - 57L
1,586 Elo+
Party 3
Artemis
Artemis
LaLloronaVII
Artemis
Level 36
God Stats
7W - 4L
1,871 SR
Queue Stats
91W - 70L
1,584 Elo+
Party 3
Zeus
Zeus
LuckyKingMO
Zeus
Level 159
God Stats
55W - 24L
1,763 SR
Queue Stats
804W - 688L
1,608 Elo+
Solo
Lancelot
Lancelot
Transatos
Lancelot
Level 146
God Stats
6W - 2L
1,841 SR
Queue Stats
234W - 252L
1,455 Elo+
Party 2
Freya
Freya
autisticvgantaco
Freya
Level 146
God Stats
50W - 32L
1,651 SR
Queue Stats
340W - 348L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 3
6,620
602
3,854
5,314
1,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
7 / 1 / 1
7,396
672
7,851
7,966
2,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bake Kujira
Itz-Huanidi-PR
Bake Kujira
12
2 / 0 / 3
6,985
635
5,803
6,924
5,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ne Zha
Mëwtwo
Ne Zha
9
1 / 3 / 3
5,863
533
2,051
7,762
4,281
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
2 / 4 / 0
6,133
558
3,761
7,117
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GryphonTM
Sylvanus
10
3 / 2 / 3
6,320
575
3,962
9,058
6,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
LaLloronaVII
Artemis
11
1 / 3 / 4
5,836
531
4,710
5,758
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
4 / 5 / 0
6,351
577
6,027
7,291
1,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
Transatos
Lancelot
10
0 / 3 / 0
5,637
512
3,846
9,644
4,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
2 / 1 / 2
4,955
450
1,983
5,819
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
10
10
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
3
1.75
W
7
1
1
7.5
L
Sylvanus
GryphonTM
Sylvanus
3
2
3
2.25
W
Bake Kujira
Itz-Huanidi-PR
Bake Kujira
2
0
3
3.5
L
Artemis
LaLloronaVII
Artemis
1
3
4
1
L
4
5
0
0.8
W
Ne Zha
Mëwtwo
Ne Zha
1
3
3
0.83
L
Lancelot
Transatos
Lancelot
0
3
0
0
W
2
4
0
0.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,320
Damage
20,528
35,083
Taken
37,570
16,534
Mitigated
16,614
15,258
Healing
10,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,854
419
843
1,862
5,314
1,724
0
3,215
1,971
54,369
500
W
7,851
3,697
0
4,524
7,966
2,514
0
2,309
5,497
0
46,082
L
Sylvanus
GryphonTM
Sylvanus
3,962
850
614
3,347
9,058
6,444
0
1,597
7,461
21,316
4,548
W
Bake Kujira
Itz-Huanidi-PR
Bake Kujira
5,803
2,240
0
2,804
6,924
5,684
190
887
5,992
41,675
1,606
L
Artemis
LaLloronaVII
Artemis
4,710
1,971
0
1,172
5,758
2,202
0
1,744
4,014
0
32,897
L
6,027
1,368
0
544
7,291
1,888
0
2,395
4,877
39,660
818
W
Ne Zha
Mëwtwo
Ne Zha
2,051
645
0
3,409
7,762
4,281
0
2,532
5,140
0
16,467
L
Lancelot
Transatos
Lancelot
3,846
583
0
1,636
9,644
4,539
0
4,881
4,333
0
33,205
W
3,761
1,092
0
1,816
7,117
2,331
0
2,203
4,914
33,585
5,028
L
1,983
808
0
3,016
5,819
1,541
0
1,859
3,861
16,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,997
Gold Earned
29,099
354
Minions Killed
276
0
Camps Cleared
0
1,151,869
Distance Traveled
994,545
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,620
602
90
8
0
228,939
2
W
Nemesis
7,396
672
80
7
0
279,987
0
L
Sylvanus
6,320
575
36
3
0
207,738
4
W
Bake Kujira
6,985
635
83
8
0
219,099
1
L
Artemis
5,836
531
54
5
0
187,860
0
L
Zeus
6,351
577
87
8
0
216,182
4
W
Ne Zha
5,863
533
25
2
0
214,112
2
L
Lancelot
5,637
512
69
6
0
227,501
2
W
Freya
6,133
558
76
7
0
209,732
2
L
Freya
4,955
450
30
3
0
155,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role