Player Matchup

Discordia
Discordia
 
Discordia
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kali
Kali
BigBoneTyrone
Kali
Level 128
God Stats
7W - 2L
1,786 SR
Queue Stats
327W - 330L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Lansky187
Cabrakan
Level 159
God Stats
6W - 5L
1,494 SR
Queue Stats
455W - 447L
1,509 Elo+
Solo
Charybdis
Charybdis
TerryAlonso
Charybdis
Level 157
God Stats
1W - 1L
1,497 SR
Queue Stats
15W - 17L
1,473 Elo+
Party 2
Yemoja
Yemoja
ValeriaJunee
Yemoja
Level 156
God Stats
1W - 1L
1,468 SR
Queue Stats
40W - 37L
1,499 Elo+
Party 2
Team Averages
Level 156
1,549 SR
1,505 Elo+

VS

Team Averages
Level 113
1,553 SR
1,549 Elo+
Cthulhu
Cthulhu
Djblaster13
Cthulhu
Level 101
God Stats
3W - 3L
1,548 SR
Queue Stats
73W - 64L
1,572 Elo+
Party 1
Neith
Neith
Finavanina
Neith
Level 89
God Stats
1W - 3L
1,412 SR
Queue Stats
85W - 71L
1,596 Elo+
Party 1
Freya
Freya
JamioJadeux
Freya
Level 117
God Stats
1W - 3L
1,397 SR
Queue Stats
89W - 93L
1,478 Elo+
Party 1
Ishtar
Ishtar
Sqeeedy
Ishtar
Level 143
God Stats
2W - 1L
1,829 SR
Queue Stats
88W - 69L
1,610 Elo+
Party 1
Yemoja
Yemoja
stankypersephone
Yemoja
Level 117
God Stats
5W - 5L
1,578 SR
Queue Stats
223W - 252L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
4 / 1 / 14
9,712
971
15,512
7,525
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 3 / 10
9,803
980
5,273
12,747
10,601
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
Lansky187
Cabrakan
15
6 / 2 / 12
9,770
977
7,138
12,606
14,425
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Charybdis
TerryAlonso
Charybdis
16
7 / 2 / 9
9,872
987
12,396
11,233
4,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
14
0 / 2 / 16
8,854
885
1,990
9,862
9,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Djblaster13
Cthulhu
14
2 / 7 / 2
8,029
803
11,319
16,655
8,826
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
14
3 / 6 / 2
8,308
831
9,655
11,208
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 5 / 5
7,696
770
4,667
9,636
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
Sqeeedy
Ishtar
14
3 / 3 / 4
7,826
783
9,305
8,226
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

1
0 / 1 / 0
2,538
254
0
587
69

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
22
Kills
10
10
Deaths
22
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
1
14
11
W
5
3
10
3.33
L
Cthulhu
Djblaster13
Cthulhu
2
7
2
0.43
L
Neith
3
6
2
0.67
L
2
5
5
0.9
W
Cabrakan
Lansky187
Cabrakan
6
2
12
6
L
Ishtar
Sqeeedy
Ishtar
3
3
4
1.67
W
Charybdis
TerryAlonso
Charybdis
7
2
9
5.75
W
Yemoja
0
2
16
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
34,946
53,973
Taken
46,312
41,094
Mitigated
20,200
27,317
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,512
964
1,151
805
7,525
2,781
1,359
3,422
4,103
37,523
1,112
W
5,273
1,247
453
3,609
12,747
10,601
525
2,928
9,819
0
13,389
L
Cthulhu
Djblaster13
Cthulhu
11,319
128
1,016
2,513
16,655
8,826
0
7,438
9,016
21,809
854
L
Neith
9,655
1,416
250
1,261
11,208
4,417
0
6,980
4,189
0
19,971
L
4,667
1,529
681
865
9,636
3,766
0
5,463
3,987
13,869
0
W
Cabrakan
Lansky187
Cabrakan
7,138
974
1,273
2,225
12,606
14,425
414
3,211
9,395
10,451
0
L
Ishtar
Sqeeedy
Ishtar
9,305
3,877
979
1,778
8,226
3,122
0
4,191
3,989
0
18,469
W
Charybdis
TerryAlonso
Charybdis
12,396
7,061
0
1,793
11,233
4,267
5,147
3,509
7,724
0
34,608
W
Yemoja
1,990
772
13,366
2,642
9,862
9,020
540
2,390
7,472
5,282
0
L
0
0
0
0
587
69
0
0
587
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
34,397
119
Minions Killed
87
0
Camps Cleared
0
906,124
Distance Traveled
693,225
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,712
971
51
5
0
214,498
0
W
Kali
9,803
980
14
1
0
167,673
0
L
Cthulhu
8,029
803
24
2
0
175,898
0
L
Neith
8,308
831
25
3
0
163,626
0
L
Freya
7,696
770
18
2
0
173,416
0
W
Cabrakan
9,770
977
4
0
0
185,273
0
L
Ishtar
7,826
783
20
2
0
180,285
0
W
Charybdis
9,872
987
43
4
0
177,261
0
W
Yemoja
8,854
885
7
1
0
161,419
0
L
Yemoja
2,538
254
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role